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A brief history of void simulators/openspaces

The context in which the Second Life issue of the void/openspaces price-rise exists is a rather complex one, going all the way back to 2006. So, in order to get the whole issue in perspective, Massively has rounded up the history of void simulators, costs and conditions, all the way back to the beginning.

And it is a far more interesting progression of events than you might think.

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