There's a storm coming from cloud gaming, say indie developers.
Cloud gaming wouldn’t be beneficial for small indie developers if it were the primary method of distribution, which it’ll never be
If they can't sell their games on the service, it means they have to rely on the streaming services to pay them to license them to offer to their customers, but it could potentially mean that people are not playing as many of these games....like how they aren't buying up physical movie media anymore because they're content with whatever their streaming service might have on for the night.
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