Considering that Nintendo popularised the template for kart racers on the SNES, in 1999 Naughty Dog fine-tuned the sub-genre's gameplay mechanics with first-rate physics and controls in Crash Team Racing on PSone, which encourages you to combo Turbo Boost Meter and jump hang-time speed bursts.
Even if its fantastic track design seems directly influenced by Mario Kart 64, and its diverse Adventure mode suggests inspiration from Diddy Kong Racing, Crash Team Racing surpassed decent cutesy racers like Motor Toon Grand Prix 2, Speed Freaks, and Toy Story Racer on the original PlayStation.
It also bettered mascot racers like Sonic R on SEGA Saturn, so Crash Team Racing's imaginative visuals, funky soundtrack, and addictive arcade gameplay ensures that it belongs at the front of the fifth-generation's karting pack, alongside the finest kart racers on Nintendo 64.
As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people
Bethesda France was made up of roughly 15 people... they couldn't of being doing much
Bethesda France mainly did publishing and marketing within the region
Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.
I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games
Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo
The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
I wish Jak X was as revered a kart racer
how many Kart racers were there on ps1?
Naughty Dog created the best kart racing ever made. No matter how many kart racers I played, none of them came close to how awesome CTR felt except maybe Mario Kart 8 but it still wasn't close enough. It's insane how well CTR holds up almost 20 years later.
Damn straight