Gears 5 takes the series into some new directions, and studio head Rod Fergusson and narrative lead Bonnie Jean Mah spoke to us about the decisions behind them.
I've always enjoyed Gears. I find what I've seen so far of gears 5 is pretty cool. Definitely keeping on eye on this one.
The game comes out in a week and this is the first time I've heard this about the game, don't you think this should have been shown off and talked about at E3 instead of just Multiplayer and Terminator?
That’s strange, all you do is bash Microsoft for years yet click on all their articles and comment. How is it possible you just HEARD of this game? I was under the impression that you knew more about the Microsoft line up than actual xbone fans since you bring it up so much.
You are incorrect on multiple parts. First, I said "this is the first time I've heard this about the game" and not what you attempted to quote. If you're going to criticise me, at least read my comment correctly next time. Second, never have I claimed or even hinted at knowing more about the line up than other fans, that was your fault for making an assumption for simply no reason. Third, you exaggerated to try and make a point which is childish/silly. I own an Xbox One S and a 360 S as well as an original Xbox. I've enjoyed Microsoft games in the past and the present including the Gears of Wars series, but the direction the company is going is concerning to me and I'm voicing said concern/criticism/opinions or pointing out the truth. If you don't like it, you can ignore me and move along with your day.
'I've enjoyed Microsoft games in the past and the present including the Gears of Wars series, but the direction the company is going is concerning to me and I'm voicing said concern/criticism/opinions or pointing out the truth.' What are you talking about? You're not critising the game you are criticizing the way it's being shown. The reveal order was like this: Campaign trailer Escape reveal Multiplayer trailer+beta Horde mode reveal Campaign trailer 2 They started with the campaign and ended with campaign. And in gears fashion, there may be a trailer similar to the Mad world trailer. Whats seems to be the issue? Just because they did not reveal a full gameplay demo, they are doing things wrong? Uncharted 4 reveal the best cinematic sequence in the game which ruined that moment for me because I had already seen it. I don't want that for gears 5, it better if the players experience it themselves rather than a gameplay demo.
I was addressing the person who replied and what they said, which is more broad than applying to only Gears of War 5 at that point with what you quoted. As for the issue, I bet there's a bunch of people just finding out that this game has elements from "open world games and RPGs" and are suddenly confused where the franchise is going or how it will play, yet it's a week from release so there's only a few ways to find out if the concerns are warranted or erased (reviews, let's plays, streams, etc). That could affect early sales if people wait, which is a realistic opinion to have since it's already happened with previous games over the years. My opinion/point is not as simple as being reduced to a one sentence question, as well.
@ Sgt Slaughter I agree that they should have gone more into the campaign at E3. Part of me gets it, though. Anymore, as we learn more about a game, it gets dissected, misrepresented, and butchered by media and fans alike. I think companies in general are being too cautious anymore. This made me laugh, though: "so there's only a few ways to find out if the concerns are warranted or erased (reviews, let's plays, streams, etc)." So the only recourse for concerned players will be to take in hours upon hours of coverage? Sorry for not finding that to be much of a concern. I personal don't question whether or not it'll be good. It's Gears. Everything looks solid. I'm hopeful that it is great though. My guess is that someone thinks that holding back on the details will encourage GP subs and purchases just as much as flooding the outlets with preview details would. I see the logic in it.
'As for the issue, I bet there's a bunch of people just finding out that this game has elements from "open world games and RPGs" ' Rod Fergusson has stated from the first time he revealed gears that it will be a bigger world. And that narrative has stuck ever since they announced it but not shown and being kept under wraps for the player to discover. "and are suddenly confused where the franchise is going or how it will play," Its will have the same Gears gameplay and the franchise is heading in the same direction as Uncharted 4 and God of war did with their semi open-world design. "yet it's a week from release so there's only a few ways to find out if the concerns are warranted or erased (reviews, let's plays, streams, etc). " You're waiting for reviews??? You're waiting for a second opinion. These are fake concerns, my friend. "That could affect early sales if people wait, which is a realistic opinion to have since it's already happened with previous games over the years." The game has too much content to be something you put on your backlog. And Gears fan are hyped and anyone who just got gamepass will able to experience this game which will lead to more sales.
You say this week is the first time you have heard of this game, then in your very next sentence admit they showed the game at E3? I guess, judging by your other comments, a marketing campaign that ticks all your boxes means a good game? 🤔
Honestly Gears looks to be good value with the multiplayer modes available but what I don't understand is how they haven't shown off more of the campaign, they could have closed E3 with a gameplay demonstration fighting a Brumak/Berserker, that would be the real seller of the game just a snippet of a big setpiece battles that were likely going to see on release.
I brought this up above your comment yet I got disagrees, I don't get some people on this site sometimes. The best way to sell a game and build hype is to show players a sneak peak at what they'll experience and tease what's around the corner. Not showing the campaign for over a year or talking about it until a WEEK before release is dumbfounding to me considering the main draw to Gears of War is the narrative and storylines in the Campaign and how it plays. It's almost like Microsoft cares more about the Multiplayer than the main story this time, which might explain "of War" being dropped so it's more marketable, but that's purely an assumption.
Thats what has me worried that they gimped out on the campaign and some fanboys on this site I will never understand you swear they owned shares in Microsoft or Sony.
They may possibly have something very special here and know it. This could be the game that re ignites my confidence in Xbox, I'm glad they haven't revealed too much, what I have seen looks pretty solid.
I know some games show too much and the story is ruined by too may trailers but not showing enough is worse as it could be critically acclaimed but nobody buys it and appreciates it, like its coming out very soon the hype should be kicking in but its not.
That's not very reassuring. I want the regular linear story, why do we need to shove open worlds and try to make everything an rpg. Still going to play it since it's free with gamepass.
That was Gear 4. Although a really good game, it was Gears as we knew it and the general critic of it was that it was just same old Gears. The coalition should be allowed to do whatever they want with the campaign and this concept is welcomed. Didn't Uncharted 4 and God of war have more open segments compared to their predecessors? Why should Gear 5 do the same?
it's gears, we know how it's gonna play. I'm glad they haven't shown much of the campaign, I want to experience it with as little spoilers as possible. Can't wait!
That's literally the worst thing they could have done. Modern day open world and pretend RPGs are the worst gaming has to offer. - Daily log ins making it seem like you get 'value' each time you play, but in reality you get nothing but filler items that don't mean anything nor improve the gameplay. - Slog of a grind for unnecessary 'experience points' and 'skill points' because they can't come up with anything creative. - Constantly watching numbers and/or meters increase or decrease simply to waste the player's time. If Gears 5 has any of this features, the series is dead to me. Keep Gears streamlined, I don't want padding, filler, fluff, slog trash game design. I'm sick of the "Ubisoft effect" poisoning non-Ubisoft games. But if Gears 5 has none of these awful traits, then consider me interested!
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.