During Take-Two Interactive Software’s financial conference call, CEO Strauss Zelnick was asked to comment on the loot boxes controversy.
TNS: Expedition 33 was the wake-up call Square Enix needed, telling it turn-based RPGs are still popular, but that shouldn't have been the case.
True, but if it does get it through their thick skulls, then that works.
Although, the Dragon Quest 1 + 2 HD remakes will be turn-based and (the worst kept secret) Final Fantasy IX remake should be turn-based I would imagine. Let's see if any newer games go turn-based too.
While it is true that Sqaure Enix has moved away from turn based games compared to how they were in the past, there is a good reason for it.
Older gamers will know this but during the ps2 era, we were flooded with turned based games from Japanese studios and this created a form of fatigue back then going into the next generation.
When Square released FF13, they received heavy criticism for making the game turned based like every other FF game and not doing enough to innovate. This is why they made FF15, FF7 Remake and FF16 have real time combat. It gave the series a fresh spin and has brought in new fans to the series.
I personally would be happy with either turned based FF or the real-time combat version we see today.
Sony kicks off PS Plus' 15th anniversary by chatting with Game File about the past, present and future of its gaming subscription service: Talking price, catalogue tweaks and where the PS3 games are.
Glad, I’m about to downgrade when they raise the price. For me, I don’t really access much or care about the games they have in the library and if I do, it’d be cheaper to just buy them over time rather than stick to some expensive subscription model.
Extra is probably the best value for money right now, Premium doesn't have anything special enough to justify paying the additional imo.
cloud streaming to the portal, without using the ps5, is the selling point of premium to me.
The legendary composer celebrates forty years of game composing with a new collection.
Under certain circumstances.
I believe they should not be apart of any business
Says the company that sells in game currency for real world currency
I have no opinion of loot boxes really since I'm not an online gamer, but people should not be too upset about their inclusion.
You, as consumers, have the right to not purchase them. If a game's multiplayer depends on you investing in loot boxes, don't play multiplayer. If it negatively impacts single player, don't play single player. If the game itself is riddled with loot boxes, don't buy it.
If loot boxes plaguing a game means you miss the next GTA or Red Dead Redemption, I say so be it. Have self control. Vote with your wallets and show developers that you're not going to take these practices lying down.
If people complain but sales remain strong, their investors will be content and you'll see it happen again. But when the inclusion of loot boxes affects their sales, they've received your message.