140°

Super Mario Maker 2 and Nintendo Switch Dominate June NPD's

June NPD's have officially been released with the Nintendo Switch and Super Mario Maker 2 dominating the hardware and software charts.

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ticgamesnetwork.com
Kribwalker1736d ago

“With a year to date hardware spending declining by 20%, the Nintendo Switch is the only console showing year on year growth as of right now.”

Other than nintendo with YoY growth, the hardware industry as a whole is down a lot. Tail end of a generation, especially with Sony and MS making it known we’re getting a new gen next year, i only expect it to slow more

1736d ago
badz1491736d ago

so much for "(insert a multiplat game here) plays best on Nintendo Switch" articles, nobody is buying them LOL! multiplats aren't selling on the Switch, I wonder why 3rd parties even bother

King_Noctis1736d ago (Edited 1736d ago )

Celeste sell best on the Switch

https://www.destructoid.com...

Starlink: Battle for Atlas - 82% of unit sales on Switch

https://www.tweaktown.com/n...

So...?

badz1491736d ago (Edited 1736d ago )

@King_Noctis

are we doing which version sold the best list now? you do know that we will need to include like 99.9% of all multiplats this gen on the PS4's list, right? a couple of multiplats doing good on the Switch doesn't suddenly change the fact that 3rd party games don't really sell on Nintendo's platform. and those are from last year. what about this year? where's the great selling multiplat from this year??

remember when people were celebrating MK11 for topping Nintendo's chart, the first game to do so after decades? where is it now? it's the best selling game of the year so far but all we see in this month's chart are Nintendo's games and even 3 from 2017 (MK8 was technically a Wii U game to boot too)! this just means that Switch owners don't really care for 3rd party games and most of Switch owners are buying it for their Nintendo fix. stop kidding yourself by even thinking the Switch is relevant for 3rd parties.

MUA3 will probably chart next month but will quickly disappear too.

King_Noctis1736d ago (Edited 1736d ago )

There is a reason that more and more third party games are appearing on the Switch, even the ones that we thought would never be possible (Hellblade, MK11, Doom Eternal, Wolfenstein Youngblood, and Witcher 3 comes to mind).

So before you paint a doom and gloom picture, consider this, why have we never heard any dev complain that their games don’t sell on the Switch? Why is it that only the N4G-er complain about it?

badz1491735d ago

@King_Noctis

have we ever have a dev compain that their games don't sell on any platform? I can hardly remember any. but what other devs are rejoicing because their games sold better on Switch? where are they?

+ Show (2) more repliesLast reply 1735d ago
King_Noctis1736d ago

Super Mario Maker 2 released at the end of the month (June 28th) and yet still dominate NPD. That is incredible.

KeenBean3451736d ago

The only thing that can stop GTA V is GTA VI, that game just won't quit

FallenAngel19841736d ago

I thought CTR: NF would win the month

Gemmol1736d ago

Mario maker came out on the 28th and still took number 1 that’s just crazy and mind you it do not include digital sales..........it beat out every game that include sales from different systems

It also beat out original Mario maker for Wii U and 3ds sales

Give Nintendo props

Nintendo won 7 months in a row in America

I can’t remember last month Nintendo lost in japan

And Nintendo doing well in Europe

My prediction Nintendo is way ahead worldwide

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390°

Former Blizzard President Suggests Players Should Have Option to Tip Developers

Former Blizzard president Mike Ybarra recently suggested an interesting concept that has sparked a debate among gamers - the idea of being able to tip developers after completing a game.

LG_Fox_Brazil5d ago

If I had a 100% way to be sure that this money would go to a fund or a reserve dedicated only to the guys who develop the games, be them designers, artists, programmers and so on, I could think about it.

But we all know that this 'tip' would only end up in a publisher's CEO pocket to buy a new yacht, so, no, I ain't tipping anyone anytime soon on this industry

neutralgamer19924d ago

Exactly these companies were raising money for good causes and gamers were donation and come to find out they are keeping a good chunk of be pie

PapaBop3d ago

Yeah tip your developer, 5% proceeds go to developer, 95% to the publisher or whoever. Isn't tipping for staff not making minimum wage? How about they just pay their developers properly and like you know, give them fair bonuses? Too much to ask from Blizzard these days, Kotick saw to that and is now laughing all the way to the bank.

MrDead4d ago (Edited 4d ago )

It's the t**ts at the top looking at ways to cut devs wages and get the players to tip them like waiting staff, and I'll guarantee a percentage is skimmed and kept by Activision Blizzard. This is 100% for shareholder and CEO playouts.

Popsicle4d ago (Edited 4d ago )

I have to agree with this. On the surface tipping devs sounds like a great idea, but in the end it leads to pay cuts and subsidization of pay. Tips then become an expectation or the devs “can’t make a living.” Lastly, especially in the US, tip culture has gotten out of control, and it serves as an excuse not to properly pay employees. Sounds good but doesn’t end well.

drizzom3d ago

@ Popsicle

I think your right on the nose with how much tipping has become rampant. Instead of it being a relationship directly between the customer and the developer or employee, it now has a middle man ingrained in the system. DoorDash is one example. It ends up becoming a metric where the company can measure 'just how much more money you are willing to part with' before raising the price on the main product.

1Victor4d ago

Uh so they’re trying triple dip or more we buy the game that they’re already withholding/cutting content for dlc we was told that season pass would help the developers thrive we felt for it.
Now on top of all that plus their sales bonus they want tips enough is enough whatever happens to you create/built a good game get a bonus for sales milestones you care about your game and community we reward you with more sales not for doing 3/4 of a game then save the other 1/4 for dlc and passes after

raWfodog4d ago

The 'tip' is me buying your game in the first place.

S2Killinit3d ago

Very well said. If it was possible to send the money to either the developer or some organization for the betterment of gaming, sure. But we all know that will not be the case.

Rynxie3d ago (Edited 3d ago )

No, it would go to those on the top. They will still fire developers, have a bunch of microtransactions, raise prices of games and so on.

+ Show (4) more repliesLast reply 3d ago
H95d ago

So they eventually don't pay their workers and depend on our tips to pay them like the case with waiters!

Deeeeznuuuts4d ago

That kind of practice is only normal in the states, as far as I know anyway, what a backwards system

H94d ago

No it's as well in a every country that wants to amercanize

bloop4d ago

Ireland is literally the first stop across the pond and we don't have a tipping culture. The only establishments here that would expect a tip are the tourist haunts that Americans visit. Other than that, you might tip in a restaurant as a sign of gratitude for great service and waiting staff would be paid a full wage anyway.

Rebel_Scum3d ago

Tipping is not customary iin most countries dude. Get a passport lol.

Jin_Sakai5d ago

Is this a joke? How about the big wigs giving up some of their pay for their hard working developers.

MrBaskerville4d ago

Maybe the CEO could earn his money based on tips.

mastershredder5d ago

good god. The devs are not baristas dude. Total 1% ideals. Fing Chadosaurus.

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90°

The Reason Sega Lost The 32-Bit War? The 32X, Says Yosuke Okunari

"The company was unable to focus enough on its main hope"

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timeextension.com
ApocalypseShadow8d ago

Nope. Going back to the 32X as the reason Sega lost that generation doesn't go back far enough before the Saturn.

Sega executives need to blame themselves as to why Sega lost that generation. Not Saturn. Not 32X. Not Sega CD. Nope. Executives were the reason why. It wasn't the hardware. Those devices were either dropped early or released to soon resulting in a developer backlash the hurt the game catalog. They really shouldn't have been made at all because they should have planned their next move more carefully. It has nothing to do with the devices. Poor leadership decisions and lack of unity within the company are what happened.

Love how blame is always shifted away from what is the truth. Writing a book placing the blame on the 32X isn't the truth.

solideagle8d ago

I am pretty sure there are documentaries (Youtube) around it which highlights these points. I had Sega Mega drive and NES growing up but that's about it. I didn't even know there was a war going on between these companies but I do remember thinking why I can't play Sonic cartridge on Nintendo or Mario on Sega :D

FinalFantasyFanatic8d ago

I had the Genesis and the Saturn, also had the SNES and 64, I never got a Dreamcast for some reason, but I never saw one in the stores either.

60°

Talking Killer Klowns From Outer Space With The Chiodo Brothers

Chris D. Spoke with the Chiodo Brothers at PAX East about Killer Klowns From Outer Space: The Game and their Career.