830°

Third Person Cutscenes Removed from Cyberpunk 2077; All Cutscenes To Be First Person

The Cyberpunk 2077 FPP/TPP debate continues as CD Projekt Red replaces all third-person perspective cutscenes with first person.

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spieltimes.com
-Foxtrot2064d ago

So it features heavy customisation and now we won’t even see any of it?

The main defence of first person was “you’ll see your character in cutscenes don’t worry”

UnorthodoxAndCynical2064d ago

I am still wondering how they will manage to pull off the sex scenes.

2064d ago
bishup252064d ago (Edited 2064d ago )

a lot of camera shaking i presume to emulate what we can not see on the other end.

Tech52064d ago

this is a mess.
this game was announced back in 2012. their vision completely changed.
no class system. completely first person. plus downgraded visuals.

bluefox7552064d ago

POV, there's a whole genre of it.

DillyDilly2064d ago

They will be removed in due time

carcarias2064d ago

They're apparently in 1st person too, something I've never seen in a mainstream game before. Mind you, I think you could go into 1st person in GTA when in the car with hookers, iirc.

killswitch802064d ago

you obviously have not discovered POV porn yet

killswitch802064d ago

@Tech5 A mess?? really this will definitely end up GOTY 2020 and maybe the best game of the decade...glad I didnt lose my mind over changes for the better...visual downgrades....hmmm not really....wait to the game comes out ...its definitely going to look way better on the next gen and PC.

CobraKai2064d ago

In first person, all they need to render would be the butt, back, shoulders, and back of the head.

Vegamyster2064d ago

Tech5

You guys are being so melodramatic lol, the game was teased early but it didn't enter pre-production until the team finished the Blood and Wine expansion for The Witcher 3 in 2016: https://ca.ign.com/articles...

"no class system"

Where did they say there was no class system? They said it was a fluid system meaning you can mix them and you're not locked into one specific class but not much more than that: https://www.pcgamesn.com/cy...

"completely first person."

Why is this such a massive issue? I can understand being disappointed you can't see your character in certain scenes but it's hardly a factor when it comes to the actual games quality, it's just their personal preference/vision.

"plus downgraded visuals."

They showed off a completely different area of the game that was run down rather than the main city, we can't make that judgement until the final product is out and it can be compared properly.

CrimsonWing692063d ago

They probably won’t have them now. With Sony’s whole #MeToo movement they’ll either fade to black and leave it up to your imagination or it won’t be in the game.

+ Show (11) more repliesLast reply 2063d ago
2064d ago Replies(12)
gamer78042064d ago

exactly right foxtrot they told us we would see our character in cutscenes... they need to honor that. I want to see my character sometimes, not all just fp... I may wait on this game a bit and see how it comes out now.

rainslacker2064d ago

Seems to be the trend with a lot of first person open world games. More often than not, the story is fairly simple, and the character doesn't even have any real purpose to the entire plot going on. Bioshock is about the only game that got the balance of story and player agency right.

Dunno what CP2077 will be like, but just think about all those FPS open world games, and think about how the story progressed. Didn't it just seem like you were going on a series of errands for the NPC's who made it a point that what you were doing was important for reasons that were important to them, even though they really had no bearing on the player themselves.

neutralgamer19922064d ago

My onoy question is can we drive the car or motor cycle in 3rd person? Ubi games have on forts person in farcry games and that just makes tne game difficult and I can't play for long so I hope CD project red allows different camera angles while on mode of transportation

2063d ago
Moe-Gunz2063d ago

The tap dancing that people are doing here to defend CDPR is what I been talking about in regards to this game. I’m excited for it but the blind fandom that gamers are displaying is ridiculous.

-Foxtrot2063d ago

It’s the issue when a studio does well and does good thing like free dlc, no MTs etc because people will go blind and you’ll never be able to criticise them

Rockstar, NaughtyDog, Nintendo, Kojima and at one time Bethesda

UnHoly_One2063d ago

This is a huge plus for me.

Nothing is better than when a first person game never leaves first person.

Dying Light is a great example of this. It makes everything far more immersive and “real”

Enigma_20992063d ago

Kinda defeats the purpose of customization, doesn't it?

Tototot2063d ago

Hey man, they don't owe you anything, let the devs make any kinds of game they wanted to make

I dont get why so many people upvoted, this is gaming community at its worst

UnHoly_One2063d ago

People are whiny crybabies about everything nowadays.

They’ve been crying ever since it was first announced to be in first person for some reason.

harmny2063d ago

Foxtrot please delete your account. You are not only useless to this forum but you spread hate on every article.
That was not their main defence. Their main decent was there fps was important because you have to see the world through the character eyes (reason? augmentations, hallucinations, hacking, glitches, etc).

+ Show (8) more repliesLast reply 2063d ago
Eamon2064d ago

Tbh, I actually support this decision.

I was hoping this game would originally be 3rd person and I still think it was a huge missed opporunity not to go with that. But I've always felt that 3rd person cutscenes in an FPS games breaks the immersion. If you are going to do third person cutscenes then at least make them few and short. But this game is an RPG so of course it will be cutscene heavy.

The only odd thing about this decision is now it makes the customization of your character pretty pointless as you'll never be able to see them.

Skuletor2064d ago

Maybe in the reflection of a puddle or off glass windows and mirrors.

BLizardXD2064d ago (Edited 2064d ago )

Jonny silver hand - "you really think anyone gives a rats dick how you look?"
https://youtu.be/E0mCyiD6i9...
we get it. no one cares.

2064d ago
DevilOgreFish2064d ago

"Third Person Cutscenes Removed from Cyberpunk 2077"

this is indeed very big news. especially for gamers that intended on gloating their custom characters.
it's very upsetting that features are being removed from this.

2063d ago Replies(2)
ClayRules20122064d ago

Yes, it most certainly sucks. I wasn’t thrilled about the first person view, but accepted it. But hearing this...it somewhat makes me not want to bother with the game. Damn it lol. Pardon my language. I mean, I don’t think that’ll ruin the game, but what’s the point of customizing our characters & all that if we can’t even see them in the cutscenes now?

Smokehouse2064d ago

It’s not going to stop me from buying it but it’s just an odd decision. It’s most likely a technical decision where they just couldn’t figure out how to make it look good.

ClayRules20122064d ago

That’s good. Regardless of this decision, I’m still interested in the game & still want to explore this beautiful/intriguing world that CDPR has crafted & play through the story.

sushimama2064d ago (Edited 2064d ago )

WHAT ?!?

Then what's the point of customizing your own character's hair, tatts, clothing or bionic machine bodyparts? We won't get to see anything. I was ok with the first person view, but come on? Man this sucks in so many ways. This is really disappointing. I'm still going to buy the game, but I'm kind of bummed here. Shit.

UnorthodoxAndCynical2064d ago

Well, you get the mirror, a few moves, and Photo Mode. That's it.

sushimama2064d ago

* wipes single tear away *
Well there is photomode I guess. That's if they even put it in. Surely they would have it. Wouldn't they?

harmny2063d ago (Edited 2063d ago )

What's the point of customization in real life if you only see yourself in the mirror? Clothes don't even give you stats like in cyberpunk and people still spend lots of energy dressing up

sushimama2063d ago

Are you really that stupid? You're embarrasing yourself

Orionsangel2064d ago

Is Cyberpunk 2077 coming to Ultimate Game Pass?

UnorthodoxAndCynical2064d ago

I guess not, since only Xbox Game Studios titles make it the game pass, with a few exceptions. A high budget AAA going on 3rd party game pass doesn't sound probable, but who knows.

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50°

DF Direct Weekly #210: Next-Gen Sony Handheld , Cyberpunk DLSS on Switch 2, Docked VRR In Question

Join Rich, Oliver and Alex for discussion on the latest leaks surrounding the mooted PlayStation handheld and the myste…

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digitalfoundry.net
Profchaos4d ago

I really want to know what's going on with docked vrr cause cyberpunk at 40 fps docked seems to be a choice driven by vrr

110°

Cyberpunk 2077 on Switch 2 uses DLSS confirms CD Projekt RED

The first confirmed use of Nvidia's machine learning-based upscaler is revealed - and it's in one of Switch 2's most demanding titles.

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eurogamer.net
Sonic18815d ago

DLSS should help the Nintendo Switch 2 with longevity

Profchaos4d ago (Edited 4d ago )

Based on so e of the impossible ports we saw on switch 1 I'm not worried about the hardwares longevity.

Next gen systems ps6 and next box might slow down switch 2 development but given leaks showing PlayStation releasing a new portable system around the same time as ps6 that can play ps5 games says that next gen cross gen seems to be poised to last the entire generation

And right now I'd say there isn't much that couldn't be scaled down to run on switch 2

Goodguy015d ago

Nvidia or Nintendo need to come out and detail how dlss will work on switch 2. Like is it dlss4? Or just completely customized for the switch.

Tacoboto5d ago

I'm sure they've detailed exactly that in documentation provided to developers.

b00mFargl35d ago

It will probably be behind a $20 demo that we have to download. 😂

PRIMORDUS5d ago

I like to know as well, which version of DLSS? 2, 3, 3.5 or 4? I mean it's not that hard for Nintendo to say which version games will use.

Profchaos5d ago (Edited 5d ago )

Given the specs of the system and the time the hardware was produced if I had a stab in the dark I'd say a heavily customised dlss3

Neonridr5d ago

it's GPU is based around ampere technology, which is 3 series cards tech. So some features from DLSS4 can be ported down to older cards, just not some 5 series exclusive features like multi-frame gen.

Notellin5d ago

If they did what would that be even do for you?

originaljohn1d 14h ago

Why do you care, are you a developer?

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5d ago
Profchaos4d ago

40fps docked is a interesting choice as it's in the vrr range but we don't have confirmation of vrr docked

310°

Cyberpunk 2077 on Nintendo Switch 2 Targeting 1080p Docked, 720p Handheld, at 30-40 FPS

The Cyberpunk 2077 Ultimate Edition is coming to the Nintendo Switch 2, but what kind of performance can you expect?

VenomUK23d ago

Targeting 1080p means a modest resolution compared to PS5 & Series X - but at least it’s a step up from the disappointing performance on Xbox Series S.

DivineHand12523d ago

I don't understand your comment. Cyberpunk 2077 runs at 1080p 60 FPS on the series S in performance mode and 1440p 30 fps in quality mode.

The series S is more powerful than the majority of the handhelds on the market because it has access to more power while the handhelds have to be constrained to preserve battery life.

gold_drake23d ago

are we really at this point, where we defend older tech?

but i get it, its nintendo, they always get away with that shit.

OpenGL23d ago

The Series S also launched at $299 almost 5 years ago.

RaidenBlack22d ago

We got CP2077 running native on a Nintendo but still no GTA V, which could've easily run on Switch 1.

Rainbowcookie23d ago

On youtube GvG they are playing the demo on switch 2 and it looks good.

Christopher23d ago

Looks like PS4 base model to me. Not sure why 12 year-old hardware quality is a selling point, especially without Ray Tracing.

Rainbowcookie23d ago

Should say good , for what it is and them working a few weeks on it.

Profchaos23d ago

@christopher it's now been confirmed the switch 2 does feature ray tracing and dlss

https://www.theverge.com/ne...

Christopher23d ago

@Profchaos none of it is in the gameplay shown for CP2077 and highly likely extremely limited for games that do utilize it. Much like the PS4/XBO. Again, 12 year old tech.

VariantAEC21d ago

@Profchaos
My phone also has hardware accelerated raytracing. What games use it? World of Tanks and what else? Basically nothing. What Switch 2 games feature any kind of RT?

+ Show (2) more repliesLast reply 21d ago
Cacabunga22d ago

Smh at the level of ignorance..

Switch 2 is just a base PS4.

RaidenBlack22d ago

@christopher
Nintendo has been targeting a generation older perf since Wii.
Wii stayed at Gamecube perf level, WiiU reached slightly over X360/PS3, but commercially failed.
So, Nintendo Switched to handheld. That's a different architecture space but its a more modern architecture which let it perform much better than the X360/WiiU space and hence was able to stay relevant this long.
Hence Switch 2 continuing the handheld trend and will also be able to continue the perf trend of being able to perform slightly better than the base PS4 level space.
Yes, it should've arrived at least 2 years prior but that's Wii U gen ending early, Switch taking over early and staying relevant for much longer that caused its launch delay.

Jin_Sakai23d ago

It’s a handheld what do you expect. It’s good enough for what it is.

Profchaos23d ago (Edited 23d ago )

The echo chamber hates anything the switch 2 does apparently. Because they hate the price of some games.

Guys wouldn't have coped with the Neo Geo

ZycoFox23d ago (Edited 23d ago )

It's a portable, and it's Nintendo, not unexpected..

If you want frame rate and higher res/textures then just get a PS5 or better yet a good PC.

I wouldn't buy a Switch 2 for third party games unless they were light on the hardware.

VariantAEC21d ago

For the price Nintendo is making Switch 2 an easy skip. That isn't good.

RaidenBlack22d ago

A tiny comment without much context or reasoning, but the upvotes echo the community here.

Kornholic22d ago

The context and reasoning is very much baked into the comment.

Vits23d ago

To put things into perspective, the Steam Deck’s preset for Cyberpunk 2077 runs at a mix of medium and low settings, targets 40 FPS, and renders at 650p before upscaling. That means the Switch 2 version will likely be very close to what you get on the Deck in handheld mode, possibly a bit sharper.

When it comes to efficiency, the Steam Deck lasts between 1 hour 40 minutes and 2 hours 15 minutes while running Cyberpunk. Based on Nintendo’s own worst-case scenario, the Switch 2 should be in the same range at around 2 hours, but if it's more efficient, it could do better.

Docked mode is where things get more interesting. The Steam Deck doesn’t have an official docked mode, but with Power Tools, you can overclock it while plugged in, pushing the resolution to 900p native, bumping most settings to medium, and still holding 40 FPS. If the Switch 2 is aiming for 1080p in docked mode and achieving it natively, then it could have a slight edge in performance.

Honestly, that’s solid performance, and if the efficiency is there, it might surpass the Steam Deck when it comes to AAA games. However, it’s not going to be a game-changer. More powerful current Windows handhelds will likely surpass it in many scenarios, but they are also more expensive and less efficient.

Profchaos23d ago (Edited 23d ago )

Really well said to bad everyone even slightly positive about switch is getting hate similar to the pro did.

People just don't like that people enjoy things and probably want Nintendo to fold so we only have one console maker

Vits23d ago

I mean, don’t get me wrong, I still think it can be a pretty bad value. But unlike the Pro, the lack of value isn’t going to come from the hardware or a lack thereof. It’s the game prices that could end up being way too high, with Nintendo opening the floodgates.

But that’s something we will have to wait and see.

Profchaos23d ago

@vits I agree game prices are a real problem thankfully third parties appear to have stuck to a traditional price point games like street fighter 6 appear to be available for a far cheaper price than mk world.

I'll be getting the mk world bundle personally. I would prefer the physical cart but when it's half the cost in the bundle it's a no brainer.

I still stand by the fact the hardware needs a chance to prove itself and from what I saw in yesterday's presentation it looks like strong capable hardware NVIDIA have also validated overnight that dlss and ray tracing features are supported on the switch 2 with the df team not seeing many signs of games running dlss in the presentation it seems there might be more to the hardware than we have seen right now.

I don't think downplaying the whole system is fair because of the game prices realistically this will be reflected in retail sales and the market will speak for itself right now Nintendo shares have gone up since the reveal.

Michiel198922d ago

its more the mindset of: if a gaming machine isn't EXACTLY how i want my gaming machines, it's bad.For the audience that they're targeting, it's great except the game prices...thats just stupid, but I suspect they'll get away with it and others will follow suit with their game prices.

Profchaos23d ago

40 on a vrr display can result in gameplay that feels akin to 60.

Vrr is an amazing tech we still need to learn if Nintendo vrr bottoms out like PS5 does (xsx doesn't) but I would be expecting 40 with vrr to become a standard on switch 2

Profchaos23d ago

For clarity I'm playing god of war Ragnarok using the 40 fps mode with vrr on ps5 and it's fantastic it should be a standard

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