The Last of Us Part 2 is Naughty Dog's most ambitious game yet in more ways than one.
A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.
I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.
$100 ?????????????????????????????? ??????????????????????????????? ???????????????
The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.
I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂
Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.
Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.
Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.
Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.
Ideal are you opinions being vacant from any discussion that is not about your own cringy universe Hideo.
The master of Vanity Tech Demos is here to tell us what a good game is. ooooh kay. It's pretty dang obvious without your 2 cents desperately needing relevance. This is just like his GTA grovel a while back. Yuck.
quite honestly, i havent been able to stop thinking about it ha.
i keep playing it
Basically this is tLoU ramped up to 12. The areas that allow more exploration and side stories remind me of GoW's semi-open yet scripted world design that might be the best SP story focused game design I've had the pleasure of playing.
I cant wait for the time to come when I get off work go home, put this game in my ps4, grab an ice cold six-pack, turn off the lights, turn up the volume and lose my self until the sun comes up.
Uncharted 4 was big and not open word. Anything bigger than that is a huge plus for me
It doesn't need to be open world. The Last of Us is amazing and the sequel will be too.
Doesn’t need to be open world. Open world doesn’t make a game better.
All they need to do is focus on gameplay and story. And from the gameplay vids it looks like that’s what they’ve been doing. Day 1 for me.