AK911684d ago

In Soviet Russia game bans you........................... ...................I'm sorry

franwex1684d ago

So was the game pulled, or just the beta?
Also who pulled it? Sony or Activision?

It doesn’t apply to me since I live in USA, and would’ve bought this on Xbox most likely, but I am still curious as to what occurred.

AnubisG1684d ago

This is just a guess but not long ago, some Russian guy, a politician I believe claimed that certain video games are against Russia or train people to hate Russia or something along these lines.

So, if the main baddies are Russians in this game, I think it's possible that they made Sony pull it from the store.

I could be entirely wrong but I think this might be it.

ChipChipperson1683d ago (Edited 1683d ago )

I'm kind of suspecting that's what may have happened here, but still a little skeptical about it as the Xbox ad PC betas are still going to happen. There hasn't been much detail revealed about the story/lore of 2019 Modern Warfare's story, even though there will be a reveal of it soon, but based off of the factions that are available from the beta and just overall, observation of the military gear that some of the characters were wearing, the "Allegiance" seems to be composed of Russian operators(the one in the beta is wearing a blue striped telnayshka(striped shirt), which corresponds with a certain branch of the Russian military, most likely not VDV(airborne) and most likely GRU Spetsnaz, because he has a bat tattoo, which just so happens to be the logo for GRU Spetsnaz. OR it can just be those who have served in the Russian military at least, even though they're labeled as Spetsnaz operators, but so were the Ultranationalists in COD4, for the multiplayer. There were Russians who were allied with the Loyalist too, and they also have Spetsnaz operators as well)/other foreign countries that may include Middle Eastern(most likely one mirroring Syria), and some African countries(ones most likely aligned with Russia like Algeria and Nigeria)/and one faction that could possibly be a PMC/Mercenary group of radicals/criminals/thrill seekers. And apparently, I don't know if this is true, the multiplayer has its own "story/universe", but it's still connected to the story... I'm betting it's a retelling of the Ultranationalist from COD4, just applying them to current situations that going on.

Again, this is just my own speculation based off of the limited content and information I gathered from what was available from the beta and other sources. Remember though, this isn't the first time governments have accused games and their developers for creating content that is intended to "disturb political relations" or to "destabilize the current political climate". If there's anyone old enough to remember when Mercenaries 2 came out and the Venezuelan government was not too fond of it. The same with Ghost Recon Wildlands happened as well, the Bolivian government wasn't happy with how the game "portrays" them. Other than that, I hope the Russian fanbase can still play the game with no one to trouble them. Hopefully, it's something innocent or at least nothing extremely major, that can be negotiated to put the game back in the PS stores(I don't think I saw anything about the game itself being pulled from retailers, just the PS store). Again, there's probably something else going on that could probably just be a problem exclusive to Sony, as the article did say the Xbox ONE and PC betas are going to go as planned.

Majinzo1684d ago (Edited 1684d ago )

Will Americans cry and get it removed here in the USA next ?

1684d ago
SierraGuy1683d ago

Oh boo... Germany didn't ban WW2.

130°

Atari Is Reviving The 'Infogrames' Publishing Label

The armadillo returns.

Read Full Story >>
nintendolife.com
Aphrodia4h ago

I personally do remember Infogrames in the years prior to merger. They really did have a portfolio that stuck out and I enjoyed. I wonder what value they see in reviving it now though?

Hofstaderman3h ago

Ah...the nostalgia...V-Rally, Hogs of War 2, Driver.

TheColbertinator1h ago

The good old days of Driver and Stuntman. Unfortunately both games are long gone.

60°

Embracer Group Re-organizing Into 3 Separate Companies

Hopefully this gets Embracer group back on track

Read Full Story >>
gamersocialclub.ca
TheColbertinator1d 2h ago

Embracer really destroyed itself faster than I ever expected.

Hedstrom11h ago

Yea! But thats what happens when you have 2,2 billion dollar in debt and the interest rise from 0,5% to 5% in a year

150°

With Larian Out Of The Picture, Will The Baldur's Gate IP Be In Safe Hands?

Huzaifah from eXputer: "With Larian Studios washing their hands of the IP, what is the ultimate fate of the legendary Baldur's Gate series?"

RaidenBlack5d ago

If anybody's gonna mention BioWare, then look at Archetype Entertainment, they're the new BioWare
or else
Obsidian is still a good choice but not independent anymore.

anast5d ago (Edited 5d ago )

No, WoTC is pivoting to mobile. They can use Larian's work to justify DnD Go and everyone will accept it.

RiseNShine5d ago

Short answer, nope. Long answer, f*ck nope.

robtion4d ago

Correct answer. Most people don't realise that the companies that are still making good games using common sense and a customer focus are generally not American. They are from Poland, Belgium, Japan, or other countries that have not yet become completely corrupted by 'extreme capitalism'.

Before you down vote me into oblivion I am not anti-american. I just don't like greed and corruption which unfortunately seems to correlate with power.

I would guess the next Baldurs gate will probably be filled with GaaS.

RiseNShine2d ago (Edited 2d ago )

This is simply not true, probably the most capitalistic company in the world is Ubisoft right now, actually claiming that we have to get used to not owning games and asking 130$ for the ultimate edition of star wars outlaws with paywalled day one exclusive DLC, and they are from France, which is a socialist country with all kind of public services for everything, so it's not something exclusive to America or directly related to highly capitalist countries.

Of course, communist countries like China don't have problems like this, since workers don't have rights to strike since 1982 and unions are affiliated to the national government, so you'll never hear of any labour rights issues on these non-capitalist countries, they simply can't make their voices heard on their working conditions, neither by strikes or independent unions, that's better for you i suppose.

Christopher5d ago

Honestly, we're talking completely new engine and none of Larian's built-in stuff with regard to environments and the like that they had from their past divinity game. No one is going to have that just ready to go. So, they need to shop for a dev studio that has a past game that shows what they want.

Obsidian doesn't have that, maybe the closest being Dungeon Siege 3 or Pillars of Eternity, but those are very basic, not as open, very little environment related and altering capabilities. So, we're talking a step way back on what Larian delivered. Zero scene experience to line up with what was done in BG3. Okay conversation tree designs, but still needs more complexity.

inXile has Wasteland 3 as a base model engine, and I think that's better than Pillars of Eternity from Obsidian. But, still needs to be more open world, more environmental effects, and a much heavier rules set adaptation. But, not a bad overall engine as a base, but still a ton of work. Zero scene experience to line up with what was done in BG3. Needs a ton of work on that entirely.

Tactical Adventure did the Solasta game. Really good and more accurate as far as 5e rules than BG3. But, again, if the expectation is similar to what made BG3 a big hit, engine isn't designed for moving the camera, is a bit outdated in graphics, doesn't have in-game scene elements, and needs much better writers/voice actors.

Owlcat of pathfinder games is another choice, even though they've recently moved on to WH40k licensed games. Again, though, the engine is the biggest issue here to match up, but it's a much better option overall than Tactical Adventure. Another question is writers/story telling, as much of their overall story telling bits are very limited with a lot of random worldbuilding elements that are just +\- of some attributes.

TBH, no matter who takes over, it's just not going to be like BG3 much like how BG3 isn't at all like BG1/2. And BG3 was so successful because of how much Larian was able to put in with their engine and how focused they were on players having ridiculous control over the story being told. I just don't see the next BG being the same and depending on what it is, it might be good but I'm not as big of a reach as BG3. It's way more likely players are going to go into BG4 (or its spiritual successor if it moves away from Baldur's Gate and into Neverwinter or something like Plansescape) expecting much of what is in BG3 with more options, new and older characters, and the same level of control over what they're doing. If it doesn't have that, regardless of who makes it, it won't be as successful, IMHO.

exputers4d ago

Yes, I completely concur.

As good and talented as inXile and Obsidian are in their own specific way of making their particular games, none of them have Larian's attention to detail, dynamic worlds, and reactivity, so even if they end up making a new Baldur's Gate, it's going to be a significant step-down in terms of gameplay if not narrative.

CrimsonWing695d ago

Probably not, but maybe… just maybe…

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