Instead, what I experienced was active regression and a design that felt like complete mismanagement of the genre.
GF365: "Among all the well-received and beloved video games, there are some that are horrendous. Here are our picks for the worst big budget games released since 2010."
Anthem; I'd forgotten that game existed. I remember thinking the trailer was BS though; turns out I was right.
"Worst big budget games" and immediately lists Genshin Impact, a game that has $4 billion in revenue.
I havent played Genshin Impact and Mafia 3 was alright. The rest though I kind of agree with.
I loved the 1st Kane and Lynch and I could not understand how the 2nd game was as bad as it was.
Starting today, Rage 2 and Absolute Drift are free at Epic Games Store. The free game offers run until February 25 at 11 AM Eastern. Once you claim them, they’re yours to keep.
that drift racing looks simultaneously edge of the seat while also relaxing,
very strange , very cool.
I've got a massive collection of titles from here great stuff. Always wanted to play rage 2. Cheers Epic
Starting today, Halcyon 6: Starbase Commander is free at Epic Games Store. The free game offer runs until February 18 at 11 AM Eastern. Once you claim it, it's yours to keep. Epic also revealed that Rage 2 is free next week.
It works just fine for me. Just didn't work for you. The game is Doom meets Mad Max and I'm loving it.
"However, you’re immediately slowed down by the need to search each base for hidden crates to properly power up your character. Then when you finally finish that boring endeavor, you’re back to the map to try and determine where to go next – and this is where Rage 2 hits it’s open-world problem."
Which is aided by the ability to add proximity detection for these crates. Once you have that then it isn't nearly the chore.
" In order to unlock more abilities and sometimes weapons, you have to track down Arks that your character unlocks. The first ones are marked on your map, easy to find, and on your way to the main objective. For some reason, the developers decided it would be best to hide the rest throughout the map. "
lol....that's part of the game and it is hardly uncommon for open worlds. Open world games want you to explore. I have yet to see an open world game that just hands you all your powerups by following main objectives. That makes the rest of the open world meaningless.
"Rather than giving the player a natural sense of progression in building up strength, taking on tougher enemies, and unlocking new weapons and abilities to make that possible, I just plowed through the handful of enemy types using two main weapons."
Frankly, you are playing an open world game with a linear game mindset. Yeah....that would be a problem.
"Genres that use open-world designs can continue to succeed if they don’t abandon the tenets that make games like GTA V, Witcher 3, and Red Dead Redemption 2 work."
Witcher 3? lol....you mean a game where the best armor and weapons are hidden throughout the map and cannot be found along the main quest line?!? lol
The problem with open world design is universal it’s not a Rage 2 specific problem, if anything something that sets Rage 2 apart from most open world games is how damn fun it is to play as opposed to most open world games where it’s a chore and very little to no fun.
I was super disappointed by this game.
The actual story missions were a total of just a few short hours, everything else was just completing random locations around the map, most of which could be cleared of enemies in 30 seconds or so.
Hiding the weapons and abilities in Arks around the map was a huge mistake, in my opinion.
If you are the explorer type, you're overpowered very quickly, and if you aren't, then you'd finish the game with most of the content still locked. Very strange decision, I thought.
I don't know... I didn't hate it, but for somebody that loves both Doom and Mad Max, I thought mashing them together would have been FAR better than this.