Halo Infinite Creative Director Tim Longo Left 343 Industries

Tim Longo has departed 343 Industries, creative director on Halo Infinite, Microsoft has confirmed in an official statement.

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majiebeast1747d ago (Edited 1747d ago )

1 year before game release yeah thats not a good sign. Good luck to him tho.

sushimama1747d ago (Edited 1747d ago )

1.5 years before the game will release. You're right actually, It's not a good sign. Usually people in these types of positions will leave after the game has been released or gone gold. I wonder what really happened behind the scenes. It's strange to say the least.

*edit, yeah sorry I had changed my comment before you posted your reply. I agree with you

majiebeast1747d ago

No a creative directors job is from beginning of dev till end of dev this is like if Cory Barlog left 1 year before gows release.

harmny1746d ago (Edited 1746d ago )

Amy Hennig left naughty dog 2 years before the release of U4. They even changed the entire game and it turned out great

MasterCornholio1746d ago (Edited 1746d ago )


Yeah but that's Naughty Dog not 343. We know from experience that Naughty Dog is capable of making excellent games. 343 not so much they need to improve considerably to reach Naughty Dogs level.

Also Neil Druckman took over as creative director when Amy Henning left. And he's responsible for The Last of Us which is one of Naughty Dogs most heavily praised games. So it's not like Amy Hennings departure was that bad for them.

Sophisticated_Chap1746d ago

@ Cornholio

I doubt you've played any of 343 Studio's games. Halo 4 & 5 are better than most FPS shooters out there, and that is a fact.

SyntheticForm1746d ago (Edited 1746d ago )

@ harmny and Master

Gotta be honest - 343 are no Naughty Dog - not even close. Naughty Dog are unmatched in narrative storytelling and game play. Halo 4 in my opinion was awful, and Halo 5's campaign was equally so. Thankfully it had some fun multiplayer.

Naughty Dog replaces great talent as it leaves - their standards are insanely high. I've read their job postings and even those are intense.

DarXyde1746d ago

Reminds me a little about Bruce Straley leaving Naughty Dog. I'm genuinely curious to see how these projects will be impacted by the absence of key people. I don't play Halo, but I do have absolute confidence in Druckmann.

On the bright side, Straley and Longo can finally play games from their companies they didn't create. Imagine creating a masterpiece but never enjoying it the same way as the consumer. Seems like its own personal hell.

mandingo1746d ago

I means in terms of story yeah ND is better but when it comes to multiplayer 343 have done a great job.

MasterCornholio1746d ago (Edited 1746d ago )


I actually played them with the MCC collection and with gamepass. And for me the best Halos were the ones made by Bungie. When it comes to the quality of 343s game they are not on the same level as Naughty Dog however Bungies Halos are.

But I think the problem I have with 343 Halos is that I don't care about multiplayer that much. I'm more of a single player guy and that's the weakest point of 343 Halos in my opinion.


I agree with that completely. But like I said above since I'm more of a single player guy I tend to prefer Bungies Halos over 343s because the single player is just much better in then. 343s single player campaigns are poor in comparison.

1746d ago
IamTylerDurden11746d ago


First, U4 was only 8 months into hard development when Hennig left and Halo Infinite is both longer in development and closer to release than U4 was.

Second, two incredibly accomplished leads in Neil Druckman and Bruce Straley, fresh off the success of TLoU, took over the position. Naughty Dog is arguably the most talented developer in the industry and while 343 is a very competent crew, they aren't on the same level, nor do they have a Druckman or Straley waiting in the wings.

Make no mistake, when Hennig left, it was a terrible sign. The direction of the game was uncertain and the studio was forced to scrap 8 months of hard work. U4 was eventually delayed an entire year and there were major concerns regarding the game. Luckily, Druckman and Straley were the perfect fit for the slightly darker final installment of Drake's Journey and the talent at Naughty Dog made a miraculous turnaround.

Nobody can predict the future, and U4 did turn out to be a success, but at the time Hennig left people were extremely worried. The saving grace, however, was the fact that people knew how capable Druckman and Straley were. You can spin it however you want, but it's never a good sign when the lead leaves a project in the middle of development. Obviously there is an issue with the direction of the game and regardless of the outcome, this is a bad sign.

+ Show (7) more repliesLast reply 1746d ago
timotim1747d ago

From the article...

"The overall creative vision and production of the game remains led by Chris Lee, Studio Head of Halo Infinite."

Italiano12345671746d ago

This guy was in charge of the campaign wasnt he

Fluttershy771746d ago

I wonder why they're giving this fella, who is basically a nobody the credit of being a Creative Director.
I mean I'm sure is not like he though or imagine those powerful rhinos in that beautiful engaging trailer we saw such a long time ago.

1746d ago
King_Noctis1746d ago

So doom and gloom? Its not like the studio have only one senior staff you know.

Ricegum1746d ago

And the defense begins. Come on man, this isn't a good sign.

King_Noctis1746d ago (Edited 1746d ago )

What defense? I’m just stating the obvious. Its not like the game and the whole studio would collapse just because of one person. No company ever build their entire studio around one person. If he leave, then there’s always someone else up to the task. And not let forget that Halo 5, which was directed by Tim, was one of the weaker entry in the franchise.

Even MS stated that the game will go according to plan with or without this one person. And look at games like God of War. David Jaffe stepped down, yet the rebooted GoW still went to become one of the most successful GoW game ever.

Fluttershy771746d ago (Edited 1746d ago )

And the two ladies? What are their names? Coco something and Mrs Farse? I can't remember!

NarutoFox1746d ago

Hmm what's funny is that if Sony loss a senior staff for a popular exclusive Xbox fanboys would troll and say this isn't a good sign

King_Noctis1746d ago


And what is more funny is the same thing was just said about Xbox and Halo Infinite. Sony or MS, it is childish to think a game or a studio will die just because someone leave the studio.

xX-oldboy-Xx1746d ago

King - if it was Corey, instead of Tim - you'd be all over it hahaha.

I hope the game - what's it's name again? - works out well.

But in the big picture - the smallest install base hopes that. No one really carse.

annoyedgamer1746d ago

Yea because Halo 5 was so good..

trooper_1746d ago

Yet the same things done whenever someone leaves Sony huh?

+ Show (5) more repliesLast reply 1746d ago
DaDrunkenJester1746d ago

He was the creative director behind Halo 5... good riddance. As long as Chris Lee is still studio head for Infinite I'm okay.

Fluttershy771746d ago

Why? wasn't Halo 5 super awesome or something?

DaDrunkenJester1746d ago


Halo 5 had one of the worst Halo campaigns ever. It was a mess. The MP was good though and received a ton of support.

RpgSama1746d ago ShowReplies(2)
Fluttershy771746d ago

Yeah GOOD LUCK finding a job like that. Do you remember that big lady writer from Uncharted, Amy Schuster or something... She end up in the Devil's nest working on some nasty Devil's C

Jin_Sakai1746d ago

The creative director leaving before the game is finished is bad news. There’s no spinning that.

TK-661746d ago

Except when said creative director is responsible for a shit show like Halo 5. If you define spinning as, not being all too worried about the departure of a creative director known for his involvement in the worst campaign in a Halo game, then you have a very strange way of defining words.

Guess we should be worried for ND atm with all their departures before the games are finished. There's no spinning that -_-