2019 marks the 20th anniversary of the western release of the Sega Dreamcast—hence the flashbacks!—and to mark the occasion the team at Archipel, the same guys behind the excellent toco toco series, sat down for a talk with some of the most important developers to ever grace the console, from Tetsuya Mizuguchi (Rez) to Yoot Saito (Seaman).
Owlcat Games producer Anatoly Shestov reveals his dream project: an SCP game with Owlcat RPG flair and a proper budget.
Hardware manufacturer Moza debuted several new hardware peripherals for flight simulation at FlightSimExpo 2025.
Hey Survivors! Tymon here, your favorite Dying Light Franchise Director.
It's been an absolutely wild month here at Techland! We're in the thick of what I'm calling the "Summer of Dying Light," delivering updates and big news across all three Dying Light games. Just a few weeks ago, we dropped the first gameplay for Dying Light: The Beast, revealed its release date, and kicked off pre-orders (if you haven't seen it, check out my last dev blog). I'm incredibly proud of what we're building with The Beast - it’s the culmination of more than 10 years of experience in open-world survival horror!
But here's the thing: we never forget where we came from. That's why, this week, we're not just looking forward - we're rolling out significant updates for both the original Dying Light and Dying Light 2: Stay Human. We promised to support our games for a long time, and we're committed to continuing that support, right through and beyond the launch of Dying Light: The Beast.
Still have my Dreamcast and still working to this day all I know sega were ahead of the time with Dreamcast.
The arcade queen.. Had some amazing adventure games too, like blue stinger and zombie revenge.
Code Veronica was the icing on the cake.
Fighting games rhythm games racing...it had everything.
the videos are very well produced. Loved all those games they talked about.
This piece needs more attention, especially from any gamer who loved Sega and the DC.