160°

Skate 4 could be EA's next live-service success story

GR: “With each passing year, the absence of Skate 4 becomes a little more pronounced. It would be funny if it weren't so actively absurd. And listen, I get it; EA is sat on plenty of inactive intellectual properties and, given that we are on the eve of the next generation, some of them just aren't going to make the cut. There's the likes of Burnout and Black, Knights of the Old Republic, Medal of Honor, SSX, and Ultima... look, to be perfectly honest with you, the full list of industry-shaping and generation-defining franchises EA has gathering dust in a vault somewhere in Redwood, California makes for exhaustive reading.”

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gamesradar.com
criticalkare1805d ago

EA will always make way to screw up their games... not better

RpgSama1805d ago

Yeah!, There are no EA success stories, unless you're an EA shareholder, for us the gamers their just predatory games with predatory tactics

staticall1805d ago

«next live-service success story»
Next? You mean first, right? And i doubt that too.

After their last releases (Anthem, Battlefield V, Mass Effect Andromeda and others), i'm not trusting them, especially if the game will be live service and/or online only

1805d ago
1804d ago
1-pwnsause-11804d ago

live service? yea???? no, GTFO with that BS.

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140°

Atari Is Reviving The 'Infogrames' Publishing Label

The armadillo returns.

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nintendolife.com
Aphrodia20h ago

I personally do remember Infogrames in the years prior to merger. They really did have a portfolio that stuck out and I enjoyed. I wonder what value they see in reviving it now though?

Hofstaderman19h ago

Ah...the nostalgia...V-Rally, Hogs of War 2, Driver.

purple1015h ago

yes yes & YEEES

looney toons racing for me stands out

TheColbertinator17h ago

The good old days of Driver and Stuntman. Unfortunately both games are long gone.

FPS_D3TH5h ago

Ubisoft owns the IP now but a new Driver or Stuntman would be incredible

60°

Embracer Group Re-organizing Into 3 Separate Companies

Hopefully this gets Embracer group back on track

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gamersocialclub.ca
TheColbertinator1d 18h ago

Embracer really destroyed itself faster than I ever expected.

Hedstrom1d 3h ago

Yea! But thats what happens when you have 2,2 billion dollar in debt and the interest rise from 0,5% to 5% in a year

150°

With Larian Out Of The Picture, Will The Baldur's Gate IP Be In Safe Hands?

Huzaifah from eXputer: "With Larian Studios washing their hands of the IP, what is the ultimate fate of the legendary Baldur's Gate series?"

RaidenBlack6d ago

If anybody's gonna mention BioWare, then look at Archetype Entertainment, they're the new BioWare
or else
Obsidian is still a good choice but not independent anymore.

anast6d ago (Edited 6d ago )

No, WoTC is pivoting to mobile. They can use Larian's work to justify DnD Go and everyone will accept it.

RiseNShine6d ago

Short answer, nope. Long answer, f*ck nope.

robtion5d ago

Correct answer. Most people don't realise that the companies that are still making good games using common sense and a customer focus are generally not American. They are from Poland, Belgium, Japan, or other countries that have not yet become completely corrupted by 'extreme capitalism'.

Before you down vote me into oblivion I am not anti-american. I just don't like greed and corruption which unfortunately seems to correlate with power.

I would guess the next Baldurs gate will probably be filled with GaaS.

RiseNShine3d ago (Edited 3d ago )

This is simply not true, probably the most capitalistic company in the world is Ubisoft right now, actually claiming that we have to get used to not owning games and asking 130$ for the ultimate edition of star wars outlaws with paywalled day one exclusive DLC, and they are from France, which is a socialist country with all kind of public services for everything, so it's not something exclusive to America or directly related to highly capitalist countries.

Of course, communist countries like China don't have problems like this, since workers don't have rights to strike since 1982 and unions are affiliated to the national government, so you'll never hear of any labour rights issues on these non-capitalist countries, they simply can't make their voices heard on their working conditions, neither by strikes or independent unions, that's better for you i suppose.

Christopher6d ago

Honestly, we're talking completely new engine and none of Larian's built-in stuff with regard to environments and the like that they had from their past divinity game. No one is going to have that just ready to go. So, they need to shop for a dev studio that has a past game that shows what they want.

Obsidian doesn't have that, maybe the closest being Dungeon Siege 3 or Pillars of Eternity, but those are very basic, not as open, very little environment related and altering capabilities. So, we're talking a step way back on what Larian delivered. Zero scene experience to line up with what was done in BG3. Okay conversation tree designs, but still needs more complexity.

inXile has Wasteland 3 as a base model engine, and I think that's better than Pillars of Eternity from Obsidian. But, still needs to be more open world, more environmental effects, and a much heavier rules set adaptation. But, not a bad overall engine as a base, but still a ton of work. Zero scene experience to line up with what was done in BG3. Needs a ton of work on that entirely.

Tactical Adventure did the Solasta game. Really good and more accurate as far as 5e rules than BG3. But, again, if the expectation is similar to what made BG3 a big hit, engine isn't designed for moving the camera, is a bit outdated in graphics, doesn't have in-game scene elements, and needs much better writers/voice actors.

Owlcat of pathfinder games is another choice, even though they've recently moved on to WH40k licensed games. Again, though, the engine is the biggest issue here to match up, but it's a much better option overall than Tactical Adventure. Another question is writers/story telling, as much of their overall story telling bits are very limited with a lot of random worldbuilding elements that are just +\- of some attributes.

TBH, no matter who takes over, it's just not going to be like BG3 much like how BG3 isn't at all like BG1/2. And BG3 was so successful because of how much Larian was able to put in with their engine and how focused they were on players having ridiculous control over the story being told. I just don't see the next BG being the same and depending on what it is, it might be good but I'm not as big of a reach as BG3. It's way more likely players are going to go into BG4 (or its spiritual successor if it moves away from Baldur's Gate and into Neverwinter or something like Plansescape) expecting much of what is in BG3 with more options, new and older characters, and the same level of control over what they're doing. If it doesn't have that, regardless of who makes it, it won't be as successful, IMHO.

exputers5d ago

Yes, I completely concur.

As good and talented as inXile and Obsidian are in their own specific way of making their particular games, none of them have Larian's attention to detail, dynamic worlds, and reactivity, so even if they end up making a new Baldur's Gate, it's going to be a significant step-down in terms of gameplay if not narrative.

CrimsonWing696d ago

Probably not, but maybe… just maybe…

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