80°

ANNO: Mutantionem ChinaJoy 2019 trailer

From Gematsu: "ThinkingStars debuted a new trailer for PlayStation China Hero Project action RPG ANNO: Mutationem during the PlayStation ChinaJoy 2019 press conference."

leahcim1819d ago

Xenogears feeling and thats a good thing!

80°

Xbox Game Pass Raising Its Prices Might Make Me Actually Play My Backlog

A loss for Game Pass is a win for backlogs.

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screenrant.com
110°

Call of Duty: Modern Warfare III Coming to Game Pass July 24

Everything you need to know about Modern Warfare III coming to Xbox Game Pass and PC Game Pass.

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news.xbox.com
darthv7220h ago(Edited 20h ago)

Will be interesting to see what sort of numbers GP users draw in come tomorrow. It is believed that this is one many have been waiting for.

20h ago
thesoftware7304h ago

Darth,

That is not accurate; this game is old, and most people who want it have already bought it. You might get a small number of subs, but we will mostly see a good influx of players(not new subs) from people with Game Pass who will try it, which is what happened with D4.

CoD: BO 6 will be the test for actual sub numbers.

Bathyj3h ago

No one's buying a console and signing up for a monthly bill just to get this game to avoid buying it. That's ridiculous. Besides everyone bagged the crap out of this on release for the 4 hour campaign.

andy854h ago

Sweet. Never got round to it on release. I'll give the campaign a go

80°

It's Not Cheap To Showcase At Geoff Keighley's Gamescom ONL

It turns out that if you want to showcase your game during Gamescom Opening Night Live, you're going to be paying a lot for the privilege.

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techraptor.net
anast1d 1h ago

The cost gets transferred to the customer,

Bathyj16h ago

That's not how business works. The games final price does not go up because they had a trailer at a show.

It works like many industries.
You spend a lot of money, buying materials and paying your labour before any customer gives you a dime. Then when you have a finished product months or years afterwards hopefully you can sell enough of it to get your investment back and make enough for the next project where you won't get paid again for years.

Frankly I'm surprised any games get made at all.

anast12h ago

You are in a deep misunderstanding of my comment. They do the numbers, create a budget, and decide how much they can squeeze out of the customer. If the marketing costs are high, the product will be more expensive one way or another. Companies don't take the hit, the customer takes the hit.

Chocoburger11h ago

Giving that buffoon money makes me not want to support your game. I consider it negative marketing.