Playtonic: "We are never using the term spiritual successor again"

From GameIndustry.Biz: "Playtonic wants to be clear: its new Yooka-Laylee game may look a little like Donkey Kong Country, it may sound a bit like Donkey Kong Country, and it may feature a few similar ideas, but Yooka-Laylee and The Impossible Lair is not a spiritual successor to Donkey Kong Country.

You can understand the confusion. Some of the original creators of Donkey Kong Country are working on it. And Playtonic's last game, 2017's Yooka-Laylee, was unashamedly a spiritual successor to Banjo-Kazooie -- another Rare classic from the 1990s."

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MWH1374d ago

Successor, sequel, prequel, just make it a good game and people will most certainly buy it.

rainslacker1374d ago

No doubt. nothing wrong with spiritual successors, but all that matters is if it's good.

EDKICK1374d ago

Game looks good, as a bigger 2D platformer fan than 3D I'm definitely interested and I hope it does well for for Playtonic.

BadElf1374d ago

Their 3d felt so lackluster. Hopefully it will get better in the future.

This looks pretty good

MadLad1374d ago

To be fair your Banjo "spiritual successor" label is what made your kickstarter.

0hMyGandhi1374d ago

Sort of. Playtonic also hired a bunch of the same people that made that game, including getting the original composer for Banjo and Kazooie to create the soundtrack. They could of advertised as anything as long as they included that little bit of information. They chose to make a game that behaved so much like a N64 3d platformer that to most people who actually LIVED through that area, wasn't that great to begin with.

What Playtonic doesn't quite grasp is the sad realization that N64 3d platformers were incredibly new. No one really had any idea of what to do. There wasn't a definitive template to look at, and as a result, People gaze upon the classics crafted by RARE with a tad bit too much hyperbolic praise. RARE was trying new things, but the ideas surrounding the size of a given environment, an actual responsive camera that didn't get stuck, and general movement mechanics were all in their infancy.

Making a spirtual successor to an N64 Mascat Platformer sounds great in theory, but in practice...not so much.

AK911374d ago

It looks like a spiritual successor to me, Yooka Laylee was a spiritual successor to Banjo Kazooie but its mediocre reception was because it used outdated gameplay and I think the same might be happening the 2D game.

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