Gears 5 will not feature any depictions of smoking as part of a move to avoid glamorizing the addictive and deadly habit. Rod Fergusson, the head of developer The Coalition, said in a series of tweets that he has been against depictions of smoking in Gears "from the beginning."
The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil
In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.
Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.
It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.
There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.
Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.
When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.
Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up
Recent evidence we discovered indicates that the next game in the Just Cause series may have been canceled, potentially two years ago.
Sony's Bend Studio lays off 30 percent of its workforce following the cancellation of its live-service project.
Urgh. Jim Ryan’s sh***y GaaS plans still ripple across their studios even today.
Such a shame, they should have just been allowed to make Days Gone 2.
Sony need to truly let go of their live service plans once and for all.
Sony literally sent Playstation studios into a death trap!
They forced studios into this GaaS bs just cancel their games midway in development and fire thousand of people in the end!
WTF is happening over there? Why those CEOs still got to keep their jobs after billions and billions dollars invested in new studios and games just to so many developers fired and projects canceled in the end?
This is the worst generation of Playstation! Period!
Can't believe Sony has been shooting themselves in the foot this gen. Abandoning what made them great to chase industry trends
Some quotes from the article (and Twitter) to clear up any points of discussion from the other article:
“Some stories have suggested that Gears 5 at one point featured depictions of smoking and were later removed, but this isn't true, Fergusson said. He said there is "no censorship" because Gears 5 never had smoking to begin with; you can't remove what was never there.”
And another:
"I didn't want to glamorize something that is addictive and kill you," he said. "Wasn't trying to me any moral police, just reflecting my beliefs after losing friends to lung cancer. If you had the ability to create a world, what would you change?"
People need to stop being so quick to cry ‘censorship’ at the drop of a hat, because when we start criticising developers for their creative decisions then that itself is censorship.
“"I didn't want to glamorize something that is addictive and kill you,"
As opposed to featuring numerous weapons that can actually kill you
no Smoking in video games won't stop teens from trying it. Marijuana is legal now and you see tons of them smoking it, then there's the Vaping and Hooka Fads nowadays as well... It is inevitable.
Besides, even heavy smokers won't die or get diagnosed from lung cancer until their 80s when their lungs can't hold anymore. It won't kill anyone in their youth. While I understand what he said about not wanting to promote something that could kill people, it still means nothing.
So all devs should stop being afraid of portraying smoking in video games. Kojima does it and no Metal Gear fan is a smoker because Snake does it.
Ferguson claims that his father smoked & died of a heart attack at 38, which was when Rod himself was 4 years old. This most likely reasonably contributed to his anti-smoking stance
However what about the people who lost their loved ones to gun violence? Should that mean that guns should be taken out of this game?
Having a character smoke isn't glamorizing it. This game also shouldn't be played by the people you don't want to risk "glamorizing" smoking. It's an M rated video game is a ton of violence that is way worse than a small cigarette or cigar.