From Feature Films to Video Games: David Hubert On Creating Compelling Cinematics in Tomb Raider


Cutscenes are an important tool for immersive storytelling in video games. Cinematic director of the rebooted Tomb Raider series David Hubert told us, how to create cutscenes that you don’t want to skip.

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Pyroxfaglover72d ago

Maybe he should have stayed in the movie business,.. or change the script writer,.. Haven't finished Shadow yet,.. but damn is this game's story and premise retarded on so many levels,..

Darkwatchman72d ago (Edited 72d ago )

It’s better written than any of the other Tomb Raider games, though

AK9172d ago

But it wasn’t compelling.