TSA writes: "The writing was on the wall. Beam yourself back to last year’s Man of Medan Gamescom announcement and developer Supermassive Games was already rolling with the tagline “Don’t play alone”. At the time we thought nothing of it, they were just three words of your typical marketing guff, highlighting how horror games have become more of a social experience despite traditionally being played alone in a dark room."
if it's coop, obscure already did it;
if it's competitive, dead by daylight and friday 13 already did that;
i don't see the innovation here.