TSA writes: "It’s easy to make a video game hard. What’s truly challenging for the developers is making a hard video game fun. Any game can have enemies with a million health point and protagonists who die when the wind touches them, but that’s just not enjoyable. A difficult game that’s truly great will present you with seemingly insurmountable odds, but give you the tools to adapt and overcome what’s put before you. Hell is Other Demons is a shining example of these design principles, crafting a tough-as-hell and endlessly entertaining experience."