70°

How EVE Online is solving its new player problem [CCP Interview]

EVE Online loses almost 90 percent of new players within a week, and CCP is working with its community to help change that.

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pcinvasion.com
70°

How Hidetaka Miyazaki Made 'Elden Ring: Shadow of the Erdtree,' His Biggest Expansion Yet

FromSoftware president Hidetaka Miyazaki on the company's newest release — and what he's excited for next.

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rollingstone.com
110°

‘I have always felt the world was a harsh place’: Miyazaki on why he may never stop making games

As Elden Ring’s much-anticipated final expansion is released, its designer gives a glimpse into how he crafts his harsh, beautiful, rewarding gameworlds

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theguardian.com
Abear214h ago

Isn’t this is how most PC users feel? That is why they have their head far up a motherboards socket, they fear the world and escape to 0’s and 1’s; thank god for nerds who fear outside or we wouldn’t have games /s

150°

PlayStation’s Bluepoint Games is still working on an original title

“Everything takes time,” says studio’s technology head. “We are committed to sharpening our skills!”

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videogameschronicle.com
jznrpg1d ago

I’d rather devs took their time instead of trying to kill themselves trying to meet strict deadlines. Games end up better that way.

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