So many NPCs are designed to nag at people. There has to be a better way to help guide and teach players without being as annoying as Navi or Cortana.
I have noticed that NPC's have become more annoying in recent years. Wolfensteain: Youngblood's characters never shut up, they are enough reason to avoid the game. FF7 Remake looks like it has this problem too. The characters never seem to shut up when you are fighting. I hate this kind of thing, it's really off putting.
I like it. 7R looks really promising. The banter between Cloud and Barett, Jesse's crush on Cloud. They're all good character moments and add character growth naturally. But people have to complain about everything.
The funny thing is that this applies to real life too, and not just video games.
I work in retail and I wholeheartedly agree.
My wife would agree.
Haha comment of the day
Beat me to it, lol.
I thought it applied to RL game journalists aka NPC's
I don't mind if the characters say something once a minute or two to remind me what I'm doing. But in some games it seems like every five to ten seconds they're yelling at me, and it's just annoying and off-putting.
It's the npc who is annoying when there telling you to "hurry up" or say "over here" when your going through your load out or collecting ammo and searching for stuff of interest etc. I'm always like I know where I'm fucking going and I'll come when I'm finished collecting all the loot and shit I've got to collect lol.
I really hate the ones that keep pestering you to advance the story. RDR2 was terrible about this. After big fights, you want to explore around to try and see what kinds of things you can get, because they won't be available after advancing, but you have this guy off to the side who just keeps telling you to come over here, or go do something every 30 seconds. It's like they think I don't know what to do next, despite the fact they've been telling me what to do next for the past 5 minutes.
Yeah in some games it gets super annoying. COD has been really bad in that regard.
HEY LISTEN!!!!!!!!! HEY LISTEN!!!!!!!!! HEY LISTEN!!!!!!!!! HEY LISTEN!!!!!!!!! HEY LISTEN!!!!!!!!! HEY LISTEN!!!!!!!!! HEY LISTEN!!!!!!!!! I know what the author means. Sometimes the characters can be so annoying.
"JUST FOLLOW THE SOOTHING SOUND OF MY VOICE!!!"
IGNORE ME!!!!!!!! That's from the venture Bros.
That Cat in Persona 5 who wouldn't let me go outside to lay my mack down on the Shogi player...what a hater.
Mona is a jealous c*ckblocker
That's why I never got into borderlands, that stupid robot at the start wouldn't shut up with "hey over here, this way" I'm like yeah I know, give me some fucking time to collect stuff and have a look around he never stopped ffs. Never got past 2 hrs as he was so annoying but I realise it's probably a good game after that. How long before that robot shuts up?
Claptrap isn't around long. He can get annoying with the "over here" lines, but I kinda like him. After you get through the opening section of the game he hangs out in sanctuary
Thank you might give it a go again.
That seemed more like it was supposed to make fun of the idea of the constant nagging NPC. But Borderlands in general has all the NPC's telling you what to do next, but most of the time, just during times of quest advancements. Claptrap is the exception.
I prefer video game NPC's over real life ones.
OH we're talking about game NPC's, I was thinking of something completely different.
I just about lost my mind playing Red Dead Redemption 2, if you are on a mission and don't take a step exactly when and where they want you will hear about it every three seconds incessantly.
I seem to be the only person that was never annoyed by Navi. Navi helped me beat the game as a kid.
RDR2 had the mouthiest, most impatient NPCs I’ve come across in recent memory. Always in a hurry to go nowhere. Let me set the scene. I’m a scrounger. Searching already takes a while due to the animations. Combine that with an unprecedented amount of interior detail (ie. drawers and cupboards) to mine through along with every dead body potentially having something of value. It takes time. Time the NPCs don’t have. From the opening farmhouse shootouts, they never stopped yelling at me to hurry the f%#^ up. “Let’s go, what are you doing, come on.” STFU and let me pillage in peace! I’m paying for the chicken coop, not you. Go chop my wood! Will never forget lining up a good sniper shot during the jailbreak and Sadie nagging nagging nagging me to shoot shoot shoot. Just as I’m about to pull the trigger she decides to do it herself and starts shooting the wrong guy. All hell breaks loose. Then there’s the Gavin guy. Oh man I could go on. Batman Arkham Knight. All the repeating radio chatter. I was so happy to throw Riddler in jail, if for no other reason than to shut him up. Joker talks a lot for a dead guy too.
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