130°

Baldur’s Gate 3 Interview with Larian and Wizards of the Coast | Fextralife

Castielle at Fextralife interviews Larian Studios Founder Sven Vincke and Mike Mearls of Wizards of the Coast and Creative Director of Dungeons & Dragons. Plenty of gameplay concepts, reveals, and more!

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fextralife.com
andibandit1835d ago (Edited 1835d ago )

Awesome, been waiting like 15 years for this game.

160°

Returnal Beginning of a "New Future" at Housemarque, Is the Game That "Allowed" Studio to Join Sony

According to Housemarque, Returnal marks the beginning of a "new future" at the studio, and is the game that them to join Sony.

fr0sty9h ago(Edited 9h ago)

Returnal was fantastic, and I'm looking forward to seeing what these folks create with Sony in the future.

jznrpg9h ago

They make some fun arcade styles games. Returnal is one of the best games so far this generation. I wonder what is next

amobius7h ago

returnal is easily one of the most underrated games this gen. a lot of people with ps5s dont know it exists.

fr0sty6h ago

And it exists for free if you subscribe to PS+ Extra or Premium.

Kornholic28m ago

For free? 12 months of PS Plus Extra costs 130 € and Premium is 160 €.

Where I live you can buy Returnal for as little as 15 € if you buy it used. Even at full price it is nowhere near the cost of PS Plus Extra or Premium.

So how on earth can you se that it exists for free if you subscribe to those paid subscription services?

220°

Embracer shuts down Alone in the Dark Reboot developers Pieces Interactive

From GameWatcher: "Embracer has shut down Pieces Interactive, the studio that recently developed the Alone in the Dark Reboot for PC, PlayStation 5, and Xbox Series X/S.

Pieces Interactive, acquired by THQ Nordic in 2017, worked on the Titan Quest franchise. Its most recent game, Alone in the Dark, received mixed critical reception at launch but was improved with subsequent patches."

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gamewatcher.com
mastershredder15h ago

Like we did not see this coming. Pieces and Alone in the Dark, had a kick me sign on their back the entire dev cycle to release. Perfect example of not reading current market trends, bad forecasting, marketing and release.

1nsomniac14h ago(Edited 14h ago)

Why is it the perfect example?? It was actually one of the few games that did all those things well. In fact considering the current environment in the industry it actually did all those things very well.

The problem was the game itself was just rough around the edges and that’s the problem we currently have in the industry it’s hard to release something like that when everybody wants perfection and the developer and publisher doesn’t have enough to pay off all the reviewers.. it has a large cult following and had potential to be exactly what survival horror fans have been crying out for while they were waiting for silent hill 2. Don’t see what market trends and forecasting has anything to do with it at all. I don’t remember it fighting in its release window either.

RaidenBlack14h ago

Alone in the Dark would've gained more praise if it released in 2022, well before Alan Wake II and other horror projects

Kurisu14h ago

The demo they released a while back didn't leave a good impression, and it seems like they were riding far too much on Jodie Comer and David Hayter to be the driving force to buy the game. They're both great actors, but their performance on this game from what I've seen felt very stiff/forced - like they were out of their comfort zones. It's a shame to see another studio closure, though, and I hope the people effected (affected? I always get it wrong) can find more work soon.

Elda14h ago

I played the demo of AITD & it wasn't good at all.

Kurisu14h ago

It was a poor demo. Too short as well.

Elda13h ago

I thought it was very boring.

Azfargh4h ago

The game itself seems a new experience going on the full game.

JEECE13h ago

Embracer's takeaway from this will probably be that they should focus on live service games.

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130°

Team Asobi says Astro Bot will push the DualSense controller "to a new level"

Astro Bot launches later this year

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techradar.com
Cacabunga21h ago(Edited 21h ago)

Day one buy ..
Too bad most devs do not take advantage of the controller’s haptics