610°

How Sony stole Microsoft's thunder at Gamescom this year

Sony dominated the conversation at Gamescom this year thanks its purchase of Insomniac Games, Death Stranding, Erica, and more.

Read Full Story >>
gamerevolution.com
VenomUK1712d ago

The article actually makes some good points. If we recall back to just over a week ago there was some anticipation at the Inside Xbox Live show and jokey comments online that Sony would again be sidelined. As it happened there were no megatons, it was awkwardly presented and then the deliberately timed news of the Insomniac purchase stole the whole day and week and Sony wasn't even on a stage!

VenomUK1712d ago (Edited 1712d ago )

Don't get me wrong, MS did have some cool news like the new additions to game pass including Age of Empires, Devil May Cry 5 and Kingdom Come Deliverance and they showed off the Destiny 2 and Metro dlc. However, the Insomniac news dominated last week and it also created a sense of anticipation for the PS5 because the Sony PR statement indirectly alluded to a new Spider-Man and Ratchet & Clank game.

UltraNova1712d ago

In all honesty Gamescom was a borefest. The only exciting piece of news was Sony buying Insomniac. Think about it, the most exciting thing about a gaming conference wasn't about games but of a business move...this is what we get when there are so many conferences each year.

KickSpinFilter1712d ago (Edited 1712d ago )

But even during E3 Sony stole MS thunder by doing a little article with Wired magazine about PS5. And a video of Death Stranding a week before. Other than Cyberpunk 2077 Reeves surprise (a multi-platform game) did MS really have any big Bomb Drop....Nope not really.

Max_Eckhardt1712d ago

I think they make controllers... lots and lots of controllers.

darthv721712d ago

Have you seen all the PS4 controllers lately...? Some are pretty impressive.

pinkcrocodile751712d ago

I bought my fella the new 500 million ps4 controller as an early birthday present and it's gorgeous. That said it's not as good as the elite.

As for who the media liked more, I have more interest in my last sh!t. Money talks, bullshit walks.

Till it's in my hands I don't care.

RizBiz1712d ago

In their defence, the accessibility controller is pretty neat.

Broomfondle1711d ago

And Avatars. Don't forget the cool Avatars.

+ Show (3) more repliesLast reply 1711d ago
neutralgamer19921711d ago

What thunder though is the question. Game pass, Power of DA cloud, digital only Xbox one, 50-60 million behind ps4, only talking this whole gem without showing much? Or another gears game after which will come another forza and halo

Stop this nonsense. Ms needs to step up and show up before there is even talk of competition. Even last Gen they launched early knowing they couldn't compete with ps3 and clearly Xbox 360 wasn't ready to be launched. Even than early start meant ps3 outsold the Xbox360

Juusterey1714d ago

nobody had thunder at gamescom

1714d ago
scoot_n_loot1712d ago

This was my thought as well. MS' show was weak at best. Sony didn't show up at E3 so it's no surprise they had more to talk about.

Jon_Targaryen1712d ago

Be careful, fanboys dont take likely to your obvious correct statement.

neutralgamer19921711d ago

Maybe ms should have skipped too instead of showing only CGI like it's 2005

Without attending E3 Sony made a bigger impact and that's all there is to it

Automatic791714d ago

What Thunder Gamescom was great.

Atom6661713d ago

Apparently Geoff Keighley holograms set the internet ablaze.

I'm not being snarky; that's literally a line from the article.

The biggest news story was the Insomniac deal, which dwarfs game discussions. That's true of both Death Stranding and Gears 5, though.

I thought Gamescom had plenty of good announcements. Wish we would have gotten a Nintendo direct in there and maybe some more 2020 talk, but that'll probably wait until next year.

This article is just aimed at getting the fanboys all riled up.

senorfartcushion1712d ago

This entire site is aimed at getting ms fanboys riled up.

Automatic791712d ago

Well said. Fanboys love click bait.

Silly gameAr1712d ago

There's been plenty of clickbait all week. People went after Death Stranding for those hits RELENTLESSLY. The best thing to do, if it bothers you so much, is to ignore the clickbait bullshit. It makes the site so much better when you actually look for news instead of trash opinion pieces and bs to get fanboys riled up.

DaDrunkenJester1712d ago (Edited 1712d ago )

Did you hear how the audience cheered when Norman started pissing? I was so confused why anyone was cheering for that gameplay reveal... it was terrible. And Geoff is sort of a joke/punching bag, I doubt that hologram "set the internet ablaze".

+ Show (1) more replyLast reply 1712d ago
1714d ago Replies(9)
ApocalypseShadow1714d ago (Edited 1714d ago )

This is how Sony did it
https://youtu.be/6wqcni74cM...
That's all it took to rain on their competitor's parade.

The Wood1712d ago

Lol. . . .I was thinking something was going to happen. . . . . . . Then I re read your comment and it clicked. . . . 'I'm tired' lol

Show all comments (100)
50°

Sony And Bend Studio Need To Bring Back Syphon Filter, Not Some Vain Live Service

The iconic stealth-action Syphon Filter series is nowhere to be seen, while Sony's busy planning more ridiculous live services.

Skuletor1d 6h ago

Sometimes bringing back an old IP is like digging up a corpse and peeing on it, just look at Duke Nukem Forever, be careful what you wish for.

Jingsing21h ago

You are essentially asking Sony to make a better game than MGSV. That is risky given were stealth action games are right now.

Eonjay21h ago

If Sony can make a multiplayer component to go with a story mode like the great PSP games I think people would like this alot.

ApocalypseShadow20h ago

I've always wanted a reboot of Syphon Filter 1 at the quality level of Uncharted 2 or better. But the game has been abandoned like many previous Sony games that made other generations memorable.

The music, the voices, the story, the weapons and the amazing Taser were awesome for the time. The boss battles cool. But Bend and Sony don't care about bringing it back. About as bad as many other properties from Sega, Capcom, Namco, Konami, etc that we'd love but won't be getting.

Psychonaut8513h ago

Yup. Seems like Sony is dialing back on the live service plans but not completely. I wish they’d just can them in general. Maybe just let Bungie do Marathon and pivot everyone else.

100°

It Looks Like Kerbal Space Program 2 Dev Intercept Games Has Been Shut Down

Intercept Games, the developer of space sim Kerbal Space Program 2, appears to have been shut down by parent company Take-Two.

Read Full Story >>
techraptor.net
mkis0072d ago

This year is starting to look like it's going to have an infamous nickname at some point in the future.

160°

Take-Two Interactive is closing two studios, including Rollerdrome developer Roll7

As part of previously-announced layoffs, Take-Two Interactive is closing Intercept Games and Roll7.

Read Full Story >>
windowscentral.com
LucasRuinedChildhood3d ago (Edited 3d ago )

I loved Rollerdrome and was looking forward to a Rollerdrome 2. 😐

Don't want to be melodramatic but as far you can be upset over video-game news ... bit heartbroken.

I feel like there's a trend of well made games like this going largely ignored by the gaming audience. It's quite frustrating. I hope the devs form a new studio but I suppose they'd have to start again from scratch.

JEECE3d ago

"I feel like there's a trend of well made games like this going largely ignored by the gaming audience."

Yep. I'd love to know how many of us actually bought this game, rather than just getting it on Gamepass or PS Plus. Probably a shockingly low number. Steam concurrents topped out at 419.

I know it's anecdotal, but when I think of my favorite indie games, I still largely think of titles that came out in the 2009-2015 range. Maybe with less competition it was easier to stand out then, but I just felt like at that time there was more recognition of the really great indie games that were worth your time.

senorfartcushion3d ago

Plus would have gotten them some extra money.

TheLigX3d ago

Olliolli 2, olliolli world and rollerdrome are some of my favorite indies of all time. This industry is disgusting lately.

solideagle3d ago (Edited 3d ago )

it's not industry's fault, it's the consumers fault. Audience just wants to play shooter/Battle Royale etc...

Christopher3d ago

No. It's the publisher's fixation on profit margins. They only want the most profitable of products. It's greed.

Inverno3d ago

I wouldn't blame consumers entirely either. If shooters and Battle Royal is all we're given then it's all we've got to buy. If the AAA industry wouldn't follow trends so obsessively it'd be better varied.

JEECE3d ago

There is fault to go around. Some of it is on consumers for sure. We whine constantly about live service games, but then we play them anyway and ignore better smaller titles.

But publishers and platform holders bear some responsibility too. You hear stories come out from indie devs who had big hits in the late PS3/360 to early PS4/XONE window who can barely move units now, and some of that is definitely failure to advertise and poor discoverability. During that era I felt like I reliably heard about the worthwhile indies, and now I don't.

Then there is the game pass effect (and PS Plus to a lesser extent). So many consumers have now been trained to expect to get indies with their subscriptions, they don't want to pay $20-$40 for them anymore.

ZeekQuattro3d ago

When voting with one's wallet goes wrong. I prsonally have no problem with AA or indie games. Often times those are some of the best experiences to be had in gaming. Unfortunately a lot of gamers thumb their noses at indies however. There are success stories but there are just as many casualties or at least it feels that way sometimes.

LordoftheCritics3d ago

It's the game.

Was fun for 10 minutes

JackBNimble3d ago

Has anyone actually taken a look at the economy? If you're really looking to blame someone for layoffs and closers, then maybe blame the people at the top making the bad decisions tanking the economies.
It's like some of you live in a little bubble oblivious to what's going on around the globe.

TheLigX2d ago

Hey there big business shilling homie… the game was very profitable.

+ Show (4) more repliesLast reply 2d ago
Gamble203d ago

If the games made money the studios wouldn’t be closing. Blame consumers for not supporting “indies”

TheLigX2d ago

The games were profitable, you ding dong.

Killer2020UK3d ago

I've got to disagree with the comments blaming consumers. Yes that is a part of it but by and large the money men are closing studios and sacking staff to increase profitability. Let's not forget the obscene salaries they're on compared to the people who actually make the games. Take 2 are not short of cash, this didn't have to happen.

JEECE3d ago

The thing is, some of the Indie devs closing are really independent. In other words, we can blame Take 2 here, but who can we blame other than the consumers when a fully independent dev shuts down because their games aren't selling? There is an answer to that question, it just isn't greedy publishers, even if they are the most fun to blame.

CantThinkOfAUsername3d ago (Edited 3d ago )

Last year, Take-Two president and CEO both got paid 72M combined as a bonus. They could have paid the 600 employees they laid off 60K a year and still get half of that (36M). Strauss' compensation alone is 578:1 compared to a T2 employee's.

TiredGamer3d ago

We created the industry by our purchasing decisions/actions. The industry is slowly imploding. At some point we may be left only with safe mainstays (COD, Fortnite) and franchise/movie tie-ins (Indiana Jones, Spiderman, Batman, Star Wars), along with a contingent of very low budget indie stuff if it can turn a profit.

Sad.

+ Show (1) more replyLast reply 2d ago
notachance3d ago

ah damn, I loved olliolli series

monkey6023d ago

I loved Olli Olli.

I wanted to like Rollerdrome a lot more than I actually did. Shame about the studio though

Show all comments (22)