Call of Duty Modern Warfare's Beta brings something exciting and fresh with its Groundwar revamp of 32v32 multiplayer action.
tbh the distance is way to blurred on ps4 pro and the textures take way to long to load in. how can battlefield do it but not cod?
I would say the likely cause is due to the engines being optimized for different situations. While this is a new engine for CoD, it might not be fully focused on large scale areas. On the other hand, the Frostbite engine was designed for these types of environments, and therefore more easily able to handle that type of thing. That's what I would assume in this situation.
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