With Death Stranding's release right around the corner, let’s consider exactly what players are anticipating with Kojima's new game and how its unique gameplay could be overshadowed by its enigmatic creator.
I'm not worried in the slightest, I like his games, I also like not knowing every single detail about games I'm looking forward to, general idea, some gameplay and I'm good🤷♂️ this sudden need to know every single thing about the game is crazy to me. I'm happy to go in with the mystery surrounding what kojima and his team has created, did the same with zoe and metal gear, and most other games to be honest, plus he confirmed already that gameplay will be shown at tgs, these worry articles are a bit premature.
I completely agree, but I think people want to get an idea of what this game even is and instead Kojima's been deliberately esoteric. I don't need to see anything more than I already have to get it day one, but I get why people are still skeptical.
If this were a souls game, where everyone kind of knows the formula, i'd agree, but this is the first we've seen Kojima completely unshackled from Konami and we know almost nothing about the gameplay other than it looks like a walking simulator.
We know more than it just being a walking simulator, if that's all you have chosen to see thats on you, there have been other snippets of gameplay to know it's not just a walking sim🤷♂️
I understand people want to see some proper gameplay stuff, that's all well and good, I have no issues with that, it's the ones using that as an excuse to downplay the game or saying it's going to be this or that based on the same stuff we have all seen that I'm really getting at. The likes of it's a walking sim, yet we have seen the bike, some traversal, some first person action, some 3rd person combat, or its barren, we have seen one area, two at most if you include the snow, knowing kojima it's the same area lol, loads of downplay on a game that's not even been fully revealed, I just dont get it🤷♂️
I think it is a matter of most people like 'dark and disturbing' games, and other don't. So I also can see the ones that don't, getting turned off by these reports of the kind of game it may be.
I'm very worried (with what kind of games I like). All the traversing, the ladders, having to take a nap, rock the baby if it's upset, piss etc. That stuff looks incredibly boring.
I agree. "But gamerevolution needs clicks so this story was posted deriding a much loved developer. If you criticize the story, you'll be called a fanboy and downvoted by our staff," sincerely, Gamerevolution.
I'm not worried either. I don't have expectations beyond it being a game that delivers Kojima's typical brand of weird. I'm a fan of his, and if people aren't, that's fine. They just get too uppity about stating how much they dislike him, as if it matters.
☝️ this 100%
Agree with IRetrouk Which just reminded me, I still have ZOE VR for PS4 unopened. Must fire that up.
I'm really looking forward to Death Stranding and the prospect of Sony and Kojima working together is exciting. It's odd how people act like they want new creative ideas and they talk about how terrible it is when publishers like EA or Konami suppress creativity or oppress creators, but now we are actually getting a beautiful publisher/creator relationship with unadulterated freedom from one of the leading lights of our generation and all i see are these ridiculous articles about Kojima needing to be reeled in well before we even fully know what the game is. It's so premature, as if certain people want the game to fail. We should be celebrating a new IP and new relationship from a legendary creator especially in the aftermath of the Konami situation. It's sad to see all the negativity and misplaced anger. This is exciting, it's good for the industry and Death Stranding looks awesome.
Perhaps because the gameplay so far looks like a walking simulator?
Not really considering there has been footage that showed more than just walking
I'd take a "walking simulator" over a "promise simulator" any day.
Yeah apart from the bike, the 3rd person combat, the ladder and rope, abit of first person, some obvious shooting, and references to weapons... we have seen way more than just walking, plus we still know nothing of the other side...
I spend money on anything Kojima touches
that game was awesome!
Boktai was good
SamPao pietro1212 Agreed. I just wonder how many people supported it as many times I see people say they support everything Kojima did. That is one thing I often see skipped over.
i didn't know he had anything to do with it but then again I never played Gameboy Advanced very often and probably didn't own one until it was basically out of support by Nintendo.
I think people need to keep in mind that Hideo always wanted to be a film director.....gameplay isn't his specialty.
What? Please watch this https://www.youtube.com/wat... and those that say that MGS5 is a mediocre game or that it wasn't deserving of the scores it got should watch this video as well. MGS5 is as close to gameplay perfection as you're going to get.
Lol if you honestly feel that then I'm not sure you live in reality. Bad enemy vision cones, predictable enemy patterns, enemies dont even try and reverse cqc... plus this is Ground Zero which was infinitely better than the actual full game because it didnt have such a boring empty world, unfinished story, repeated settlements etc. Yes, the amount of freedom and options the gameplay offers is fantastic, but to say MGSV is gameplay perfection is nonsense. Edit: plus to add to that the actual animations for MGS in general have never been great.
I don't give a crap where do you think I live in. I stand by what I said until you find me a game that did stealth better, was as mechanically fluid and gave you as many options as MGS5. I'll be waiting for you to show me a stealth game that did better gameplay wise. As for the open world, I realized fairly soon that MGS5 was never about it and was all about infiltrating bases. That's MGS5 strenght and that's why I played it wich is why I couldn't care less about how empty and static MGS world is. If the game was about exploration I would consider it a big negative but it isn't so again, I don't care. Also, I didn't say anything about MGS5 story. " the gameplay offers is fantastic" https://media3.giphy.com/me...
It's all about infiltrating the same locations over and over lol it got so boring. You know what other stealth game did it better? Just about any other MGS game, chaos theories, dishonored series, Deus Ex, Thief, Hitman... I mean come on, you can have all the options in the world, but if your missions just repeat on the same map or settlement over and over then it gets boring really fast. Having a massive amount of options doesnt make your gameplay good.
"You know what other stealth game did it better" Better what? Gameplay? In what way did those games did gameplay better? "Having a massive amount of options doesnt make your gameplay good." Doesn't make the gameplay good if they are mechanically flawed or if they don't add anything to the game. " but if your missions just repeat on the same map or settlement over and over then it gets boring really fast" Uh? I remember quite a few locations to infiltrate and having many options kept the gameplay loop fresh and fun for more hours than it takes for me to finish the vast majority of games. As someone that values gameplay above everything else I most certainly got my money's worth.
I got the platinum for the game, so I don't need a video to tell me that the game was good. It had flaws, but the game play was about as close to perfection as one can get. Usually games that have lots of options in game play make most of them pointless to use. but in MGS, all of them were well balanced and useful. With the exception of the dog, I think I found a use for everything it had to offer.
Gameplay wise it's amazing! Story and character wise it's lacking especially compared to previous titles, content wise it comes off as a unfinished product (not just speaking of the missing chapter)
MGSV: Ground Zeros was an infinitely better Metal Gear Solid game than MGSV: the phantom pain ever wished it could be. The horribly flawed and boring MGSV: The Phantom Pain was the biggest MGS disappointment ever to any real Metal Gear Solid fan. Those that say MGSV: the phantom pain is an amazing game should watch this video, sums it up perfectly. https://youtu.be/houDtgBNPC...
All the gameplay nuances and mechanics in the MGS series are 2nd to none. What about all the unique boss battles throughout the series? Come on mate - your comment is a massive stretch.
Exactly. For the time each game was released all MGS games had great gameplay and while I said below that all we've seen so far from Death Stranding was standard fare we didn't even watch 5 consecutive minutes of gameplay. It's too soon to judge Death Stranding's gameplay.
Well, if he's this good at something that's not his "specialty", it'd be crazy to see his film making chops.
"unique gameplay" What unique gameplay?
So far I've seen Norman: punching some people, shooting some people, riding a bike, and pissing. Pretty standard fare for open world games.
how it's used, i do not know; but the baby is unique to me - i don't recall many games where the lead is carrying around a baby. ] honestly -that kid creeps me out. LOL
If that's what we are to be excited about then I guess I'm just not feeling it. Plus, if the baby is a power source of sorts that connects us to the other side then it's really lame there will be instances we have to sooth it and shit. Narratively speaking I'll say this game is unique, but gameplay wise I'm not so sure about that.
DaDrunken is back for another round of 'I'm not feeling Death Stranding'. When will you get sick of repeating the same concerns in every DS article? Kojima was highlighting a quirky game mechanic - that's all. The stealth elements will be similar to other games. It maybe a little different depending on the enemies, BT's, Homo-Demons, Yellow Hazmat Suit guy. There's obviously threats in the open world, as he's leaving Ludens Fan - just before he falls - it says 'weapons active' or something to that effect. In terms of Kojima and unique gameplay - you've of got to look at the MGS series. Unique Boss battles throughout that whole series. Hopefully Death Stranding will continue that.
I'll probably continue so until I see gameplay that is worthwhile.
I'd expect nothing less.
Yeah....not much game play shown so far. Makes me wonder why people have been so concerned about the game play for years now given that they haven't really seen the game play. People's arguments about game play fall kind of flat when they've been saying the same thing for years before it was prudent to do so. OTOH, a game that some people that are "concerned" will likely play and is releasing soon from another console maker hasn't had much concern over how little....or none...of the game play that was shown. Kojima knows how to make a quality game. He has a prolific portfolio, and very few flops in all his years making games. The concern is, and always has been premature, and comes across as just hating than anything meaningful.
You have the right to believe what you want, but you're basically telling me to just have faith in Kojima. Which was a bit shaken after MGSV and what we HAVE seen so far of the gameplay. You can be interested in a game and still be worried about the final product.
The concern seems overblown though. I don't expect it to be as deep in game play as say MGSV, but my only real issue with MGSV was that it was released incomplete. There are probably various reasons for that, and it's not because Kojima is too slow or unable to make a complete game. The concern has been coming since the game was announced, and it doesn't track with what he's actually capable of. One game in a slew of successful games, some not even MGS related, does not mean that concern should be warranted, especially when that one release wasn't nearly as bad as some people posit.
I don't care if I agree or disagree. All I expect is that I'm challenged to think critically. I personally think that a lot of recent material for Death Stranding has put a black&white mentality over some of the more puzzling content, and some people are thinking "oh..." Yeah at CURRENT perspective, I get a feeling that a message that Kojima wants everyone to hear takes front seat to all the enigma we've been wading through thus far, but we haven't seen everything yet. I'm still aiming my expectations at the supernatural elements of the game, but I know that Kojima obviously has something to say about humanity at large. Weather that message is impactful as the revelations of MGS2 or not... we'll just have to see.
As usual, people created a world of hype for a game they knew nothing about, and they will get disappointed.
But what if I want the "full Kojima" experience?
Then you'll be satisfied in the product you purchased.
Worried about what? My God, stop with this annoying overdramatic attitude.
Of course is worrisome, is worrisome but for those close minded people that they are acknowledging that a developer is doing something different in this game industry, so of course is worrisome for them cause their minds are going to explode with something they thought impossible in this era and that is being creative. ;) Day one buy period! :D
Ah shit.. here we go again.
Dont know why ppl want to know everything about a game before release. Like if they dont want surprises etc. Wait til November 8th.. it will be amazing that's for sure! And unique!
The main reason most people are even interested in this game is because Kojima is attached to it. I haven’t seen much from this game that’d attract an audience not familiar with Kojima’s work.
Kojima definitely isn't playing safe with this game and that's why i love it.
On n4g all of kojima work seem to be gold ... even if nobody played the game... bunch of sheeps... buy the game and if it boring shut up and delete ur account lol or keep playing even if you hate it
What kind of dope worries about a video game?
the rain forest burning is "worrisome" not a game.
Remember also that Kojima is the kind of misdirection and obfuscation. Don't be surprised if the main game and gameplay is entirely different to what we have been shown thus far.
You had me at unique gameplay. But in truth the story line had me even before that.
Let the man makes his dream game. I'm sure it'll make tons of money just from his influence anyways and then Sony can reign him in and hopefully pump out some traditional games from him. He is a man known for doing things a little strange. I do see him making a type of PT game after this though which would be amazing in VR.
This guy is worried? Sounds like he should go back to fortnite, and ditch the ad blocker whining if you want me to read anything. We really need some out-of-the-box creative games. Kojima unleashed is an amazing thing.
You’ll know who know who the game was made by...it will be splattered everywhere like a obsessive compulsive 13 year old does when they feel challenged for relevance. He requires a perfect and fragile audience. The teen realm is a perfect place for him.
More "concern" articles. Games "journalism" in 2019 folks.
The hype for this game is ridiculous. Same for Cyberpunk. I will not be at all surprised if both games underwhelm. They will not be able to live up to the expectations of modern gamers, who are becoming more and more demanding and absurd. Get a girlfriend, visit family, read a book, do something productive ffs.
50% chance this will be self indulgent trash.
Full Kojima is best Kojima.
It's not worrisome. You can just go back to playing Farmville and be happy. The rest of us that enjoy this will play it. There's room for all types of games in this industry. No need to box something into what you want it to be.
This game will be boring and riddled with multiple 15 min cut scenes
At least hes trying something different. Everyone complains about repetitive genres and sequels, and the minute someone makes something new and unknown, its "worrisome".