110°

A Spider-Man VR Game Would Be... Amazing

Players would be able to become Spider-Man and swing around NYC fighting some of the greatest villains of all time.

Read Full Story >>
thegamer.com
SeanScythe2092d ago

Play the Far from Home VR Demo, it's fun but don't attempt to play standing up. I lasted about 30 mins standing up, the first time you swing and hit the side of a building or the worst was running up to a pedestrian on the road.

ApocalypseShadow2092d ago

I play it standing up every time. Gives the best feeling for some games. Almost clocked a thousand kilometers on it.

But we definitely need an update or a follow up to the free experience as it is fun to play. I can swing in it as much as I did in the old Spider-Man 2.

What's funny is how it helps if you have a phobia of heights. I have less of a problem with it just like Farpoint decreased my distaste of arachnids. But I can still feel a little bit of it if you climb that pole on the first building and jump from there. But not the roof itself. Lol.

More Spider-Man Sony. Would even be cool for next Gen to take the Spider-Man PS4's city and put us in it in VR. And give us his traversal speed too. Even if it was just web slinging. It Would be spectacular. Amazing. Ultimate thrill.

SeanScythe2091d ago

Yeah i need a better setup at home I had just enough room to swing my arms. After awhile I got used to it, the heights isn't the issue for me it's the sudden stops when you hit a building. It got better after awhile,but I can't wait to see this tech 5-10 years from now. Going to be insane.

ApocalypseShadow2091d ago (Edited 2091d ago )

Actually,I would have posted this one.
https://store.playstation.c...

I get your meaning though. This person who wrote the article never mentioned either experience for some reason as if he didn't know they existed.

SeanScythe2091d ago

That's the one I meant to post actually. Thanks

ShadowWolf7122091d ago

People said that about an Iron Man VR game too, then immediately complained as soon as we got one announced.

Show all comments (12)
110°

Marvel's Spider-Man Remastered Multiplayer Mod Takes Shape and Looks Solid So Far

A Marvel's Spider-Man Remastered multiplayer mod is in development by the community, and there's even early gameplay footage.

132d ago
310°

Marvel's Spider-Man Generated Almost $4 Billion In Revenue During Its First Year

Insomniac Games' 2018 web-swinging adventure, Marvel's Spider-Man, has generated almost 4 billion US Dollars in revenue during its first year.

Read Full Story >>
twistedvoxel.com
157d ago Replies(5)
VersusDMC157d ago

For those spreading lies here about Marvel making the most out of the deal...

The rate has tiers. 9% to 18% physical and 19% to 26% digital for the first 7 mil. So even if it's 26% for all versions it's not that much. Considering all platform holders charge 30%. And just like 30% is how much Sony is getting from call of duty.

Now let's think about how much money Microsoft is making off Indiana Jones on PS5 and steam since there is a platform cut of 30% plus the disney cut...ouch. 😏

Chevalier157d ago

Plus why would Disney mess with a deal where they sit back and make a crap ton of income without lifting a finger?! Idiots think Disney will say no to money? Lol

157d ago Replies(4)
goken157d ago

Yes considering the IP, 19-26% isn’t really that crazy.
For context google and apple wants 30% for selling your console and PC games on a phone.

Tacoboto156d ago

False
Proof: you are able to purchase titles within the Steam and PS Apps. You've always been able to.

The one exception is Xbox, where they both (1) have their own mobile store agenda, and (2) have remote play built into the core Xbox app, while PS Remote Play and Steam Link are separate apps.

157d ago Replies(1)
Ezio2048157d ago (Edited 157d ago )

Can someone explain me the math here. 20 million copies x $60 = $1.2 billion max (assuming every copy was sold at $60 which it possibly couldn't).

Even Gta5/RDR2 didn't generate this much revenue in their first year even though they sold much more. Something is off here with this revenue calculation.

157d ago
Chevalier157d ago

Basically people like Boxx don't know wtf they are talking about. There was also an expensive collector edition of the game, faceplate, controllers and a special edition console. Add in new customers to Playstation buying the system to specifically play Spiderman and yeah you can bump up revenue in multiple areas. Spiderman is that popular.

156d ago
156d ago
mkis007156d ago

It's a guy saying their games helped generate revenue...not any official revenue. He's touting revenue that wouldn't exist without the game. So ya toys and comics. This is not a sony financial report.

VersusDMC156d ago

https://www.theverge.com/20...

It took GTA 3 days. And Spider Man had a season pass as well that released all it's content a couple of months after launch.

1Victor156d ago (Edited 156d ago )

“It took GTA 3 days. And Spider Man had a season pass as well that released all it's content a couple of months after launch “

Reminds me how many devices was gta released on and who’s fanbase bigger CoD or gta 🤦🏿.
Edit:Congrats to Sony.
Damn I missed a obscured account troll comment 😩

Amplitude156d ago (Edited 156d ago )

Spiderman didn't have a season pass in the traditional sense. It was 3 story missions included in the Deluxe edition, but with the ability to purchase them all separately as a pass. They were multi-hour stories as well - It's not like Insomniac has been constantly building on Spiderman, collecting money monthly from players in exchange for monthly content drops.

Hell, all the skins they released were free for everybody and there have been a ton of them.
Why are we comparing Spiderman to GTA5 anyway? You can pick literally any game or media release and it doesn't compare to GTA5 sales - plus, one is exclusive to Pla-... this is dumb.

Redemption-64156d ago

It's only off if you decide to exclude accessories and custom consoles/bundles. Those are all part of the revenue

156d ago
Redemption-64156d ago

@TysonDor
Sure, if that helps you sleep better at night. You might not be smart enough to know this, but most games don't get bundles or their own custom consoles. If Sony, Nintendo, and MS create a custom console of a game that ends up selling millions, that revenue is counted towards that game. Video game sales are not the only way games make money.

They are not fudging any numbers, they are counting the money they made through this game, hell I would say it's more if we include merchandise sales too, but that goes to Marvel, not Sony

+ Show (2) more repliesLast reply 156d ago
Show all comments (53)
50°

Rocket League Teams Up With Marvel For Haunted Hallows

Rocket League's Halloween Event, Haunted Hallows, makes a return with a Marvel's Spider-Man makeover, returning modes, and a new map.

Read Full Story >>
freetoplayer.com