Stephen Totilo from MTV Multiplayer writes:
"One thing I know that "Gears of War 2" lead creator, Cliff Bleszinski, and I have in common is that we both grew up playing Nintendo games.
He's got the famously documented "Super Mario Bros." high score printed in the first issue of Nintendo Power.
I've got an NES in the closet of my childhood bedroom with some SNES instruction manuals I saved for some reason.
And so I think Bleszinski and I are both attuned to what Nintendo's lead designer, Shigeru Miyamoto, and the many creators who worked under him, put into the company's best games. There's a certain style of gameplay, a certain feel. It has nothing to do with colorful graphics our springy sound effects. There's a certain way a Miyamoto game progresses. Not many other games have it. But some do, like "Portal," for example.
Of all the non-Nintendo games I've played this year so far, the only one that has that feel is "Gears of War 2." Bloody chainsaw battles aside, this game feels like something Miyamoto touched."