DSOGaming writes: "YouTube’s members Benchmark PC Tech, Jose cangrejo, WillTalksTech, Zetman and MissinInAction have published some videos, showing Monster Hunter World, Black Mesa Xen, Watch_Dogs 2, Call of Duty Ghosts, Need For Speed Hot Pursuit, The Sinking City, Remember Me, Deus Ex Mankind Divided and Dishonored 2 with the ray tracing/path tracing effects that Pascal Gilcher’s Reshade mod introduces."
Wore implementation I've ever seen,.. guess it just does not work all that great on every engine
Too bad it doesn't make Mankind Divided a better game.
Reshade is not raytracing, its a screen space post processing effect. Thats like calling SSAO "global illumination"