330°

This No Man's Sky Base Is Art, but Its Creator Is Okay with Letting It Die

Craig used No Man's Sky's Creative Mode to build a Brazil-inspired cyberpunk dystopian metropolis. With the new Beyond update, he might lose it.

Read Full Story >>
escapistmagazine.com
Dirty_Lemons2079d ago

Fantastic work from somebody who is clearly dedicated to their project. Hopefully it isn't lost as that would be a shame for the (admittedly small amount of) other players who might wander across it.

Sono4212078d ago

He must be playing on PC, because honestly on PS4, that all wouldn't be loaded in at the same time. Sadly the PS4 version doesn't handle big bases very well.

Inzo2078d ago

PS4 Pro handles it just fine, actually as does the base PS4 for that matter.

Sono4212078d ago (Edited 2078d ago )

@Inzo, I play it exclusively on the PS4 Pro, you're either lying or haven't built a big base yet. There are even more issues than just with the base loading in as well, when your base is too big it also causes the ground around it to get de-loaded as well, really wish they would fix this honestly.

Inzo2078d ago

Dont falsely accuse someone of lying if they give you there opinion of their own personal experience of a game. I can honestly say that I have not yet encountered the issues that you are talking about. Of course the PC will load in faster but like I said the PS4 handles it just fine but ground "de-loaded" is something I have not noticed and no I am not accusing you of lying.

Sono4212078d ago

I didn't accuse you, simply said those are the two reasons you could be saying that it runs fine on PS4 Pro, and if you aren't lying, then clearly you haven't built a big base yet, these are very unavoidable and prominent issues if you have a big base. Which honestly saying these are exclusive to "big" bases is even stretching it, base load issues start to pop up pretty quickly, if you haven't built a big enough base to run into the issue, I suggest joining random player's games, it won't be long before you join someone who is at or near their base and the load issues will ensue.

+ Show (1) more replyLast reply 2078d ago
Inzo2079d ago

I like NMS as it is but in all honesty this is how it should have been sold. That being said I did play for what it was.

frostypants2079d ago

What I like about it is that it's become a game that's largely a "what you make of it" experience. They've added a tons to what you CAN do in it, without ruining the open feel of the game.

milohighclub2078d ago

He hasn't lost anything, the servers are not been wiped. What they will have to is a shit tonne of wiring.

160°

No Man's Sky is back in Steam's top-sellers chart after massive update: "This is humbling"

The game just keeps growing

Read Full Story >>
gamesradar.com
Inverno82d ago

Humbling the whole industry.

Nacho_Z82d ago

Gold standard for how to support a product after launch. So much love poured into this game and they haven't asked a penny for it.

Levii_9282d ago ShowReplies(4)
Spenok81d ago

I plugged in my PSVR2 just to hop in again, and I'm in love all over again.

JunonZanon81d ago

Cool, really looking forward to Light No Fire also.

VileBrute81d ago

Hope we get a release date soon on this.

C-H-E-F81d ago

I love it, glad they are getting the love they deserve. Rocky launch but they've spent the last 2 console generations making it right.

Show all comments (12)
300°

No Man’s Sky’s latest update introduces billions of new stars, planets, and more today

Sean Murray, Founder, Hello Games: "Hello! Today we are releasing one of our biggest updates for No Man’s Sky. We can’t wait for you to see what we’ve been working on."

Read Full Story >>
blog.playstation.com
Terry_B85d ago

That for sure..but while both games share some elements, they are both as different from each other than lets say..Street Fighter and Tekken.

85d ago Replies(2)
kenpachi85d ago

They really put other devs to shame with the amount of free updates they keep putting out.

thorstein85d ago

Not just free updates, but free versions. I bought this on PS4. I received the PSVR, PS5, and PSVR2 versions for free.

fr0sty85d ago

Gran Turismo 7 is the only other game that comes close.

JEECE85d ago (Edited 85d ago )

"now there are new worlds to explore with a level of variety no one has seen before."

A level of variety no one has seen before? The devs have been working on this, and I'm sure there was QA of this update, so clearly those people have seen this level of variety before. Just another lie from Hello Games.

/s

thorstein85d ago

You might have to spell out /sarcasm

Gamingsince198185d ago

Seems like a few people don't understand sarcasm lol

MrDead85d ago

It's been a couple of years since I've played, and I have that itch again.

There's nothing quite like this game. Truly awesome work.

Dirty_Lemons85d ago

I loved this at launch, even with all its flaws. I really should try it again now it has transformed so much.

85d ago
Show all comments (29)
120°

No Man’s Sky Dev Hello Games Hails 'Very Positive' Steam Rating

No Man’s Sky developer Hello Games has hailed hitting a ‘very positive’ Steam user review user rating for the first time, eight years after the game’s controversial launch was slammed by players.

jwillj2k4146d ago

Responding to your post to me.

Prior to launch

Sean literally went on television and said the only way you can see yourself is if someone else runs in to you. But that would be incredibly rare. Then he goes on to say it’s a shared world so if your friend destroys one planet, you’ll be able to see those changes in your game, which was another lie.

These were the reasons we bought it for $60.
Here’s a reminder in case you weren’t round back then.

https://youtu.be/cJ-tgaE37U...

neutralgamer1992146d ago (Edited 146d ago )

People make mistakes they got a 2nd chance and actually did good with the resources when we have developers supported by huge publishers who stop patching games months after launch

These were first time developers who didn't know how to handke all the hype and kept saying yes to all questions. Yes whatever they did and how they release the game at launch was not right is not right but the way they handled it afterwards and fixed so much and released so many free expansions they deserve credit for that

Mass Effect Andromeda and anthem are clear example of that

jwillj2k4146d ago (Edited 146d ago )

Im told im lying so i come with proof and somehow im still wrong here comes the copium 😅🤣🤣 🤣

CrimsonIdol146d ago (Edited 146d ago )

He dreamed big but couldn't deliver by launch. That video hasn't aged well, Almost all of those "bullshit" counts have actually been delivered upon. I've no doubt this was the original goal but was just too lofty for a small company in the time that he had. His interviews closer to launch weren't nearly as grand as he clearly realised where he had to cut back on ambitions but the damage had been done as an inexperienced guy trying to be the media guy as well as make his game. He made mistakes but hats off to him for dreaming, and yet another warning to people who get overhyped by something prelaunch not to drink the kool-aid and manage expectations.

thorstein146d ago

That video is old and half of it was debunked. But it also doesn't contradict what I said below nor does it contradict what Sean said.

Psychonaut85146d ago

I think it was on Colbert that Colbert asked him if you’d be able to grief your friends, and Sean said yes. That’s an empirical lie. I think Sean is a next gen Peter Molyneux. When they announced Light No Fire (I think it was the Game Awards) Sean started bloviating again and Geoff literally cut him off to keep him from saying anything stupid. I don’t know as it’s from ill will, I think he’s genuinely excited about the projects and starts describing what’s in his head instead of what is guaranteed to be there, very similar to Molyneux. But to act like he didn’t misrepresent things is simple blindness. Thankfully they ultimately delivered on the vision, which Molyneux rarely does.

CrimsonIdol145d ago (Edited 145d ago )

I've a lot of love for Molyneux too. I know that's not a popular view. He had dreams bigger than his studios capabilities too. I'd rather dudes like this that try big and fail rather than all these boring as games we usually get. There was more creativity and interesting new mechanics and genres that came out of the glory days of Bullfrog and Lionhead than there's been out of the entire AAA gaming industry since.

+ Show (3) more repliesLast reply 145d ago
jwillj2k4147d ago

Good for them, but this is not the model we want to continue following. A bunch of empty promises and lies at launch. That being said they didn’t take to blaming the reviewers and self-pity. They buckled down and fixed their game. Good on them.

isarai146d ago (Edited 146d ago )

I really wonder just how much of it was true before they lost nearly everything in that flood and had to restart from a super old build after the announce trailer

Zeke68146d ago (Edited 146d ago )

@jwillj2k4
This has got out of hand, please check previewtrailer of the game and you see everything was in the game at lauch but that creature running and mowing down trees. Those animations wasn't in the game but every thing else was. And almost forgot, that spacebattle also came later.
I know because I platinumed the game in the first week and it was *great*.
Many people got bored and thought that it was an all out simulator with stuff that Hello Games *NEVER* promised but you know how forums and comments are, someone make something up and everyone that never played the game think it's true.
After that they released *over 35 named updates* *FOR FREE* so of course they deserve good ratings!!!
If you bought the game at launch for 10$ and thought it sucked, you probably believed in all the *forumlies* to begin with and that's on you imho so "A bunch of empty promises and lies at launch" is simply not true...

jwillj2k4146d ago (Edited 146d ago )

Even as you wrote your post, you’re contradicting yourself lmao..

Everything was absolutely NOT at launch.
One of the biggest lies was “no two people will ever meet, however, if they did go to the same location, you would see each other”. This got me and my coworkers buying this at full price. I think it was around two hours after the game came out that the people proved he was lying.

Zeke68146d ago

As a singleplayer 100% I never even thought about that one. I give you that one. ;)

thorstein146d ago (Edited 146d ago )

@jwill

It's literally in a Game Informer article where Sean states they won't be there at the same time and won't be able to see each other. The article was written before launch and literally was called "Stop Thinking of No Man's Sky as a multiplayer game." In that Sean states that there are "great mp games out there, if that's what you want go have fun with those, our game isn't that." (paraphrasing).

Just look at this reddit thread: https://www.reddit.com/r/No...

Found the exact quote: "I guess the whole of the entire community could organize to go to one specific spot and then they would find that they weren't all there at the same time." -Sean Murray

@zeke those large space battles were rare but in at launch. There are old YouTube videos confirming them.

Zeke68146d ago

@thorstein Ok, I guess I missed them then. Or just passed them minding my own business and not really put that one in memory. I just remember I had lots to do and it was fun for me from day 1. Seems alot of people online can't handle that people like myself actually liked the game from day one but I don't care tbh.
I play it in PSVR2 and I enjoy it, expansion after expansion. :) A great game just gets better and better as times passes by. Worth the inital price x 1000 for me.

thorstein146d ago

@zeke

Absolutely. My platinum was in August 2016. I played in VR too. I have moved on but only after amassing 650 hours.

I love the game and will go back to it on occasion. I knew it wasn't for everyone but it was the game for me.

JEECE146d ago

No Man's Sky is such a great example of gamers just creating a narrative and ignoring all contrary evidence. Even if you buy the idea that Hello Games falsely advertised the game in the first year or so that it was being developed and advertised, you could literally watch long previews in the months before launch that showed what the game was going to be. So even if they "lied" in 2013-2015, you really couldn't claim to be deceived by that in Fall 2016 when you could watch long previews that Spring.

The whole "they promised Destiny style multiplayer" is the worst lie of all. As @thorstein points out, Hello Games was going out of its way two years prior to launch to get people NOT to think of NMS as a multiplayer game. Screenshots of the article he referenced can be read here:
https://imgur.com/0BxODLP

It's also astounding to me that people assumed that everyone in the entire world was going to be on the same server. That's like joining a random server in COD while your friend is on the same map on another server, going to the same location, and getting mad at Activision because you didn't find your friend.

+ Show (3) more repliesLast reply 146d ago
KwietStorm_BLM146d ago (Edited 146d ago )

Get over it. It a videogame. It's been years. They not only addressed every complaint, they have gone well beyond anything the game could have been initially, even if it had lived up to expectations. So much about what they "lied" about was blown out of proportion. People still whining today are like scorned ex girlfriends.

jwillj2k4145d ago (Edited 145d ago )

We’re commenting on an article. No one asked for you to chime in so if you don’t like it leave.

raWfodog146d ago

Congrats Hello Games. Even though I believe they redeemed themselves years ago, I'm glad that they kept up with the constant improvements and free content updates. It shows that they value their IP and I look forward to what their new game will bring.

mastershredder146d ago

Yeah, NOPES and Sean and his crew can go eat a sack of dixs. Biggest bait and switch by a completely unprepared team. You can keep singing this “they fixed it” years later BS all you want. Don’t care about the crap they added, this broken technical marvel still clips through the environment in a what became a giant disingenuously marketed tween game.

“very positive”. it launched 2016….and you are STILL worried about the game’s reputation (now patched several times). That says all you need to know. Get real.

Psychonaut85146d ago

A bullshit launch, but they legit earned the comeback.

Show all comments (23)