DSOGaming writes: "Doom RTX brings real-time ray tracing effects to the first Doom game. It uses the Vulkan API and you'll need at least an NVIDIA RTX 2060 in order to run it."
The video game industry is already so creative, but one thing that can be improved is its handling of space.
After watching Scavengers Reign? The answer is unequivocally yes. I really want something out of left field but I think people are too afraid to shake things up.
It's what I love about Shadowrun and Black Mirror. Love, Death, and Robots proved that there's an audience for stuff that doesn't fit the mold.
The iconic demon-slaying shooter just got a corporate makeover—perfect for pretending to work!
Mods, metal and Mormons, oh my!
John Romero is such a rad, down to earth guy. A few of my Portuguese game dev buds got this opportunity a few weeks ago at the DevGamm event in Lisbon! He turned down dinner w a lot more higher profile game developers to rather have dinner with this small, more unknown indie dev team called Redcatpig instead. It shows you where his heart is!...
https://media.licdn.com/dms...
It’s fake, read the update in the article. Stolen mod being passed off as someone else’s work. Doesn’t include any real-time raytracing.
This is the game I want with official RTX support tho!
This is fake. Even looking at the screenshot should show that this isn't raytracing...