Head of Xbox Game Studios Matt Booty said Microsoft has the support to acquire even two studios in the next couple of months if the right deals were available.
Interesting, we'll see what happens
The #1 reason why Microsoft will win next gen. Microsoft has lots of cash just sitting on the sideline. Only now they’re using that cash in a major way.
Cash alone won't help them. The games they produce need to be good. The best way to do this is let the devs do their own thing and allow them to be creative.. Microsoft needs to be hands off and give them the money and time needed to produce those games. That's why Sony has been so successful is allowing the Devs to choose what games they make. Sony could of easily told Guerilla to keep making Killzones but instead we got Horizon which is amazing. They could of told Naughty Dog to keep doing Uncharted only but now we have The Last of Us. I want to see what Coalition can do besides Gears or what 343 can come up with instead of Halo. I do believe Obsidian and Inxile are major buys though.. both have extremely good role-playing writers on staff. I would love to see what big budget games they can produce with creative freedom
@mafiabrett "Microsoft needs to be hands off" I wish people would stop saying this and only correlating it to MS. None of these companies are hands off. Not Sony, not Nintendo, or any publisher are hands off of what their studios are doing. Stop believing this myth that Sony and Nintendo leaves their investments unchecked but MS is watching over them like vultures. None of them are just going to release any old game out of trust in their developers.
Again with this nonsense.
That's true, Microsoft are making big moves ahead of the next generation. Their whole approach to PC is also really something that gamers are going to love as time goes on. These are interesting times to be sure.
They've had more money than every one else for generations and all they got to show for it is the 360.
@Lennoxb63 They literally wanted Bungie to do nothing but make Halo and they made Rare develop Kinect games and avatars. No one literally means hands off means, 100%, hands off. The context of it means that generally Sony studios get free-reign with little oversite. Nintendo studios aren't as vocal or known individually but we see their creative freedom in the products themselves.
LMAo...imagine being this dilusional. Ms is playing catch up, Sony already has top tier studios who are expanding BTW. Only now? Did you sleep through the other gens?
What do you mean by win?
If Microsoft wins, gamers will lose.
@sinspirit At that time Xbox gamers wanted Halo. MS did right by them. Also don't forget MS allowed Bungie to make Stubbs Zombie killer which didn't do so well.
@burger... stubbs was not a bungie game. It was made using the halo engine but it was developed by wideload. As for devs who keep making the same thing... it can also be said that those devs WANT to be doing the same thing to improve their skills for the next iteration. Why else do you think PD keeps making GT games or Turn 10 making Forza? They find things to add and ways to improve the quality of their work in each version. Would I like PD to make something else? Sure. will they? That is for them to decide. Same goes with any dev who is good at something and/or wants to branch out and do something else. Funny that people bring up bungie because bungie didnt want to keep making Halo so what did they do.... they left and made a Halo-esq type of game that Activision published. If MS is courting devs, i hope one of them is CDPR. Those guys got game.
Cash that they're not using smartly.
Xbox is bringing it next gen. Project Scarlett is going to be their best console generation thus far if they keep this up.
Yeah, they're bringing something alright. Excuses.
Hopefully we can see them get some of the growing Chinese talent under their belt.
i dont get the down votes
I don't either, there's incredible talent hiding in China, many anime studios are outsourcing from chinese animators, and there's multiple single-dev projects that look better than many AAA games. https://www.youtube.com/wat... https://www.youtube.com/wat...
A rather weird thing to hope for, especially when China and their companies steal intellectual property and ideas from the rest of the world, and undercut the rest of the world with their very poor labour rates. A very devious country indeed.
Why worry about that when many Western games steal assets from one another. Destiny and Warframe, overwatch and paladins. Not to mention how we hear multiple times a year how company x has awful labor practices during crunch time (R* -RDR2, Bioware - Anthem). Sure it might be on a different economic scale, but it isn't that different.
I'm not sure if that's a good idea really. Sure, it offers extra funding to the studios in question but their autonomy is gone, they have overlords that will direct them. As much as MS will say they're being hands-off now, soon enough, like every company, they will expect more and more, for less and less. It's not a deal I'd want to take having seen what has happened to so many developers in the past, including Lionhead under MS.
-"Sure, it offers extra funding to the studios in question but their autonomy is gone, they have overlords that will direct them." Independent developers still face this if they have any publisher's backing, so this appeal applies to self-funded devs (which isn't the norm). But I acknowledge there is a track record for those devs to consider.
Yes Lionhead was told to make a service based Fable game, however that was years ago. A number of employees left Lionhead before the purchase by MS and when Molyneux left things fell apart. MS and the acquired studios have both said they have creative freedom.
I wouldn't imagine they would say anything else.
If the developers were forced to make something they didn't want to, I'd imagine they would find other jobs, but you don't hear about people leaving. Furthermore, I'm not so sure the developers would agree to be acquired if they were going to be forced into games they don't believe in, the creative freedom is probably part of the contract. If somebody came up to you and said we'll buy your company if you only produce the games we want, would you agree?
@leejohnson222: Former Blizzard employee talking Sony censorship https://www.dualshockers.co... Activision talks about dropping Bungie https://www.gamespot.com/ar...
You may have noticed that Xbox is under a different leadership now, and things are way way different from before (at least for now and for the foreseeable future).
In case you haven't noticed most of the movies right now outsource some of the cg stuffs to china. I suggest that you take some time to view the credits when you watch in the cinema. My point is the companies in china are not new to these stuffs.
@Chris_Wray I'd love to see some independent thoughts in comment sections. When you hear a well known developer telling you he won't be accepting interference at the companies conference it's a signal they know reputation and they're putting it behind them. Microsoft understands the future is in a streaming service and that requires exclusives. When you're releasing games on your services at launch you need happy developers. Plus there are other benefits to having a cloud based gaming system and AI being a part of gaming. The budgets given these developers will pay dividends for the company beyond gaming.
No publisher is completely hands off. They are investing money, and with that is the expectation that they have input on what's being produced. Sony's studios don't just get money, then say roll with it. Games are talked about, and analyzed, and examined during development to see what they feel is working, and what isn't. The good publishers are those that cultivate talent, and promote creativity and allow for new ideas, and give the resources to make those visions come to life, but every developer understands that the producers(publishers in this case) will give directions as well. Good developers are one's that know what make games great, and are good at delivering a vision. Every vision is made by multiple people, barring one man projects which are usually more limited in scope.
I believe given Microsoft's reputation and their seeming need to appease ponies they will actually sit back and, outside of taste, they will be a silent partner. They know they will be criticized no matter what so they will want to be able to claim things weren't their fault. But more than anything I believe someone at Microsoft developed a clue. What I mean is someone finally said Xbox Live is a huge opportunity to develop machine learning through millions of hours of gaming. Somebody finally said what gamers will do for AI and it's applications on the business side of Azure far outweigh the cost of three or four exclusives a year. That's the real reason everyone suddenly wants a game streaming service. Think of the top participants in cloud gaming(real and rumored) and then compare that list to a list of people working on AI machine learning. Microsoft pulling Sony and Nintendo was a real coup. Microsoft spends billions annually on R&D, this will save several billion annually. And eventually will give Microsoft an advantage that will make them far more billions in the future.
MS isn't going to drop tens of millions on a production and sit back and be hands off. It won't happen. Ever. That's not how producers work, nor is it even expected that a publisher will not have some say in the production of a product. Being involved doesn't mean that they'll be overbearing and cause problems in the production, but they'll have their own needs from any given production. Even Sony tells Naughty Dog or SSM what they think might be good, and the devs will be expeceted to at least attempt it, but good producers do allow discussion on the ideas.
There's not going to be a mid-sized indie developer that still independent soon!
Very true, especially with the costs of development and how little returns a lot of these games are receiving
I always appreciate your in depth analysis
I love your sarcastic remark or the answer to my rhetorical question but seriously I am wondering who they'll acquire a sega studio, remedy or somebody who didn't expect at all.
Maybe he's a man of few words? Nothing wrong with that.
He's not a man of few words. He's a man of the same few words for 90% of articles. At this point they're just stat padding their post count for whatever reason. Why even bother?
Kwiet....I have a hug if you want it. Come give me a hug. It's ok.
Yeah this all thanks to Xbox game pass gotta have new games for it just like Netflix needs to have new movies & tv shows added each month
MDHR and Moon Studios are two studios im surprised Microsoft havent bought give the popularity of both cuphead and ori
As far as I know, Moon Studios publicly stated they have no interest in being bought (as of now). I think MDHR has done the same.
But there always that sweet sweet M$ money
True, but they also have a weird working situation too. There's the worry of going 1st party would disrupt their satellite studio idea.
Moon studios calls themselves Microsoft First Party on their website even thought they are still independent. Maybe they have a big business deal in place between them that they are contracted exclusively to MS while staying independent. “Moon Studios is an independent video game development studio, founded in 2010 by Thomas Mahler (former Cinematic Artist at Blizzard Entertainment) and Gennadiy Korol (former Senior Graphics Engineer at Animation Lab)...... In 2011, Moon Studios became a Microsoft First Party Developer and is now working on Ori and the Will of the Wisps.” https://www.orithegame.com/...
Probably akin to the deal Sony had with Quantic Dreams. Second party with guaranteed exclusives. Though Quantic Dreams is starting to produce those exclusives outside of PlayStation since the deal is done. Quantic Dreams would be a developer for MS to look at in my opinion. They have expressed interest in their next title being multiplayer and MS could definitely assist with funding and infrastructure.
I think that enough with the western developers, now make a move in Japan.
That'll be incredibly hard and almost impossible unless they build their own studio over there - Japanese laws are very strict and usually don't allow foreign businesses to buy them out and own them.
What a non story. May as well say MS would buy Naughty Dog if Sony would sell, no shit Sherlock. It seems this site now just collates random shit articles in one place
“I’d say the pace of acquisition has more to do with the kinds of studios that we’re looking for and the fit, as opposed to, “Hey, we’re trying to get so many deals done per quarter.” That’s not how we’re going about it. It may be that we find some studios that fit the mold of what we’re looking for. Again, I feel supported such that if there were to be two of those that we were to find, and they were willing in the next couple months, we’d have the support to do that. But I don’t feel under pressure to go and fill a quota with those.” It is from an interview. Please. Read. The. Article. Next. Time.
Any studios MS aquire will have to fit the game pass mould. I wouldn't expect any huge studios to sign up then work on a AAA SP.
I haven’t seen MS stopped Obsidian from making The Outer World.
Because they legally can't. They have a signed deal with the publisher which they must complete, otherwise face heavy financial penalties. However, I guess the OP is saying that once the current games are done, expect to see smaller games. Just look at the difference between Hellblade and the MP garbage they recently announced.
You do know Ninja Theory is developing two games at once and Bleeding Edge has been in development since before MS acquired them right?
First you have to explain what's the "game pass mould"???
Especially since GamePass has numerous big budget AAA games.
I'd say the mould is investing more money on multiplayer titles. Sea of thieves, forza and halo etc as far as their own games go. I'm not sure i'd expect a very big investment in a individual single player games.
Hold on now, just wait a minute. Titles like MCC, Halo 5 and Forza aren't "multiplayer titles" they are COMPLETE TITLES comprised of both MP AND SP. In fact, people invest just as much time (if not more) in the offline modes as they do the online modes. I've put well over 300 hours into Forza Horizon's SP, and have very few hours in its MP by comparison. That's like me calling Uncharted a MP game haha...not very fair is it... In fact, Sea of Thieves is the only Microsoft game on Gamepass that's online only...State of Decay 2, Crackdown 3, Halo Wars 2, FM7, Ori, Minecraft etc. ALL have big SP modes. Then theirs the fact that Gamepass is home to many SP games from Fallout, to Shadow of the Tomb Raider, to Metro Exodus, to Hellblade...big games...Gamepass is about games of all types...its about variety.
Game pass - pretty good value. If theres an incredible single player game in it, it will bring more subcriptions. So i guess you need to stop with this.
Just to clarify, i meant any studios aquired in relation to this article. If MS were to purchase 'two more studios' then i'd expect them to be low key purchases, such as the new studio they announced at e3. Bigger bucks will go on MP games.
Double Fine isnt a low key studio
I reckon one of them will be Nintendo...
So, which Indie developers are close to bankruptcy this time like the rest? Does anyone have a full updated list? Looking for them good deals eh Microsoft?
I didn't know that devs like Playground and Ninja Theory were closed to bankruptcy by the time MS purchased them.
https://www.google.com/amp/... Nina Theory barely survived and almost went bankrupt 4 years ago. Hellblade saved them and work for hire saved their butts. Obsidian almost went bankrupt after one of their Xbox games was cancelled and needed kickstarter. https://www.google.com/amp/... Doublefine needed kickstarter and was saved by Will Wright from going bankrupt. Was even in tears thanking him. https://www.google.com/amp/... Inexile was also hurting for money some time ago. So yes. Microsoft is looking for companies hurting for money to swoop in with a money sack to entice them. Only to make Game Pass games. Good luck to them and what ever developer they buy next that's close to the chopping blocks. Don't expect anyone big joining them.
Is this supposed to be the new diss or something? Because moving the goalposts from "weak first party" to "lol have to save studios in financial trouble" isn't a good look.