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Network Next goes global with tech to reduce lag in multiplayer online games

From Venturebeat: "Network Next has developed a technology to reduce lag — or interaction delays that can ruin fast gameplay — for multiplayer online games, and now it is rolling it out around the world.

The Santa Monica, California-based company, which announced a seed round of $4.4 million back in January, has now rolled out its solution worldwide. The technology measures the lag in a particular player’s game every 10 seconds. If it finds the delay is too long, it looks for alternate paths to speed the packets over the internet to the right destination. This kind of optimizing allows it to create a faster connection for multiplayer online games. It works for PC, console, iOS, and Android games."

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