You might not care about such things, but give it time and you’ll begin to feel that maybe Bethesda Game Studios are not doing the best they can with the Creation Engine. It needs some fresh blood.
Capcom is updating Games For Windows Live (GFWL) titles on Steam to once again make them available for purchase on the digital storefront.
In a time when Rockstar has forgotten everything else except GTA and RDR, it's about time the developer got back to some of its gems.
Wonder what happened to the leaked medieval game that they were working on ... hope that's still on going and gets released sometime after GTA VI
Seeing as how it's been like 12yrs between releases, i don't think taking even more time is a good decision for the series
So make one GTA every human generation instead of every other console generation?
Come on...
Krafton CEO : 'It's a team that should be encouraged to create something new and continue their journey.'
Original title : 'We don't think Hi-Fi Rush 2 is going to make us money:' Krafton CEO says Tango Gameworks acquisition is about legacy
I’m wonder if Microsoft fully sold the Hi-Fi Rush IP. They kept the publishing rights of the original game. I don’t even understand why the IP was sold. MS could have had another of its menagerie of studios do another Hi-Fi game, despite such a thing being unlikely.
This is the same old news we have dealt with for nearly 3 generations. Bethesda's game engine is complete garbage.
Bethesda needs a new engine for their RPG. However, Bethesda won’t create or license a more advanced engine for their RPGs because they like to recycle code and assists more so than other developers.
When the engine they have now can’t even have a player climb ladders (true story look it up) then you can a problem. It’s a small thing but can you imagine how many things they could have done in Fallout or Elder Scrolls with something as simple as climbing ladders within the map, could help create shortcuts and everything you’ll unlock when you reach certain places
ZeniMax owns Id Software and they know how to make great engines and so Bethesda should work with Id Software to make an engine that works for Bethesda's open world games.
This engine was old during Oblivion, during Skyrim it was archaic, but the fact that they are still creating games with it is a joke. The problem, however, is two fold. First, their rpgs are extremely large and open encompassing many unique systems. The engine needs to be very specific and probably built in-house. Second, they haven't had a reason to dramatically overhaul the engine or create a new engine entirely. FO76 is the first game in God know's how long that hasn't exceeded sales expectations and creating a new engine after 76 would've severely delayed development on ES6. Basically, people continue to buy Fallout and TES games and have given Bethesda little incentive to change. Likewise, critics continue to shower these games with sparkling reviews and GotY awards. FO76 is the first stand in the fight against Creation. I know games like HZD, FFXV, and Witcher 3 aren't as systems driven or as technically deep as the Fallouts and Skyrims but they show us that you can have a visually stunning open world rpg and on a technical side they put Bethesda to shame.