500°

Why Death Stranding starting on 'full Kojima' is worrisome

With Death Stranding's release right around the corner, let’s consider exactly what players are anticipating with Kojima's new game and how its unique gameplay could be overshadowed by its enigmatic creator.

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gamerevolution.com
IRetrouk1695d ago

I'm not worried in the slightest, I like his games, I also like not knowing every single detail about games I'm looking forward to, general idea, some gameplay and I'm good🤷‍♂️ this sudden need to know every single thing about the game is crazy to me.
I'm happy to go in with the mystery surrounding what kojima and his team has created, did the same with zoe and metal gear, and most other games to be honest, plus he confirmed already that gameplay will be shown at tgs, these worry articles are a bit premature.

RememberThe3571694d ago

I completely agree, but I think people want to get an idea of what this game even is and instead Kojima's been deliberately esoteric. I don't need to see anything more than I already have to get it day one, but I get why people are still skeptical.

savedsynner1694d ago

If this were a souls game, where everyone kind of knows the formula, i'd agree, but this is the first we've seen Kojima completely unshackled from Konami and we know almost nothing about the gameplay other than it looks like a walking simulator.

IRetrouk1694d ago (Edited 1694d ago )

We know more than it just being a walking simulator, if that's all you have chosen to see thats on you, there have been other snippets of gameplay to know it's not just a walking sim🤷‍♂️

IRetrouk1694d ago

I understand people want to see some proper gameplay stuff, that's all well and good, I have no issues with that, it's the ones using that as an excuse to downplay the game or saying it's going to be this or that based on the same stuff we have all seen that I'm really getting at.
The likes of it's a walking sim, yet we have seen the bike, some traversal, some first person action, some 3rd person combat, or its barren, we have seen one area, two at most if you include the snow, knowing kojima it's the same area lol, loads of downplay on a game that's not even been fully revealed, I just dont get it🤷‍♂️

indysurfn1693d ago

I think it is a matter of most people like 'dark and disturbing' games, and other don't. So I also can see the ones that don't, getting turned off by these reports of the kind of game it may be.

abstractel1693d ago

I'm very worried (with what kind of games I like). All the traversing, the ladders, having to take a nap, rock the baby if it's upset, piss etc. That stuff looks incredibly boring.

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thorstein1694d ago

I agree.

"But gamerevolution needs clicks so this story was posted deriding a much loved developer. If you criticize the story, you'll be called a fanboy and downvoted by our staff,"

sincerely, Gamerevolution.

1693d ago
rainslacker1694d ago

I'm not worried either. I don't have expectations beyond it being a game that delivers Kojima's typical brand of weird. I'm a fan of his, and if people aren't, that's fine. They just get too uppity about stating how much they dislike him, as if it matters.

Knushwood Butt1694d ago

Agree with IRetrouk

Which just reminded me, I still have ZOE VR for PS4 unopened. Must fire that up.

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NarutoFox1695d ago ShowReplies(3)
IamTylerDurden11694d ago (Edited 1694d ago )

I'm really looking forward to Death Stranding and the prospect of Sony and Kojima working together is exciting.

It's odd how people act like they want new creative ideas and they talk about how terrible it is when publishers like EA or Konami suppress creativity or oppress creators, but now we are actually getting a beautiful publisher/creator relationship with unadulterated freedom from one of the leading lights of our generation and all i see are these ridiculous articles about Kojima needing to be reeled in well before we even fully know what the game is. It's so premature, as if certain people want the game to fail. We should be celebrating a new IP and new relationship from a legendary creator especially in the aftermath of the Konami situation. It's sad to see all the negativity and misplaced anger. This is exciting, it's good for the industry and Death Stranding looks awesome.

1694d ago Replies(8)
savedsynner1694d ago

Perhaps because the gameplay so far looks like a walking simulator?

TheSaint1694d ago Show
pietro12121694d ago

Not really considering there has been footage that showed more than just walking

UltraNova1694d ago

I'd take a "walking simulator" over a "promise simulator" any day.

IRetrouk1694d ago (Edited 1694d ago )

Yeah apart from the bike, the 3rd person combat, the ladder and rope, abit of first person, some obvious shooting, and references to weapons... we have seen way more than just walking, plus we still know nothing of the other side...

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harmny1694d ago

I spend money on anything Kojima touches

SamPao1694d ago

that game was awesome!

Segata1694d ago

SamPao pietro1212

Agreed. I just wonder how many people supported it as many times I see people say they support everything Kojima did. That is one thing I often see skipped over.

BlackTar1871693d ago

i didn't know he had anything to do with it but then again I never played Gameboy Advanced very often and probably didn't own one until it was basically out of support by Nintendo.

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fastNslowww1694d ago

I think people need to keep in mind that Hideo always wanted to be a film director.....gameplay isn't his specialty.

1694d ago Replies(4)
Imalwaysright1694d ago

What? Please watch this https://www.youtube.com/wat... and those that say that MGS5 is a mediocre game or that it wasn't deserving of the scores it got should watch this video as well. MGS5 is as close to gameplay perfection as you're going to get.

DaDrunkenJester1694d ago (Edited 1694d ago )

Lol if you honestly feel that then I'm not sure you live in reality. Bad enemy vision cones, predictable enemy patterns, enemies dont even try and reverse cqc... plus this is Ground Zero which was infinitely better than the actual full game because it didnt have such a boring empty world, unfinished story, repeated settlements etc.

Yes, the amount of freedom and options the gameplay offers is fantastic, but to say MGSV is gameplay perfection is nonsense.

Edit: plus to add to that the actual animations for MGS in general have never been great.

Imalwaysright1694d ago (Edited 1694d ago )

I don't give a crap where do you think I live in. I stand by what I said until you find me a game that did stealth better, was as mechanically fluid and gave you as many options as MGS5. I'll be waiting for you to show me a stealth game that did better gameplay wise.

As for the open world, I realized fairly soon that MGS5 was never about it and was all about infiltrating bases. That's MGS5 strenght and that's why I played it wich is why I couldn't care less about how empty and static MGS world is. If the game was about exploration I would consider it a big negative but it isn't so again, I don't care. Also, I didn't say anything about MGS5 story.

" the gameplay offers is fantastic" https://media3.giphy.com/me...

DaDrunkenJester1694d ago

It's all about infiltrating the same locations over and over lol it got so boring.

You know what other stealth game did it better? Just about any other MGS game, chaos theories, dishonored series, Deus Ex, Thief, Hitman...

I mean come on, you can have all the options in the world, but if your missions just repeat on the same map or settlement over and over then it gets boring really fast. Having a massive amount of options doesnt make your gameplay good.

Imalwaysright1694d ago

"You know what other stealth game did it better" Better what? Gameplay? In what way did those games did gameplay better?

"Having a massive amount of options doesnt make your gameplay good." Doesn't make the gameplay good if they are mechanically flawed or if they don't add anything to the game.

" but if your missions just repeat on the same map or settlement over and over then it gets boring really fast" Uh? I remember quite a few locations to infiltrate and having many options kept the gameplay loop fresh and fun for more hours than it takes for me to finish the vast majority of games. As someone that values gameplay above everything else I most certainly got my money's worth.

rainslacker1694d ago

I got the platinum for the game, so I don't need a video to tell me that the game was good.

It had flaws, but the game play was about as close to perfection as one can get. Usually games that have lots of options in game play make most of them pointless to use. but in MGS, all of them were well balanced and useful. With the exception of the dog, I think I found a use for everything it had to offer.

pietro12121694d ago

Gameplay wise it's amazing! Story and character wise it's lacking especially compared to previous titles, content wise it comes off as a unfinished product (not just speaking of the missing chapter)

Ray J1693d ago

MGSV: Ground Zeros was an infinitely better Metal Gear Solid game than MGSV: the phantom pain ever wished it could be.
The horribly flawed and boring MGSV: The Phantom Pain was the biggest MGS disappointment ever to any real Metal Gear Solid fan.

Those that say MGSV: the phantom pain is an amazing game should watch this video, sums it up perfectly.
https://youtu.be/houDtgBNPC...

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xX-oldboy-Xx1694d ago

All the gameplay nuances and mechanics in the MGS series are 2nd to none. What about all the unique boss battles throughout the series?

Come on mate - your comment is a massive stretch.

Imalwaysright1694d ago (Edited 1694d ago )

Exactly. For the time each game was released all MGS games had great gameplay and while I said below that all we've seen so far from Death Stranding was standard fare we didn't even watch 5 consecutive minutes of gameplay. It's too soon to judge Death Stranding's gameplay.

1693d ago
bluefox7551693d ago

Well, if he's this good at something that's not his "specialty", it'd be crazy to see his film making chops.

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60°

Stellar Blade X NieR: Yoko Taro and Hyung-Tae Kim on How Their Blockbusters Inspire One Another

IGN: "We talk to Yoko Taro and Hyung-Tae Kim about the ways that Stellar Blade is inspired by NieR: Automata, comparisons between EVE and 2B, and much more."

320°

Final Fantasy 7 Remake Part 3 Expected to Release Around 2027, Says Square Enix

It's fairly common knowledge that Final Fantasy 7 Rebirth enjoyed a relatively smooth development cycle, owing to the fact that Final Fantasy 7 Remake's team was largely kept intact, and the first game had obviously laid the foundations in terms of visuals and gameplay systems. It took Square Enix around three years to craft Rebirth, and it expects the same kind of timeline when it comes to the third (and final) title in the trilogy.

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pushsquare.com
lucian2293d ago

Soooo long. Sigh lmao gonna be a long long wait.

Cacabunga3d ago

Yes but better they take their time with such game. A good argument to get PS5 Pro

Sonic18812d ago

The PS6 might be out by then

Cacabunga2d ago (Edited 2d ago )

In 2,5 years? No way .. Pro will be around for at least 2 years..

RaidenBlack2d ago

Might be an unpopular opinion here, but I wish the remake was a 2-parter not a 3-parter.
Die-hard fans will disagree and I get it but ... I think they're stretching the project abit too much imho.

lucian2292d ago

considering how much story is in the original, i think it's fine. Everything is very well elaborated and the connection to those characters are much greater thanks to it. Like, i like seeing tifa and aerith as best friends for example. the fact the first 2 games in this trilogy basically only covered the first disc of the original is kinda crazy tho lol

Becuzisaid2d ago

@lucian That first disc was a whopper though. I don't remember the second being as long, and the third is basically just the final dungeon.

I'm glad they did 3 games. The first 2 have been absolutely phenomenal. Looking forward to the Weapons (the real ones) waking up and attacking, the underwater exploration (they set that up pretty good with the lore of Under Junon), and finally Cloud's big reveal. It'll be real interesting to see how they handle the repercussions of Cloud's behavior from Rebirth and what he's going to do in Part 3. Like the party should realistically just abandon him for being such an a-hole, and after what he did to a Tifa. They really played up the whole Sephiroth mind control thing in Rebirth. They really need to nail the emotional payoff to that. Hope it's not just swept under the rug by the party and just move on post Lifestream.

-Foxtrot2d ago

Also 3 games and then a Crisis core remaster

Then god knows what else

It’s overkill

I’d under the trilogy if they lived up to their excuse about it being about expanding the lore. Like they said the first game would heavily expand the lore of Midgar through side missions but the side missions didn’t do that at all, they were all pretty generic. Felt like a bad excuse to justify 3 games.

-Foxtrot2d ago

Least we have a potential date

Although now I’m just thinking

“Damn 3-4 years to see if we’ll ever get a FFVIII remake next”

VersusDMC2d ago

Apparently there is a IX remake getting made. You need that to come out and be successful before a VIII remake is even possibly green lit.

But if you're thinking the FF7REMAKE team is making a FFVIII remake after part 3...that is not happening. They are definitely making a new FF after.

-Foxtrot2d ago

Well apparently IX is coming first because the VIII team are working on the VII remakes

So if they get finished then hopefully they will work on VIII next

You say it won’t but I’m hoping they will…just something less ambitious

TheEroica2d ago

Yikes.... Sales are already lower than expected for the sequel. Third game is gonna be lower....

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GoodGuy093d ago (Edited 3d ago )

I really think it should've been just one game or two at most, kept to the simple turn based combat, and no crazy changes to the story. But it's whatever. I liked rebirth but man was it bloated with so much unnecessary and repetitive stuff. Square is really betting their money on the remakes. I do admit the remakes have been the only mainline ff games Ive actually quite liked since probably 10 lol.

Lexreborn22d ago

I don’t feel like it’s bloated, it’s more or less all the same content that was in the original for mini games but they expanded everyone’s narrative better.

I am glad they expanded even on the characters that came in later games that wasn’t in the original. It’s a weird position we keep putting devs in when one moment we say give us a complete game with tons of content. They deliver said content and then we treat it like it’s overwhelming or to much.

Crazy part is you could just focus on the story and do none of the “bloat”. Gamers really seem to never be happy when you look online forums

rambot892d ago

Wouldn’t make sense financially. 1 game would involve a mammoth amount of development time and a gamble to say the least. Making one part of the game and seeing if it makes $$$ gives reason to justify making a part 2 and 3 and make more money too.

OtterX3d ago

That's pretty crazy if you think about the 2005 PS3 tech demo that started this all! I'm not sure if they ever intended to remake the game at that time, but the fan outcry for it was so incredible that it eventually became a reality! Now imagine all of the fans who have died waiting for this. :\

GamerRN2d ago

That's how you turn an 80$ game into a $240 game

jambola2d ago (Edited 2d ago )

Which game is 240?
You must've bought from a bad scalper because I got both games for normal price each

GamerRN2d ago

How much did each part cost?

Lionsguard3d ago

I mean not too surprised, they already have most of all the assets already made. I just hope it's UE5 and they crank it to 11 and finish strong. I also hope they go back and upgrade Remake and Rebirth to UE5 too. BUY THE DAMN GAME PEOPLE!!

franwex3d ago (Edited 3d ago )

For all the complaints about GAAS and same thing getting released every year. It’s almost dumb that gamers here don’t support a game like Rebirth.

MrNinosan2d ago

Rebirth is selling great and is supported. Don't worry.

MrNinosan2d ago

It won't be UE5.
If that wad the case, we wouldn't play it in 3 years.

Becuzisaid2d ago

And it would likely play like trash compared to the first 2, at least on PS5.

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90°

Josh Sawyer, Pentiment Director, Comments on Industry Burnout Issues

Josh Sawyer tweets: "I believe burnout has already replaced crunch as the primary hazard of the game industry. Managers are setting teams up to fail and devs are getting ground up as collateral damage. I have suffered from burnout myself. It's no joke. Thanks to @thewritegame and @Eeoor for the talk.

As with crunch, it's likely that managers may acknowledge creating the circumstances leading to burnout but will not take the necessary steps to change them. It's important that devs continue to talk to and support each other and to apply pressure until change is effected."

anast3d ago

Typically burnout comes from abusive management.

N3mzor3d ago

"Flood has replaced the faulty dam as the primary hazard of the valley"