EG: “The Legend of Zelda: Breath of the Wild was an excellent game. It was tremendously flawed and lacking in places, but it was still excellent. It goes without saying that the game’s final boss, Calamity Ganon, was a bit of a wet slap in the face when you really get down to it. I’m going to stray into speculation territory here for a moment, but with a Breath of the Wild sequel being in development, perhaps there’s a good reason that Calamity Ganon felt a bit crap.
I’m looking forward to the next Legend of Zelda game that doesn’t lean on the Ganondorf and Ganon crutch.”