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Dreams interview — How Media Molecule is letting the users take charge in early access

Media Molecule has been working on the user-generated content world of Dreams for many years, and now players can enjoy it in early access.

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venturebeat.com
fr0sty1790d ago

I'm loving it so far, but in create mode the controls still need some tweaking. I found it quite difficult to position and size things, ended up giving up in frustration only to see others making truly amazing things (the P.T. remake levels were most impressive, as were the nearly perfect mario 64 remakes, however incomplete).

XxSPIDEYxX1790d ago

The Final Fantasy games on Dreams, although not complete, blew my mind. Media Molecule is an incredible studio.

50°

Cord Smith on the dreamy world of indie game Always In Mind

Cord Smith, the former director of marketing for Compulsion Games' well-known title We Happy Few, has gone through quite a change since leaving the studio. This is represented by his new indie platformer Always In Mind, which takes players into a bizarre dream world full of fantasies inside the head of a little boy named Teddy. Sector got the chance to ask the industry veteran a few questions about his inspirations for the game.

50°

The War Within Q&A - WoW Devs Dive Deep Into Every Aspect of the Expansion

Wccftech joined a press roundtable Q&A with Blizzard to learn more about The War Within, World of Warcraft's tenth expansion that is now in Alpha.

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wccftech.com
100°

PAX East 2024: Warframe Devstream 178 Q&A With Megan Everett - Lords of Gaming

Devstream 178 was filled with so many cool announcements for the game's community, and were able to ask a lot of questions about Warframe: 1999 and more!

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lordsofgaming.net