120°

Masuda on why Game Freak doesn’t expand and keeps team sizes relatively small

Compared to the some of the big developers out there, Game Freak is relatively small. Companies like Ubisoft, Activision, and EA have massive amounts of staffers working on their projects. Meanwhile, the core team at Game Freak has only around 180-200 people working on Pokemon Sword/Shield, which may seem small in comparison.

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nintendoeverything.com
Immagaiden2095d ago

You really comparing one developer to the biggest third party publishers of the industry? At 143 developers, Game Freak is a mid tier sized developer

-Foxtrot2095d ago

They should have expanded over the years, the Pokemon games have always done well in sales thanks to the brand name alone so there’s no excuse to not expand your team so you can make each next project better than the last.

Recently it came out that 1000 people have worked on Sword and Shield, mostly from outsourcing it. Now for what the game looks like and the little jump it seems to have had for the next brand new generation of Pokemon with the first ever console game is ridiculous, they should have taken it more seriously.

I know it’s different for each studios and what specific game they make but CD Projekt Red has roughly 886 staff, NaughtyDog has about 336, The Collation is like 300ish, Platinum Games 224 etc. Point is look at what they accomplish and yet here’s GF who can’t even utilise 1000 properly

They have Nintendo’s backing so it’s not like they would be left in the shit.

Neonridr2095d ago

why don't we wait until the game releases before we judge the game? You have seen snippits. I know it isn't Horizon Zero Dawn, but it still might be a good Pokemon game. You guys are something else judging something that isn't even out yet.

-Foxtrot2095d ago

Oh come off it, we've seen enough, why is it we can judge other games but it's off limits here? Even you have judged other games before it's out so why is this any different? We all do it because it's perfectly acceptable to.

"Snippets" Really? Nintendo have been marketing this game for months now.

Sure it'll probably end up getting rave reviews and sell a shit ton but it's Pokemon, Sun and Moon weren't all that good with some of their choices they decided to go with the game but it did well anyway

Point is the game, for being the first ever console Pokemon game, does not look like it's taken a big enough jump as it was supposed to. People have had big hopes for it over the years and the great features they've wanted to see resulting in Unreal Engine 4 videos and artwork like this

https://www.nintendoenthusi...

https://www.nintendoenthusi...

https://i.redd.it/ktheb6eed...

GameFreak would rather fill the game with battle gimmicks and remove features from past games, including most of the Pokemon that made up the National Dex. Instead they rather waste their time doing a dumbed down Pokemon Go styled remake of Yellow and a new IP, now that's fine IF you had a bigger development team and know you have a huge upcoming game on your hands with the first ever mainline Pokemon game on a console. Priorities.

Neonridr2094d ago

@Foxtrot - what games have I judged before they are out? I never do, I always reserve judgement until I play a game myself.

I just don't know what everyone was expecting. The game visually falls perfectly in line with The Ultra Sun / Moon line of games. I don't know why that is such a bad thing.

What does the Let's Go game have anything to do with this one? That's a completely different style of game. Nobody is introducing Pokemon Go styles in the core games, we all knew that.

I dunno, I guess with Nintendo everyone always expects the world. You can call it a failure, blah blah blah. I will wait until next month when I actually play the game. What about you? Are you getting it for your Switch? Or will you just jump on any negative reviews and declare some sort of justification?

Xaevi2094d ago

If they want to start doing more than POKEMON then they're going to need to expand. Else they'll struggle juggling between it and their new IP if it takes off after release

60°

Rogue Trader producer reveals his dream project: a CRPG SCP game with an actual budget

Owlcat Games producer Anatoly Shestov reveals his dream project: an SCP game with Owlcat RPG flair and a proper budget.

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videogamer.com
190°

While Layoffs Hit the Industry, Nintendo Retains 98% of Staff Including 78 With Disabilities

TNS: Based on its most recent ESG data, Nintendo boasts a remarkably low staff turnover rate of just 1.9%, with virtually no reported layoffs.

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thenerdstash.com
Jin_Sakai2d ago

Because Nintendo makes great games.

Yesyes1d 20h ago

It’s unreal that people are downvoting this when they consistently have the best scoring games on metacritic.

2d ago
rlow12d ago

Well it doesn’t surprise me. As much money as they make and how they value their employees. It’s a great company in that regard.

2d ago Replies(1)
drivxr2d ago

Well, when your games remain full price many years after release.

And you make profit off of outdated hardware.

I would be shocked if they couldn't afford to retain their staff.

lodossrage2d ago (Edited 2d ago )

I didn't want to say anything but drivxr is right.

Nintendo always sells at a profit because they purposely use tech that's always 5 or more years behind. And it's also true their games hardly ever get price decreases.

Don't get me wrong, it's great they kept most of their workforce, but making a point to have your tech specs behind everyone else affords that luxury.

Darkegg2d ago

I don’t think it’s their purpose to use old tech. It’s their purpose to make value of software and know their value. Nobody makes games like them that’s for sure. I just don’t appreciate their customer unfriendly policy.

It’s not impossible to take their status. Companies need to have a selection of 8-bit and 16-bit. Now imagine a split screen for 8 player game for SNES Mario kart and selling at $9.99. The problem is that it doesn’t make profit. So many companies won’t invest in “old” technology. Everyone guns for triple AAA modern technology software but honestly we can enjoy modernized 16-bit creative ideas that allows 8-player mayhem. It’s a pipe dream, possible but impossible.

Shane Kim2d ago (Edited 2d ago )

If they ended up kicking people out after all of that stated above, it would be truly shameful.

DivineHand1252d ago

Microsoft, Google, Amazon, Tesla and Meta are all trillion dollar companies yet they are laying people off in large numbers.

I believe the reason Nintendo layoffs off less workers may be a result of their culture. It seems Japanese companies believe in giving their workers long term or life long employment opportunities and will exhaust all options before laying off workers. This is something we don't see much of in the west unfortunately.

Rdeal1d 21h ago

might be something to do with the fact all those companies hire more than 20x the employees than Nintendo

LoveSpuds2d ago (Edited 2d ago )

What the hell are you talking about? It has nothing to do with how profitable they are. Its completely cultural, MS and Sony make stacks of cash and still lay folks off. Nintendo chose not to lay off staff for the same reason their execs took pay cuts to increase staff pay instead; because they value their staff and view them as colleagues, and respect them as such.

If Sony weren't so US centric I fancy they'd fare better too, they should get shot of US and European leadership and go back to when Japanese execs were running the show if you ask me!

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170°

It Shouldn't Take Expedition 33's Success to Remind Square Enix That Turn-Based Still Sells

TNS: Expedition 33 was the wake-up call Square Enix needed, telling it turn-based RPGs are still popular, but that shouldn't have been the case.

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thenerdstash.com
Relientk775d ago

True, but if it does get it through their thick skulls, then that works.

Although, the Dragon Quest 1 + 2 HD remakes will be turn-based and (the worst kept secret) Final Fantasy IX remake should be turn-based I would imagine. Let's see if any newer games go turn-based too.

thorstein5d ago (Edited 5d ago )

DQIII HD Remake was turned based and very successful. Then there was a really obscure turn based game came Balder's Gate 3. I heard it might have done well.

Profchaos4d ago

I wouldn't be shocked if they switched ff to the vii remake combat system

PapaBop4d ago

It won't get through to them though, despite E33's success, they still won't risk going fully turn based for their big budget projects simply because they are still in the mindset that it needs to be action combat to appeal to the mainstream audience. I hope I'm wrong but don't underestimate just how stubborn Japanese execs can be

barom4d ago

Ya'll are hyping up Expedition 33 too much. Reminder that FF XVI sold 3 million in a week and it took Expedition 33 approximately a month to get to that (33 days to reach 3.3 million).

barom3d ago

1 platform vs 3 platforms
1 week vs 1 month

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DivineHand1255d ago

While it is true that Sqaure Enix has moved away from turn based games compared to how they were in the past, there is a good reason for it.

Older gamers will know this but during the ps2 era, we were flooded with turned based games from Japanese studios and this created a form of fatigue back then going into the next generation.

When Square released FF13, they received heavy criticism for making the game turned based like every other FF game and not doing enough to innovate. This is why they made FF15, FF7 Remake and FF16 have real time combat. It gave the series a fresh spin and has brought in new fans to the series.

I personally would be happy with either turned based FF or the real-time combat version we see today.

Shane Kim5d ago

Remake and Rebirth have "turn based" if you set it in the settings.

Lexreborn24d ago

Dang wish I saw your post before I made mine because we definitely feel the same way lol

Profchaos4d ago (Edited 4d ago )

Yeah hit the nail on the head but its like ww2 games we get hundreds of them then a decade of nothing and people start missing them i think we're going to start seeing them return

Claire, dragon quest even yakuza have seen turn based return

Runechaz4d ago

Every Pokémon game is also a Turn Base RPG.. and selling millions

andy855d ago

Only need to look at their own game DQ 11 approaching 10 million to show there's a market. And that's not as big of a name as FF

Runechaz4d ago

you can also look at the Pokemon game number

Tacoboto5d ago

Another article about Expedition 33 and Square Enix and turn-based games? This is starting to sound like propaganda.

The game didn't sell because it's a turn-based game; it sold and is enjoyed because it's a really freaking good game that released completed at a good price without gamer drama attached to it. No Mtx, no wait-until-it's-patched, minimal bloat, a self-contained story, no multiplatform BS. Just a solid original game that absolutely nails what it intended to do.

Redemption-645d ago

I was just about to say the same thing.

anast5d ago

This comment should have a 100 upvotes, at least.

CrimsonWing695d ago

Maybe try actually listening to the fans who have supported the series for decades. This habit of ignoring your core audience just to chase people who were never interested in Final Fantasy in the first place makes no sense. And when that approach fails, doubling down on it is beyond baffling.

The battle system has never been the main reason non-FF or non-JRPG players stayed away. Gutting the series’ identity to chase a broader market doesn’t attract new players. It just alienates the loyal ones.

Keep going down this road and we’ll end up with Final Fantasy Fortnite abomination or a F2P Battle Royale game.. Oh wait…

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