Not every story needs to have a message, but there’s a growing trend of game creators making it very clear that their games have nothing to say about the subject matters they’re visibly encroaching on. But in avoiding the themes they’re dealing with, are these creators stunting their own medium?
The new Nintendo-focused emulator for the iPhone is now available with support for several classic systems.
Won't belong before Nintendo bangs on Apple's door to have the emu removed. Like I say you take down one six more take it's place. Problem is people are putting emu's on such stupid platforms. The good emus are the ones not on stupid platforms like a red target. The good emu's are word of mouth and keep a low profile.
Cord Smith, the former director of marketing for Compulsion Games' well-known title We Happy Few, has gone through quite a change since leaving the studio. This is represented by his new indie platformer Always In Mind, which takes players into a bizarre dream world full of fantasies inside the head of a little boy named Teddy. Sector got the chance to ask the industry veteran a few questions about his inspirations for the game.
Wccftech joined a press roundtable Q&A with Blizzard to learn more about The War Within, World of Warcraft's tenth expansion that is now in Alpha.
Keep politics out of games, we don't need games start preaching to their player base and alienating fans. You can be both apolitical and still make a point, and I would say this even if the politics of the games were in my favor I still don't want it and people who actually play games, you know gamers don't want this bullshit in their games. So keep your orange man bad, your asking for pronouns, and your "diversity" out of my video games cause I just want to shoot demons in the face and drive a burning semi in a crowd of Los Santos pedestrians
Yes. You can have political themes without preaching. You can have politics in a game and have a commentary without taking a stance.
Developers seem to be ignoring that.
In world fake political (Star Wars Style) yes real world political in games NO
Whatever the developer's intentions are really. Not every game should be for everyone and cater to as broad an audience as possible, I'd rather games be more decisive and interesting than just being safe and comfortable like a lot of modern games are. I don't think something like Mario or an arcadey game should get political, but something narrative based like an RPG or even a military shooter - go for it. Lead to a discussion
As long as its historical politics yes but identity politics along with other silly SJW nonsense just leads to product that no one wants to buy.