210°

Developers have an ‘obligation’ over game violence, says Warren Spector

Warren Spector says he’s finding it ‘very hard’ to balance gore in System Shock 3.

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videogameschronicle.com
Smokehouse2215d ago

Meh. It’s entertainment not a morality lesson.

Tapani2215d ago

Entertainment is just one of the many forms video games take. Besides, you are not the only one to decide which one it is. Movie directors, authors and game directors decide what their genre is and you have to go with it. I’m taking a break playing Spector’s masterpiece just now to write this, and I honestly think Deus Ex GOTY is much more than just simple-minded entertainment. I’m sure he has life experience quite the lot as well, being over 60.

meep3162215d ago (Edited 2215d ago )

I don’t get what you are saying, nobody is allowed to have an opinion? Who cares how old he is as well.

rainslacker2215d ago

I respect the mans work, and honestly, years ago, he was a visionary that not many others in the industry could touch with the same level of insight. But, in more recent years, like the last ten or so, she seems more like he just has a problem with everything the industry does, and thinks nothing is good enough to match his morality or ideals.

Developers have the same obligation that directors of films or other media do with violence. And that's if it's included, present it in a way that is relevant to what you're making. Otherwise, it's gratuitous, or ends up in a crap film. I can only think of one director who felt remorse for having excessive violence in his movie, and that was Stanley Kubrick for "A Clockwork Orange". And his regret wasn't so much that he had it in the film, but that others took that as a reason to mimic what was done in the film.

You say "you are not the only one to decide which one it is", which is true. But that doesn't mean that Spector's opinion on the matter is the only one worth taking note of. How other people feel about their games, or the content within is their own personal thing, and I don't need devs feeling they have to have an obligation to anyone when designing their games, because there is absolutely no way in hell they can make a game that will appease everyone. They should make what they want, and let others decide if it's for them. Otherwise, we get this bullshit we have going on with sexual content being censored right now, because someone decided they were the arbiters of what was successful.

I almost with publishers would actually just go by sales and focus groups, instead of listening to people who have no stake in the matter. I'm not one for paint by numbers, but I respect a game more if the devs make what they want, because it's what they want to make, and they tend to make things that appeal to their audience, which is represented in sales and focus groups.

Smokehouse2215d ago

I watch trashy b-movie films too. Nobody has a right to tell people they can’t make cheesy gory movies. Or say that they have an obligation to uphold some ridiculous standard. If he wants to regulate his own games, fine, I can respect that. It’s his vision, what can anyone say to him? Nothing. He’s saying that all devs have an obligation, do you know what obligation means? Screw that lol. Mind ya business is what I say to that.

+ Show (1) more replyLast reply 2215d ago
harmny2215d ago (Edited 2215d ago )

The guy let us murder children in Deus ex

Tapani2215d ago

That is simple-minded. Terrorists do the same thing, yet I could easily say governments let them do that. I won’t still blame the governments for it. I know it is complicated.

Poopmist2215d ago

Gore is pretty irrelevant. I care 1000x more about a game avoiding negative role models than Gore when allowing my son to play a game. I'd let him play something like Halo wayyyyyyyy before GTA 5 because of the main characters.

rainslacker2215d ago

Disregarding what you'd allow your son to play, do you feel that Spector is correct in his statement though?

Does the dev have to have the obligation to make sure that the gore or violence is within certain arbitrary threshholds, with absolutely no standard in place otherwise...outside regional ratings boards.

Are you as a parent taking on the obligation of deciding that for your son? Aren't you, as a a gamer, taking that obligation on yourself, for yourself?

I can't see how the devs could possibly try to be obligated to everyone over violence, because the only way to achieve that is to cater to the lowest common denominator....which is obviously those who don't want any violence. But then you end up neglecting people that want those kinds of games, and someone should feel "obligated" to provide for them.

Poopmist2215d ago

No, a parent should be responsible and pay attention to what their kids play

Magog2215d ago

Sad to watch greats become cranky old conservatives as they age.

MWH2215d ago

Remember this comment when you age.

franwex2215d ago

Not everyone becomes like that though. Just some. Scorcece didn’t slow down.

MWH2215d ago

@franwex if you mean martin scorsese, i think his use of violence was always within the context of the story unlike for example tarantino who tend to exaggerate the violence delivery a bit. Nonetheless, I agree that not everyone will develop the sensibility warren is expressing and even though i agree with warren that distasteful violence is distasteful but i still love Doom.

eddvdm2215d ago

You say it like conservative is the only people that defend that. Not even close.

Dizzy115232213d ago

If you grow up and are still a liberal you really have no brain.

l33t_haxx0r2215d ago

I remember when age rating actually ment something

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50°

FF14 lead apologises as the “quality of service has declined recently” as they fell into complacency

YoshiP, the director and producer of Final Fantasy 14, has apologised for the state of the game at the time of writing.

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videogamer.com
120°

Playdead co-founder slammed with lawsuit as bitter row with co-founder escalates

Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.

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gamesindustry.biz
130°

Nintendo Switch 2 Pro Controller Review

A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.

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cgmagonline.com
Neonridr5d ago

I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.

peppeaccardo4d ago

$100 ?????????????????????????????? ??????????????????????????????? ???????????????

1nsomniac4d ago

Yea the pricing for Nintendo peripherals is a bigger joke than the game prices. What the hell were they thinking!

peppeaccardo4d ago

i mean for a piece of slightly redesigned plastic with the same take of the last few years this has written GREED all over it ! Shame on Nintendo.

OMNlPOTENT4d ago

It's $85. The standard Dualsense is $75. The Dualsense Edge (Playstation Pro controller) is $200. The Xbox Elite (Xbox Pro controller) is also $200. How exactly is $85 so drastically insane compared to those prices?

Neonridr4d ago

the battery lasts like 10 times as long as a dualsense though.

Stevonidas3d ago

Not true; more like 20.

You may commence with your butthurt, ponies.

fsfsxii3d ago

It doesn't have analogue tho, sooo....

Tacoboto3d ago

$85 USD
or $75 at CostCo (same standard price as a DualSense)

Even at $85, you're getting 3-4x the battery life of a DualSense, and it is (by a HUGE margin) the cheapest first-party console controller with Back Paddles.

+ Show (1) more replyLast reply 3d ago
Vits4d ago

The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.

Vits4d ago

Pretty much most things by half a dozen of chinese manufactures. Like, 8bitdo, Gamesir, Machenike, Gulikit, Flydigi, Manba, EasySMX, etc.

The exception would be really low tier stuff by those companies... those wouldn't be better, they would be about the same quality. But more durable.

Themba764d ago

Best controller I’ve ever used I even like more than my dual sense edge

UltimateOwnage4d ago (Edited 4d ago )

Having used Dual Sense, Pro Controller 1, and 8BitDo Ultimate extensively, I am pretty much in love with Pro Controller 2. The easy reassignment on the grip buttons is such a big plus, but the soft edge joysticks are the best feeling sticks of any controller I’ve ever used. It’s really an awesome controller. The HD Rumble 2 also finally has some thud and the headphone jack is great with a pair of good phones. It’s worth the slight price increase IMO.

Profchaos4d ago

The pro controller 2 for me has the best weight and size it fits the hand perfect like the duelshock 4 did imo

I actually dislike the duelsense controller because of its size but the features are amazing on it.

Still as for the pro 2 no analog triggers is surprisingly something I dont actually miss

PRIMORDUS4d ago

I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂

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