A Plague Tale is One of the Most Disturbing Games I’ve Played

Kotaku writes: "It’s been so long since a game has truly scared me that A Plague Tale: Innocence caught me completely off guard. Tense, terrifying, and meticulously crafted, Plague Tale excels at making you feel utterly helpless. Set in late 1349 in Aquitaine, France, the medieval setting is one of the game’s strengths, distinguishing itself with the backdrop of a dark, and tragic, history."

killswitch801754d ago

One of the best games I played this year.

1754d ago
ClayRules20121754d ago

Wholeheartedly agree. Love this game & it’s characters. An emotional journey, no doubt.

nitus101753d ago (Edited 1753d ago )

I have not played "A Plague Tale" yet, but it is definitely on my "to do" list especially after seeing Jim Sterling's (Jimpressions) 15-minute playthrough. https://www.youtube.com/wat...

Spurg1754d ago

A contender for game of the year

Tross1754d ago

I wouldn't have expected it to be a happy game given that it's based on one of the biggest tragedies in human history, but yeah, I agree.

Segata1754d ago

That screenshot reminds me of the canceled game for Wii. Sadness

zsquaresoff1754d ago

A very good narrative driven game, also, an easy platinum trophy :)

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5 Years Later, A Plague Tale: Innocence's Pandemic Remains Impactful

A Plague Tale: Innocence's version of the real-life medieval pandemic is still one of the most intense and perhaps resonant ever seen in gaming.

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Relientk7730d ago

Amazing game from top to bottom. The characters, story, rats, atmosphere, just so many things in this game they nailed.


A Plague Tale: Innocence Is Free on Epic Games Store as You Can Get the Sequel on PlayStation Plus

Asobo Studio's A Plague Tale: Innocence is today's free game on the Epic Games Store, so you have 24 hours to grab it before it's replaced.

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162d ago

A Plague Tale Devs Never Considered Making a Sequel; Spent Considerable Time Studying Feedback

Asobo has said that they never considered making A Plague Tale sequel, and left the opening open-ended just in case. The studio also adds they spent a "considerable time" studying feedback from both players and critics for the follow-up, too.