From Feature Films to Video Games: David Hubert On Creating Compelling Cinematics in Tomb Raider


Cutscenes are an important tool for immersive storytelling in video games. Cinematic director of the rebooted Tomb Raider series David Hubert told us, how to create cutscenes that you don’t want to skip.

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Pyroxfaglover895d ago

Maybe he should have stayed in the movie business,.. or change the script writer,.. Haven't finished Shadow yet,.. but damn is this game's story and premise retarded on so many levels,..

Darkwatchman895d ago (Edited 895d ago )

It’s better written than any of the other Tomb Raider games, though

AK91895d ago

But it wasn’t compelling.