320°

Sony's 'Dreams' Wins Best Of Gamescom Award

2K's 'Borderlands 3' scored the coveted Most Wanted consumer honor, as well as Best Multiplayer Game, as Europe's largest electronics entertainment showcase wrapped up Saturday.

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hollywoodreporter.com
ApocalypseShadow2122d ago

Of course. You can make almost anything in the game. Music,movies,games and hopefully, vr games and experiences. I've seen fan creations that would rival major studios which is crazy. It's beyond Mario Maker, LBP and Spark. Way beyond.

Sony and Media Molecule just racking up more awards.

crazyCoconuts2122d ago ShowReplies(2)
Tech52122d ago (Edited 2122d ago )

it's still held back by typical game making limitations.

learning curves
time
team work ethics
money
support

90% of talented artists start out with large ideas and end up making fan recreations.
because too much time necessary to invest. no money. not enough support. and team work ethics going down the drain. end result - lost all interest.

bishup252122d ago (Edited 2122d ago )

Dreams cost you money upfront. that's already a setback. if a team of developers want to make a game they each have to buy it. that can be very expensive. the actual game making tools on PC are free and already support consoles. with the amount of money put towards this you can put it towards better graphics tools.

RpgSama2122d ago

You must be fun at parties.

2122d ago
IamTylerDurden12122d ago (Edited 2122d ago )

bishup25

The game is $29.99 if u buy it now.

The ppl buying Dreams are gamers. We are creative gamers, gamers who simply like to play other ppl's creations, gamers who might dabble in creation, gamers who are serious about creation, VR enthusiasts who want a plethora of VR content, and ppl who loved LBP and just want to have fun. You can play, create, remix, write reviews, become a content curator, or just dive into the community. Some ppl will play the main campaign and only the Mm content, some won't touch the story campaign, some will work mostly on music/sound design, some will form teams and crank out masterpieces, some will find their niche creating assets for the community, some will become masters of animation, or masters of remixing, and some will enjoy tracking projects and watching them grow.

Dreams is progressive, it's innovative, and it's creation. But it's also play. Mm is not just selling you a game engine, they are selling you a game. Ultimately Dreams is a game. It has incredible creation roots, but it also has a campaign and will ship with thousands of hours of content. They've built in a community infrastructure that will encourage ppl to write reviews, collaborate, remix, rate, and get involved. It's just so multifacted and to compare it to just a game engine is irresponsible and misinformed.

As i've stated, Dreams isn't just a game engine and it's not just for serious developers or aspiring game creators. Ppl with the skill and knowledge in legitimate game creation, true professionals, and those looking to create a commercial product should probably look elsewhere. Professional developers are welcome to have fun with Dreams, they are welcome to create a masterpiece, but obviously the mass majority of Dreams players will be regular games who are fans of Mm and those who enjoy creation, but have never written code.

Dreams allows you to learn and perhaps master the tool set in mere days or weeks as opposed to months or years. It's far more accessible than a professional game engine.

Tech52122d ago (Edited 2122d ago )

@ genkins

as humorist as your quote seems. it does bring a sense of joy to the concept that console gamers will get to be developers and experience the same roadblocks as developers. some of the biggest game critics are console gamers.

with Dreams being produced gamers will have a chance to have their games criticized along side other developers. if anything this will add a higher understanding to the common complications to game development.

Teflon022122d ago (Edited 2122d ago )

"90% of talented artists start out with large ideas and end up making fan recreations.
because too much time necessary to invest"

No, that's what the ambitious talent does to test tools etc. So they can understand what is possible and so on. After a bit, the skilled and people with a vision will make those things. Just like LBP. It's not filled with clones anymore. The best stuff in LBP is all the unique content all over. If you want to make a adventure like Zelda. What way to understand the limitations than to actually build it in it so you know what to do before making blueprints to something you may not be able to do the math and figure out. Remember. Mm doesn't even know how some of the stuff made in LBP was even remotely possible. Like they literally never knew some things were possible.

The ppl who only make clones didn't intend to make something different. They don't try make something and say scratch that lets make a clone lol. If anything it's the opposite. The good stuff just needs a bit of time before it's created

2122d ago
sprinterboy2121d ago

You've heard of Minecraft haven't you, million upon millions of gamers of all ages building stuff etc which takes hours and hours to build a city or eiffel tower etc.
Dreams does all that and more like music, a actual game, movie or some art work or character creation.
Please read what you type before adding.

bishup252121d ago (Edited 2121d ago )

IamTylerDurden1 -
"As i've stated, Dreams isn't just a game engine"

neither are the tools on PC. everything from movies, music, and user created content can all be made on the same free tools. proof.
https://www.youtube.com/wat...
https://www.youtube.com/wat...
https://www.youtube.com/wat...
https://www.youtube.com/wat...
producing music in Unity5.
https://www.youtube.com/wat...

not just games. you can make graphic novels, flip books. whatever.
all of it open source at no additional cost.

Rhythmattic2121d ago (Edited 2121d ago )

bishup25
Your link regarding Unity and Producing music is way off the mark...

I write, record, produce, mix...
Ive composed short and feature length film scores....
All youve posted is a Mixing engine similar to Wwise... and still not as capable...

Dreams allows you to "write" music, produce music, and then like your links, Mix music in relation to interaction within a game....

I will play uninformed, but it seems Unity5 Does not allow composing with Midi...

Will Dreams be as good as Logic or Cubase.?
Very much doubt it, But Dreams goes beyond Unity for music "Composition"

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2122d ago Replies(1)
Sharingan_no_Kakashi2122d ago

I hope this game sold well cuz no lie, i just looked up one day and it had released. I haven't seen a trailer or anything for it.

-Foxtrot2122d ago

It hasn’t released yet

Just early access for a select few

2121d ago
roadkillers2121d ago

Early access for those who bought it. Anyone can get the early access. It's cool, but there is a lot of fluff to get past. Seems like a platformer haven though.

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MasterCornholio2122d ago

I'm not surprised. I've seen people create some pretty cool Games with this. I'm so happy they Media Molecule has created such a versatile game creation tool. After Microsoft dropped project Spark I was hoping that Media Molecule would come out with something alot better.

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90°

Shuhei Yoshida: A Mix of Technical and Business Reasons Held Dreams Back from PC, Mobile

A dream it shall remain

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pushsquare.com
porkChop131d ago

Dreams had potential but it really needed to get off of the PS4. It released so late in the gen when everyone was already wanting to move on to next gen systems. It should have come to PC, and a native PS5 version should have definitely released.

Knushwood Butt131d ago

I bought it Day 1 but the 'campaign' was pretentious and just didn't work for me. I had no intention of making content so was left to fumble through the user created content. Some good stuff, with the pig detective being the most memorable. However, just moved on to other stuff, and despite owning VR, never once played in VR either.

Knushwood Butt131d ago

Media Molecule always seem to be too ahead of the curve to have a big hit. Hopefully whatever they are working on now finds a big audience.

YoungKingDoran130d ago

For whatever reason/s they somehow dropped the ball hard with Dreams, our loss

Lionsguard130d ago

Dreams was fantastic, especially when VR was added. The things people managed to build was incredible. Some of the best VR experiences are still from Dreams experiences. The huge crux for it was being on consoles however and it was missing one thing that they didn't have back then and that we have now..... A.I.. With the advent of AI today, if they could have had Dreams running on PC and somehow got AI to work where we just typed in a prompt and it did things, it would have been a massive game changer, it could have just made the AI "Dream" and create its own things. It could have solved their problem of somehow getting one dream to just change into another one seamlessly. I really think Dreams deserves a second chance.

Rancegamerx130d ago

It was an awesome idea but even with tools that were supposed to make it easier to make a game, it was still so hard and convoluted. It tried to do to much at once. It would have been better to separate everything into easier parts, build the world, then the character's, then the music, etc. Not everything all at once. Some people understood it but most were overwelmed or confused.

100°

P.T. and Dreams Fans Might Have the Perfect Game to Play This Spooky Season

P.T. may never be coming back in any official capacity, but fans of PlayStation game Dreams might be in luck this spooky season.

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gamerant.com
Akarogg 242d ago (Edited 242d ago )

I have to emphasize that this is an extremly well made remake, it's the full game with all the content and features plus more. Visuals and sound is very close to the original, this version was recently published. I know there's a lot of predjudice against Dreams, which is a shame and not really deserved, the tool is much more capable than many think.

fr0sty241d ago

Just a reminder that Dreams is free on PS+ Premium... if you have it, go download it, and thank us later. It's a truly fantastic game.

241d ago
241d ago
140°

Dreams Creator Regrets Lack Of PC Versions, Next Project Is "More Of A Game Than A Creation Tool"

Media Molecule director said the studio's next title is more a game & less a creation tool. He also regrets not having a PC version of Dreams.

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twistedvoxel.com
-Foxtrot405d ago

If there was one PC version that should have existed it’s Dreams

I’m super glad they will be going back to something more traditional gaming wise.

Cacabunga405d ago

I’m sure they’ll find something creative to implement like Tearaway on vita. What a gem 💎 that thing was!!!

Abear21405d ago

My dream was DreamsVR and creating landscapes, characters, and sculptures using that amazing toolbox in vr, that would have been something imo.

ocelot07405d ago

I thought It has vr support?

Amplitude405d ago

It did but it came out as an update LONG after the game was essentially dead

P_Bomb405d ago

Dreams PC was the dream. Woulda given the game a much needed boost. Here’s hoping they follow it up well.

phoenixwing405d ago

If sony had any sense they'd be making a pc version pronto

mkis007405d ago

They probably ran into the same problem they did with the potential of last of us factions....the support needed was just too much to consider expanding to more platforms for a smallish studio.

Abnor_Mal405d ago (Edited 405d ago )

I use to say this when the game was first releasing, many kept saying it would not be possible, something about the toolsets.

I said this was one game that needed to be on as many platforms as possible, including PC and Xbox just like how Minecraft is everywhere.

Goodguy01405d ago

Creation tools just don't work on console very well. It's definitely more suited for PC, and it's very odd Sony decided not to port it over. Good MM is working on an actual game instead.

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