From Games Radar: "Sean Murray, founder of Hello Games and famed creator of No Man's Sky, knows a thing or two about how to deal with... shall we say, constructive feedback.
The game's original release back in 2016 saw a huge backlash from players who felt misled by its lack of promised features, but the indie studio has since worked its way out of that sticky situation through healthy post-launch support, most notably with the release of No Man's Sky Next last year and the upcoming launch of No Man's Sky Beyond within the next few months. "
Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.
A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.
I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.
$100 ?????????????????????????????? ??????????????????????????????? ???????????????
The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.
I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂
Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.
Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.
That's just being coward, face your audience and tell the truth and earn a bit of shame that's the least they can do.
Says the guy who flat out lied to everyone. At least Bioware and Bethesda didn't do that, they just sugarcoated it.
I don't even need to read the article everytime PR talks to angry gamers they still get angry or things just get worse. If the devs can't change things just shut up and release the game and cut your losses.
Hello games has what? 20 employees.
Bioware and BGS have thousands.
If the game fails it's over.
Big companies won't take the risk of staying silent and working on the game for two years
Offer full refunds, and scrap the game. Do better next time and at least there'll be a next time.