100°

Final Fantasy XIV Director Would Like to Upgrade the Visuals, but It Won't Happen Anytime Soon

Naoki Yoshida would like to update the visuals in Final Fantasy XIV but it would require a ton of planning.

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dualshockers.com
addictedtochaos2173d ago

Is that really needed? The game looks great from what I remember of it.

PhoenixUp2173d ago

One does not simply improve the visuals of an MMO. Idk if World of Warcraft has even done so

lucian2292172d ago

original everquest did it; so did black desert

pietro12122172d ago

I believe WoW received an update as well

60°

Techland Wants to Switch to a 3-4 Year Cycle Starting with Dying Light: The Beast

Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.

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wccftech.com
Goodguy0121h ago

Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.

Skate-AK1h ago

Lol. Had no idea who that was, but I will admit they do look quite similar.

130°

Hideo Kojima calls Clair Obscur: Expedition 33 “ideal” for one key reason

Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.

gigoran89h ago

Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.

80°

Warhammer 40,000: Boltgun 2 devs tease things 40K fans "haven't seen before"

Auroch Digital, the developers of Warhammer 40,000: Boltgun 2 have teased a massive expansion in variety for their new FPS game.

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videogamer.com