mark3214uk2075d ago

"You will fee the tension in the triggers when pulling a bow"

Now that is a good feature

Welshy2075d ago

It would be cool if it's something you could manually change in settings too. Make the triggers tighter and require less of a push to fire for competitive shooters for example.

darthv722075d ago

Should make for some interesting play throughs. This is a game changer.

Outside_ofthe_Box2075d ago (Edited 2075d ago )

Would be cool in my opinion if for shooters, developers were to tie in the trigger pressure into the guns' rate of fire so that each gun would have a different feel when pushing the trigger button.

_SilverHawk_2075d ago

I cant wait to buy ps5 day one. So many innovations that will enhance gaming experience

2075d ago
AngelicIceDiamond2075d ago

Knew it was holiday 2020. We should expect a February 2020 PS event like they did with PS4. 2nd time MS and Sony will launch in the same time frame. Great for us gamers all around, stoked. Hopefully they show off the new controller as well.

bouzebbal2075d ago

Think it's a lame reveal.. PS4 reveal was a much more wow moment.. Came out of nowhere.

2075d ago
Rimeskeem2075d ago

I would assume it could be used by devs to make certains guns have a longer or shorter pull time as well as different rumble variances.

RememberThe3572075d ago

That's a cool thought. Wonder if they could simulate trigger break for shooters?

+ Show (6) more repliesLast reply 2075d ago
Nyxus2075d ago (Edited 2075d ago )

Sounds like it works very well (from the Wired article):

"Combined with an improved speaker on the controller, the haptics can enable some astonishing effects. First, I play through a series of short demos, courtesy of the same Japan Studio team that designed PlayStation VR's Astro Bot Rescue Mission. In the most impressive, I ran a character through a platform level featuring a number of different surfaces, all of which gave distinct—and surprisingly immersive—tactile experiences. Sand felt slow and sloggy; mud felt slow and soggy. On ice, a high-frequency response made the thumbsticks really feel like my character was gliding. Jumping into a pool, I got a sense of the resistance of the water; on a wooden bridge, a bouncy sensation."

https://www.wired.com/story...

Edit: looks like they are two separate features, haptic feedback and adaptive triggers, but both help to increase immersion.

RpgSama2075d ago

That sounds AMAZING!!, I'm really, really, really excited about Next-Gen, much more than from the last one to this one.

jaymacx2075d ago

I was wondering how Sony was gonna improve on their controller. Now I am totally excited about it.. if they improve the battery life , it will be a perfect controller.

sampsonon2075d ago (Edited 2075d ago )

@jaymacx
"if they improve the battery life , it will be a perfect controller."

i never understood this complaint.
i bought a $20 charging docking station and two controllers.
they are always charged. one gets low i place it on the docking station, grab the other one and that's it.

the console also came with a charging cable that reaches 7 ft.

so yeah

Muzikguy2075d ago

@sampsonon

That's nice. When it works for you I guess. I have 2 controllers as well with one always charging so I can switch if it dies. The original one that came with my system dies in like 3 hours. The other one I can play for days. Improved battery would be great. I hope they leave the touchpad off maybe that'll help

jib2075d ago

@sampsonon

What's so hard to understand about people wanting a longer battery life? I would have to spend $50 to match the convenience you have. I think it's safe to assume that most people would rather have controllers last as long as they did last gen where you could go 1-3 weeks before having to charge

Other than that for me, the controller's perfect. Anything beyond a better battery is a bonus for next gen

rainslacker2075d ago (Edited 2075d ago )

Yeah. Haptic stuff can be pretty impressive. It can take some getting used to since we've all trained to be used to a single resistance on a controller. This is much more controllable than just changing the update variable in code, as it gives a direct tactile feel to the user, as opposed to an annoying change to what you get used to in the game itself

@Sampson

I just use my phone charging cord and keep playing with the same controller. It's on the table next to my couch anyways

The Wood2074d ago

I think the speaker is underrated and underused. You could do some kool s#it with that

The Wood2074d ago

I'll be using the same cord I used to charge my phone just like I was the beginning of this gen. Type C is pretty much the most used charge method in the house

+ Show (5) more repliesLast reply 2074d ago
RpgSama2075d ago

"While a number of studios already had their PS5 devkits, the controller prototypes began rolling out much more recently, and no one is ready to name specific titles they're developing for the PS5. "We're working on a big one right now," says Marco Thrush, president of Bluepoint Games, which most recently worked on last year's PS4 remake of Shadow of the Colossus. "I'll let you figure out the rest.""

Demon Souls for PS5 confirmed!!!!!

InKnight7s2075d ago

It could be of JRPGs like Legend of Dragoon, Metal Gear Solid or anything else. Demon Souls is easy task for software to handle it by their own.

RpgSama2075d ago

@InKnight7s

Don't say things like Legend of Dragoon to me, don't play with my heart that way :(.

2075d ago Replies(2)
Zeegamereh2075d ago

Right Hyped asf I love when new consoles release caaaanttt wait! Console gaming for life!

goldwyncq2075d ago

This could be a game changer if done right. Imagine a game in the same vein as Heavy Rain or Detroit implementing this feature in certain scenarios -- like having to push the trigger hard enough in order to perfectly execute some actions.

alexg5872075d ago

Just please at least double the battery

Spacemagic2075d ago

Horizon 2 feature confirmed lol

KaiPow2075d ago

This is the evolution to Nintendo's HD rumble that I've been wanting.

Imortus_san2075d ago

So they are going to do what the Xbox One controllers have done since launch?

Kribwalker2075d ago

yeah. I love the feature and hopefully more devs start using it

IRetrouk2075d ago

No lol not even close, the xbox controller has haptic triggers, that's it.

AnubisG2075d ago

That is amazing and the new "rumble" feature sounds grear as well. I can't wait to hold one in my hands.

xVOLTx2075d ago

Sounds like a terrible idea.

+ Show (12) more repliesLast reply 2074d ago
sssb2075d ago

I really hope they show exclusive games at Sony press conference.

ShinjukuSon2075d ago

Ghost of Tsushima is still on PS4 just as The Last of Us: Part II is boys! Where are the haters now?

sssb2075d ago

also FFVIIR :) my most wanted game ever.

Army_of_Darkness2075d ago

FF7R and the last of us 2. Perfect way to end a generation!

+ Show (1) more replyLast reply 2075d ago
goldwyncq2075d ago

God of War 5 and HZD sequel will probably be announced next E3.

leejohnson2222074d ago

Definitely hzd maybe too soon for God of war but I wouldn't complain.
Be good to see something from insomniac and others. I would like new ips

Welshy2075d ago

Should be interesting to see how PS5 launch titles utilize the new features on the controller, especially the 1st part games.

Killzone Shadowfall and The Playroom at PS4 launch were alot of fun to mess around with the new camera/controller input.

robtion2075d ago

Sorry but can anyone tell me what holiday 2020 means? I assume this is a US thing? Is it June?

derektweed12074d ago

It means the run up to Christmas were people usually buy a lot of stuff. Especially games and games consoles for their kids.

Welshy2075d ago (Edited 2075d ago )

It's US term for anywhere between October and December generally.

robtion2074d ago

Oh okay. Cool, thanks.

Leeroyw2075d ago

I'm going to show up to your games room with the Cheaters film crew.

Show all comments (214)
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