280°

Kingdom Come devs wish their game could hold a candle to Red Dead Redemption 2

But only when it comes to money. Further details, such as pissing against the wind, are included in Gamepressure's interview.

Read Full Story >>
gamepressure.com
Nacho_Z2116d ago

It's a classic example of a potential new franchise where the first game is flawed but has promise and the sequel is make or break. If they can tighten up the combat, streamline some of the more tedious survival elements and polish the story and game as a whole to a high standard then they've got a great chance of making something big.

KillZallthebeast2116d ago

I do hope it made enough to warrant a second game. If I recall this game had a somewhat smaller budget and mostly unproven team so another go at it will likely show pretty large improvements.

Nacho_Z2116d ago

So do I, I appreciate what they did with it. As far as I know it was pretty successful and they'll be working on a follow up.

Notellin2115d ago

Yeah it was a Kickstarter game originally. Raised quite the total on there. After the successful Kickstarter they received more money. Total budget was 36 million which is rather low by today's standard.

Spenok2115d ago

As Notellin said, it had a pretty small budget. As far as we know, the game has sold at least 2 million copies, which virtually guarantees that it's been profitable.

So hopefully that means a sequel or similar style game in the future.

I adored it, and will be going back soon just because. I loved it and its flaws.

bluefox7552116d ago

I enjoyed KCD more than RDR2.

BillyG0AT2116d ago

I've put hundreds of hours in KCD and still haven't finished the main story. I love just exploring the world, it's gotta be up there as one of the best game worlds ever created. Looking forward to KCD: 2! Switch version of the first one would be epic too, though :D

Count_Bakula2116d ago (Edited 2116d ago )

Meh, R* has fallen off anyway; KC devs shouldn't be so hard on themselves. Clunky gameplay, amazing story. At least they released a PC version for people and didn't pivot their studio to only caring about microtransactions.

KillZallthebeast2116d ago

The ridiculous 25-50 gb patches weekly sure didn't help the reception of this game at launch which I got, however the continued and fairly swift support at the same time was appreciated. Also the fact they stood their ground and refused to add artificial diversity that wouldn't fit the era made me respect them somewhat more.

KillZallthebeast2115d ago

I don't need some upstart disagreeing with me. Theres no doubt the games codes was decent.

mogwaii2115d ago

It was so great they didn't bend to that shit and stuck to historical accuracy.

Show all comments (23)
40°

730 million in profit for Swedish game developer Arrowhead – backed by Tencent

Swedish Arrowhead is behind the successful game Helldivers and made a profit of 729 million kronor last year after its latest launch. In addition, Chinese Tencent has bought just over 15 percent of the shares at a valuation of just over 5 billion.

Admin note: If you get "can't translate" error, just refresh.

Read Full Story >>
www-breakit-se.translate.goog
70°

The Witcher 4 tech demo interview: Building a world that will be very rich and interactive'

This week CD Projekt Red teased its next project, The Witcher 4, with a tech demo in Unreal Engine 5, showing off some of the technology powering the Polish com

170°

Final Fantasy IX 25th Anniversary Lottery Announced

Do not miss the Final Fantasy IX lottery commemorating its 25th anniversary and see the new merch release by Square Enix.

Read Full Story >>
gamersocialclub.ca
jznrpg2d ago

It would be nice if they had the lottery in other parts of the world as well.

CrimsonWing692d ago

I’m hoping Xbox Showcase will be where the Remake gets announced… freaking all this stuff with FF9’s anniversary and still nothing on the Remake…