Sessler's Soapbox: Video Games Need Great Final Bosses

In this installment, The Sess discusses the epic themes of apocalyptic conquest that we have all become accustomed to while playing our favorite interactive media experiences and the climax that they move towards in their story arc.

Do games reach the same final high point that films and novels strive for? Or is the development process hindering them from reaching a high-water mark that other forms of storytelling can achieve? Listen to the man spit some knowledge and let know what you think.

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pwnsause3660d ago

well at least hes attempting to talk with the gamer directly to show them why he saw a few flaws in the Resistance 2 storyline

she00win993660d ago

gears 2's final boss is a let down