170°

Epic Splashes Fortnite Millions Luring Game Developers to Ditch Steam

Inviting the wrath of diehard Steam fans, Epic Games continues to snap up Epic Store exclusives by throwing millions at developers.

Question_Mark2172d ago

Epic can’t compete with Steam at all, so why not buy their way to popularity? It reminds me of a spoiled rich kid using daddy’s money to buy shortcuts to things everyone else has to work hard for, then bragging about how cool they are while doing none of the work.

DarkOcelet2172d ago

Well tbh, the only thing Epic did by making the games exclusive for a year is making me start working on the massive backlog I have on Steam so for me, its a win/win situation as I will be able to purchase all those games a year or two later for dirt cheap on Steam AND clear quite a bit of the games on my backlog lol. So well done Epic for wasting your Fortnite money.

KaaF2172d ago (Edited 2172d ago )

Ah, steam fanboys coming up with their head cannon. They are both multi billion companies, but keep up the nice fan fiction.

Reefskye2172d ago (Edited 2172d ago )

Ah, Epic Fanboys... oh look it works the same way. Criticising Epics business model does not make you a steam fanboy.

Think you will find every PC gamer uses more than one launcher difference is Epic doesn't make enough games to justify a launcher like Uplay or Origin, so they use anti consumer practises under the guise of "better for developers". So keep up your fan fiction of everyone who dislikes epic is being a fanboy

SephirothX212172d ago (Edited 2172d ago )

@Reefsky
It's not anti-consumer practice, it's business and Epic just gave 1.5 million dollars to the blender foundation with no strings attached. Epic have put in the work. They make one of the most popular and high performance game engines in the world. They offer reduced royalties for developers and they have been working on the store for years. Steam take a 30 percent cut from developers. Epic give you a free engine with 12% royalty for their store. People can vote with their money if they're so upset.

Reefskye2172d ago (Edited 2172d ago )

Well if you see my comments you will see i actually gave epic credit for giving blender that money, other publishers can learn from that. My point is why should i or anyone download Epic's launcher because they used money to get a game tout how amazing they are to developers, yet do any of them give you any sort of better deal? No they don't, they give you a below par launcher with hardly any games. The only reason anyone has to use it because they have no other choice.

If you wanted to support the developer you would buy your games from GoG even CD project Red have said they get all the profits, So why should i buy from Epic they offer a worse deal than GoG limit consumer choice, So if you really wanted to support developers people would use GoG all the time but they don't because no one actually cares. It's just a shady practise for Epic to get their foot in the door because they don't make enough games to juisfty actually having a store front. Limiting my choice is anti consumer.

PapaBop2172d ago (Edited 2172d ago )

What are you waffling on about? Not once did he even praise Steam but as he is criticising Epic naturally that makes him a Steam fanboy. Also Steam is a big part as to why Valve have so much money... they didn't buy their way to success with Steam, they earned it.

MadLad2172d ago

Love that people still want to feign being dense to the fact this isn't Steam fanboyism - GoG, Gamersgate, Greenman, Humble all have a lucrative, if smaller, chunk of the market and all offer unique elements to their store - with Gog's updating of old games for new hardware and being drm free, Gamersgate acquiring rights to obscure titles many of the other stores don't bother with and offering a point system for free content, Greenman often times offering large discounts for pre-orders and allowing resales back to them, and Humble with a large backlog of games at a per month cost as well as the monthly bundle.

What does EPIC offer?
Wee bot deh excloosiv!!

nyu12172d ago

Come on now, you don't have to be a Steam fanboy to dislike the way Epic is doing things.

+ Show (3) more repliesLast reply 2172d ago
bluefox7552172d ago (Edited 2172d ago )

Why can't they compete? Steam has gotten a bit complacent in recent years, with it's only real competition coming from publishers like EA and Ubisoft. You're crazy if you think they don't view them as competition. This is a good thing. While I don't want to have a million launchers, I want the few I do have to use to be good, and competition makes that happen. I don't see why people are getting so bent out of shape, it's not like with consoles where you have to buy another console to have access to the exclusives, you just download their dumb launcher.

Silly gameAr2172d ago (Edited 2172d ago )

ccn knows just what clickbaity headlines to use for their articles.

XiNatsuDragnel2172d ago

Steam vs Epic. I want steam to improve and mess up Epic

ocelot072172d ago

I couldn't care less it's only a game launcher. Providing the game works as intended when I install it I don't care what store I get my game from.

CBaoth2172d ago

sometimes though you have stand up for principles. I find it amusing that console gamers have had to combat silly third party exclusive deals for a decade but somehow now it's acceptable on PC? That's the 800 lb gorilla in the room.

nyu12172d ago

"That's the 800 lb gorilla in the room."

Except it's exclusivity to a launcher. So more like an 8 pound gorilla.

It's so trivial 99% of the time... it is a joke, yet people keep whining like it's the end of the world. In practice, for the consumer, how on earth is it any different from playing games on Origin or something ? It isn't. It's all based on 'principle' despite the fact that it makes little to no difference to the consumer experience the vast majority of the time.

bluefox7552172d ago

Same. I get it with the console fanboys, you want to justify your investment, but with the launchers? I fail to see how competition hurts any of us.

CBaoth2171d ago (Edited 2171d ago )

Because they're not competing, understand? Improving your store with requested features is competing. Offering incentives and cutbacks for using UE4 is competing. Offering reduced royalties to entice developers is competing. Offering preferential storefront placement and marketing assistance to smaller devs is competing. Know what's NOT competing? Buying exclusivity because you can't compete....on an open platform!?! Not only is it shady but downright pathetic. I hope CDR sell 30 million copies of Cyberpunk and start ruffling Tim Sweeney's feathers. That would be Epic

MadLad2172d ago

If they would just offer a competent store, stop their buy-out crap, and offer competitive deals, I'd have the thing downloaded.

Hell. Here's an idea ..
Take your mountain of Fortnite riches .... AND FUND YOUR OWN INDIES AND EXCLUSIVES INTERNALLY!

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70°

2025 Cloud Gaming Trends: Growth, Challenges, and the Push Toward B2B

2025 cloud gaming trends are looking good, but it’s not all smooth yet. We break down what’s working, what’s not, and what comes next.

Read Full Story >>
clouddosage.com
darthv7219h ago

As someone who has been gaming nearly as long as gaming has been around (since the early 70's), you'd think I'd be against this. Having grown up with all the major platforms and the whole notion of physical ownership... but I'm not. i embrace this as it is a revolutionary convenience. And one i know for a fact many (especially here) have not even given the fair chance to use. I get it... i was there too. But now i have a new outlook on it. It really is a hell of an option if you just want to play with no commitments. By no means am i saying this should replace traditional gaming, its an option. And one that people should look at optimistically as a way to compliment traditional gaming. There is room for both to thrive.

Zerobalance4h ago

I tend to use streaming on new games in GamePass. To see if I like the game. If I do, I'll download it for a better experience. It's so convenient & useful.

60°

Blacknut Announces a New Partnership With Kalypso Media

Blacknut has announced a brand new partnership with Kalypso Media. This will see Kalypso's gaming portfolio arrive on Blacknut.

The partnership will take hold from June 27th with the arrival of a selection of Klaypos Media titles onto the Blacknut cloud gaming platform.

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clouddosage.com
170°

It Shouldn't Take Expedition 33's Success to Remind Square Enix That Turn-Based Still Sells

TNS: Expedition 33 was the wake-up call Square Enix needed, telling it turn-based RPGs are still popular, but that shouldn't have been the case.

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thenerdstash.com
Relientk771d 1h ago

True, but if it does get it through their thick skulls, then that works.

Although, the Dragon Quest 1 + 2 HD remakes will be turn-based and (the worst kept secret) Final Fantasy IX remake should be turn-based I would imagine. Let's see if any newer games go turn-based too.

thorstein22h ago(Edited 22h ago)

DQIII HD Remake was turned based and very successful. Then there was a really obscure turn based game came Balder's Gate 3. I heard it might have done well.

Profchaos18h ago

I wouldn't be shocked if they switched ff to the vii remake combat system

PapaBop14h ago

It won't get through to them though, despite E33's success, they still won't risk going fully turn based for their big budget projects simply because they are still in the mindset that it needs to be action combat to appeal to the mainstream audience. I hope I'm wrong but don't underestimate just how stubborn Japanese execs can be

barom7h ago

Ya'll are hyping up Expedition 33 too much. Reminder that FF XVI sold 3 million in a week and it took Expedition 33 approximately a month to get to that (33 days to reach 3.3 million).

+ Show (1) more replyLast reply 3h ago
DivineHand1251d 1h ago

While it is true that Sqaure Enix has moved away from turn based games compared to how they were in the past, there is a good reason for it.

Older gamers will know this but during the ps2 era, we were flooded with turned based games from Japanese studios and this created a form of fatigue back then going into the next generation.

When Square released FF13, they received heavy criticism for making the game turned based like every other FF game and not doing enough to innovate. This is why they made FF15, FF7 Remake and FF16 have real time combat. It gave the series a fresh spin and has brought in new fans to the series.

I personally would be happy with either turned based FF or the real-time combat version we see today.

Shane Kim1d ago

Remake and Rebirth have "turn based" if you set it in the settings.

Lexreborn221h ago

Dang wish I saw your post before I made mine because we definitely feel the same way lol

Profchaos18h ago(Edited 18h ago)

Yeah hit the nail on the head but its like ww2 games we get hundreds of them then a decade of nothing and people start missing them i think we're going to start seeing them return

Claire, dragon quest even yakuza have seen turn based return

Runechaz2h ago

Every Pokémon game is also a Turn Base RPG.. and selling millions

andy851d ago

Only need to look at their own game DQ 11 approaching 10 million to show there's a market. And that's not as big of a name as FF

Runechaz2h ago

you can also look at the Pokemon game number

Tacoboto1d ago

Another article about Expedition 33 and Square Enix and turn-based games? This is starting to sound like propaganda.

The game didn't sell because it's a turn-based game; it sold and is enjoyed because it's a really freaking good game that released completed at a good price without gamer drama attached to it. No Mtx, no wait-until-it's-patched, minimal bloat, a self-contained story, no multiplatform BS. Just a solid original game that absolutely nails what it intended to do.

Redemption-641d ago

I was just about to say the same thing.

anast23h ago

This comment should have a 100 upvotes, at least.

CrimsonWing691d ago

Maybe try actually listening to the fans who have supported the series for decades. This habit of ignoring your core audience just to chase people who were never interested in Final Fantasy in the first place makes no sense. And when that approach fails, doubling down on it is beyond baffling.

The battle system has never been the main reason non-FF or non-JRPG players stayed away. Gutting the series’ identity to chase a broader market doesn’t attract new players. It just alienates the loyal ones.

Keep going down this road and we’ll end up with Final Fantasy Fortnite abomination or a F2P Battle Royale game.. Oh wait…

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