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What does 8K resolution support mean for the PlayStation 5?

Boasting support for 8K resolution sounds like a win for the PlayStation 5, but when it comes to the human eye it doesn't matter all that much.

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isarai2193d ago (Edited 2193d ago )

I think its just going to mean the same as 4k did for ps4 pro, really just used as a margin of possibility where realistically games resolution will span a spectrum between 4k-8k

KyRo2192d ago (Edited 2192d ago )

As much as I can't wait for the PS5, it's not going to be able to do 8K for PS5 games unless Sony has found some wizardry solution that will chnage the industry.

Maybe older generations of PlayStation games, streaming and media content would be able to output 8K but I don't think anyone can realistically think 8K will be the standard for all PS5 games.

_SilverHawk_2192d ago

Sony says ps5 will be doing 8k resolution so just believe that it will. It's a gaming console so I believe itll have some game in 8k resolution. Since the information came from the architect of the console then I can believe what he says

sprinterboy2192d ago

Be some advanced version of checkerboarding imo, so 8k upscaling for say indie titles with maybe some Sony studios doing smallish games like concrete genie but checkerboard 8k.
Would be awesome if this special sauce was all ps4 games upscaled in 8k checkerboarding? Imagine hzd being 8k upscaled.
Do you think ps5 specs could run hzd in 8k?

FlyingFoxy2192d ago (Edited 2192d ago )

Games that have better graphics will not run at high fps even at 4k, nevermind 8k. You can be sure that quite a few games will be 30fps on consoles probably 2-3 years after it comes out, or sooner for devs that prioritise graphics over fps on console.

On PC there are games that are quite demanding even at 4k with expensive GPUs, and the next console from Sony is definitely not going to have the power of a 2080Ti, more like a 2080 (if that) at best. In fact say 2070 is probably more accurate.

This is why i went with a 1440p 165hz Gsync screen on my PC, i prefer smoother visuals over more pixels and less fps.

Livingthedream2192d ago

The only way this happens is if Sony decides to no longer push graphics as much as they do. But with every generation, theres better textures, detailed worlds, physics etc, so the new consoles have just enough to power through the new games.

fr0sty2192d ago

At screen sizes that are reasonable to fit into the average home, there is no way to tell the difference between 4k and 8k when sitting at a comfortable distance from the TV. The pixels are far too small for our eyes to resolve, and it is a complete waste of money and processing power, unless you are super-sampling and plan on downsampling that 8k render back down to 4K.

Ju2192d ago (Edited 2192d ago )

@KyRo he said just that. "A range of resolutions from 4k to 8k".

And, if you look at the factor the PS5 is faster than the Pro - CPU is, what at least 5x faster, gpu 3x times in compute and probably 3x the memory band with it could easily render HZD at 4k@60fps. Check gives you maybe 4...5ms frame time. With some advance cb which probably won't go away since it runs ps4(pro) games, it might well be possible to 8k. People will be surprised. It would scale from 1920x2160 to 3840x4320?

Not saying 8k will make a big dent, but like on the ps4pro, everything above 1080p just cleans up the image. That'll probably true for everything beyond 4k. I think the interesting aspect is, that 4k will be a baseline with some headroom above. I don't think the ps5 will have any troubles rendering 4k@60fps, let alone 30fps.

Eonjay2192d ago

Actually it doesn't mean anything because no on has an 8k TV so even if it does 8k it's not like more than 10 people will be able to see it.

2192d ago
Sophisticated_Chap2192d ago

PS5 will do movie playback in 8K, just like the Xbox One S does movie playback in 4K, while not being anywhere near powerful enough to do 4K gaming.

mogwaii2192d ago

So sony directly state that it will support 8k and you still don't believe it, right.

fr0sty2192d ago

Nothing saying that PS5 won't be able to do PS3 or even some PS4 quality games at 8k, but don't count on seeing modern AAA's in 8k unless there's some serious upscaling/checkerboard interpolation going on.

RedCloud882192d ago

8k was mentioned as a supported resolution, that really only means it can output a 8k signal which can be done by any device using modern hdmi connections. I'd bet it targets and achieves 4k 60fps and also supports 8k video output for those videophiles that can use it. But gaming in 8k is still a ways off for PCs, it wont hit consoles to at the earliest the ps6, and honestly it probably never should

nitus102191d ago (Edited 2191d ago )

Basically, all HD, UHD TV's and monitors will normally display content full screen at least up to the aspect ratio of the display device although some displays allow you to manipulate the aspect ratio which can look strange. Even 8K TV's and monitors will be able to do this so say you output a 720p (16:9 aspect) game, that display (if it is any good) will upscale accordingly.

As an example, I have a 32" 4K HDR monitor with two HDM and one PCI ports. My PC supports 4K and my monitor displays accordingly although I do have to rescale (a change in my PC display setup - takes a few seconds) to display writing at a comfortable size otherwise I need a magnifying glass. When I switch to my PS4 (standard model) all games will display 720p or 1080p full screen at that games aspect ratio.

What is interesting is some PS4 games also support HDR (High Dynamic Range) http://www.pushsquare.com/n... and since all PS4's support HDR (look it up) my PS4 recognises it is connected to a 4K display and if the game I am playing supports HDR then the PS4 will allow that game to be displayed at say 1080p with HDR enabled automatically (eg. Horizon Zero Dawn) or ask you to enable HDR support (eg. Final Fantasy XV, Deus Ex: Mankind Divided) and from then on it is automatic.

Remember my monitor is 32" so I have to sit back at least two meters (approx 6 ft) for comfort reasons. Playing HZD is quite impressive even though my PS4 is outputting 1080p with HDR because my monitor has smart upscaling.

Most decent 4K displays and 8K will be no exception have very good upscaling capabilities so it may not be cost effective to produce a PS5 having the full 8K capability. Still, we have not seen the full PS5 specs so I would not recommend dashing out and paying an exorbitant price for an 8K display unless you have money to burn.

@sprinterboy

Even on my 32" 4K HDR monitor HZD looks fantastic although the actual graphical output from my PS4 is 1080p with HDR. Yes, I do think HSZ would look fantastic if it had 8K assets (which it doesn't) and you had an 8K display (which you don't) and a PS5 (which you also don't). 😎

bluefox7552191d ago

Yeah, mainstream 8k gaming simply isn't realistic in the near future, and I think that's okay. The diminishing return on resolution makes it so that devs are better off prioritizing visuals and framerate than worrying about another resolution boost IMO.

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Atom6662192d ago

Even that's pushing it imo. I expect the inevitable "8k nature documentary" to be available through compressed streaming like Netflix or Amazon, but not much else.

As far as games goes, if we can semi-consistently get 4k 60, we should consider it a win. People need to temper expectations a bit.

Saigon2192d ago

I always thought, when 8K was mentioned, it was an elevator speech. Meaning a way to hype the console capabilities and state its overall proposed perspective. 8K for games, we are long off. Devs still have to master 4k before 8k can become a factor; plus we don't have the tech specs in home-based TVs to even claim 8k as something. So again, to me, 8k was just elevator speech.

TheCryptKeeper2192d ago

You will be lucky to have native 4K on consoles.

ILostMyMind2191d ago

Luck has nothing to do with engineering.

vergilxx32192d ago

Loool you people, no one said 8k will be for games, it will be for streaming services like Netflix, Hulu ect so chill

Ju2192d ago

It's not a pc. If some numbers are correct, this machine will most likely have no bandwith bottlenecks. Shared memory bus between ddr and hbm, 600-800GB/s bandwith, 8 core Zen 2 (which isn't even out on pcs, yet) and 16+8GB of memory with no bloat-os cutting into the band with. So, a game will have full access to those cores and hand with and those 13tf of compute. And who knows what extension Sony built into this thing (like previous cb shader extensions and fb16).

Ju2192d ago

Actually...not quite correct. 2 memory busses under one memory controller is more like it. Allows parallel access for CPU and gpu with no stalls

rainslacker2191d ago

just means it can output at 8K. Doesn't mean it has to, or that games will natively render at that resolution. Possibly, it means it can checkerboard up to 8K.

I think it's a moot point, because chances are, 8K displays are going to be pretty rare even at the end of next gen.

mandf2191d ago

Finally someone gets it

rainslacker2191d ago

I think a lot of people get it. Just some people are purposefully obtuse, and make it seem like there is huge confusion over the matter.

n1kki62191d ago (Edited 2191d ago )

Amd is making the gpu and cpu, its not like amd is holding back some magical hardware that they havent released yet. Their flagship pc cards dont even do 4k 60 in a reliable fashion. Sony never said 8k gaming, they said 8k support which could be upscaling, streaming, ux, etc, but if you think yiu are getting native 8k gaming you are a moron. 8k is 33 million pixels, a console is not going to be able to do that for games before a pc, they share the same architecture. God console gamers are morons.

isarai2191d ago (Edited 2191d ago )

Sharing same architecture =/= providing same performange, hell the current consoles use smartphones gpus yet nothing looks as good as uncharted 4 and god of war both of which run above 1080p on the pro, and u4s mp runs at 60fps. Never said anything about 60fps, nor did i say games will run at 8k. I said i think it will be similar in relation to 8k in that ps4 pro is to 4k, I.E. only reaches that mark in a handfull or remasters and very simplistic looking smallscale and sports games but otherwise we will see some inbetween for the most part, that is of course when 8k tvs are actually popular.

Ironic calling anyone a moron seeing as how you lack basic reading comprehension skills.

ILostMyMind2191d ago

More like XBS. 8K for movies.

Rude-ro2191d ago

I think it is because Sony makes tvs.
I think it means things like how the base ps4 supported hdr by making their own hdmi port.

I do not think games will be anywhere near native 8k.
There is no reason.
4K is still trying to find content per cable providers,
I just think 8k tvs will be more available in the timeline of the ps5 and the ps5 will be ready to support said product with an hdmi port and an upscaling system that will improve the picture in said tv.

+ Show (6) more repliesLast reply 2191d ago
Felix_Argyle_Catbro2193d ago

More marketing talk that will hardly mean anything in the end.

StormSnooper2192d ago

They said the same thing about Apple’s Retina display but it turns out I can see a huge difference on my retina apple laptop vs my non-retina Apple laptop. So I’m not so sure.

2pacalypsenow2192d ago

Exactly, Apple computers have screens that are on another level.

ElementX2192d ago

They said PS3 would do 120fps also.

stuckNhere4Good2192d ago (Edited 2192d ago )

And it did just that. Ken Kutaragi and Richard Marks weren't talking about rendering games at up to 120fps, they were talking about using an image interface (the PS Eye camera... https://image.slidesharecdn... , https://image.slidesharecdn... ) with PS3 to track and analyze objects and images at up to 120fps:

"The device supports both 640 x 480 resolution at 60 frames per second and 320 x 240 resolution at 120 frames per second. What are the scenarios where people might want to use one versus the other?
We expect 640 x 480, 60 frames per second to be the most common usage. This provides the best video quality, and is quite responsive. Most webcams only go up to 30 frames per second, so this is already twice as fast as the norm (achieving 640 x 480, 60 frames per second, uncompressed, required a tricky bit of engineering). 320 x 240 at 120 frames per second is a more specialized mode intended for high-speed tracking applications. Most TV display modes are limited to 60 frames per second, so the doubled framerate of the video will not be directly visible. But it means the PS3 can get twice as many video frames to process, which translates into being able to track things twice as fast, or to observing an object at twice as many points along the path it travels."... https://archive.li/WESxm

"Kutaragi then picked video streaming frame rates as a high potential future technology. Compared to the current TVs' 50-60 fields per second and PCs' 72-90 frames per second (fps), the PS3 is expected to display images at higher frame rates like 120 fps, in line with future image interface specifications. Commenting on frame rates, he also indicated the potential of the combined use of image input and high-speed frame rate technologies. He said the PS3 will likely develop a new type of computer entertainment, in which, for example, the game console swiftly analyzes the meaning of images shot with a connected high-speed camera and inputs the results to a game."... http://techon.nikkeibp.co.j...

Eye Pet was one such game that used the tech to great effect... https://www.youtube.com/wat...

The story (or misinformation campaign) pushed by many in the gaming media/community of SCE reps claiming every game would run at 120fps on PS3 was debunked from the outset... https://www.theguardian.com...

The only game known to actually render at 120fps on PS3 was Super Stardust HD 3D... https://blog.eu.playstation... ; but again, the claim of 120fps pertains solely to high-speed tracking, image analysis and video output... https://tech.nikkeibp.co.jp... , https://tech.nikkeibp.co.jp...

ElementX2192d ago (Edited 2192d ago )

In your https://tech.nikkeibp.co.jp... link, it says "THE PS3 IS EXPECTED TO DISPLAY IMAGES AT HIGHER FRAME RATES LIKE 120 FPS, in line with future image interface specifications." There is no mention of the statement referring to the PSEye. The PSEye is only mentioned at the bottom of the article. Furthermore "Commenting on frame rates, he also indicated the potential of the combined use of image input and high-speed frame rate technologies." They mention combining image input and "high-speed frame rate technologies", meaning they are two different things, not the PSEye.

The slide you posted says Bluray 120fps which still doesn't happen and the PS3 never displayed any video in 120fps, either.

Super Stardust wasn't really 120fps, it was 60fps per eye on a 3D tv only.

The "debunking" Guardian article refers to a forum post, which I can't get to work. There was no official word from Sony about the 120fps claim. If all of the sites were posting a false claim, I'm sure Sony would've come out and cleared things up, but they didn't.

bluefox7552191d ago (Edited 2191d ago )

It was certainly capable, but considering true 120hz TVs are relative uncommon, even to this day, it wasn't a very sensible pursuit. The only time it really makes sense to pursue 120fps is if you have a top end PC, that already handles everything else maxed at 60fps, or if you're a competitive gamer.

stuckNhere4Good2187d ago (Edited 2187d ago )

PSEye was not mentioned at the bottom of the article, Eyetoy was. There's no direct mention of PSEye anywhere in the article, but there is the suggestion of it.

At the time of the article's writing, EyeToy was already old news and a known quantity. "In line with future image interface specifications" points to a future camera (PSEye) with higher specs... https://image.slidesharecdn... , https://image.slidesharecdn... than the EyeToy's... https://image.slidesharecdn...

For you to say Super Stardust HD 3D wasn't really 120fps after reading what Ilari Kuittinen said, is mind-boggling to say the least. PS3 is rendering two 720p frames at 60fps each. Eurogamer/DF confirmed it... https://www.eurogamer.net/a... It can't be made any more simple than that.

If PS3 (technology) can render a game in 720p at 120fps, then it can certainly output video put into it by a camera (technology) in 240p at 120fps. Bluray corresponds to the video playback resolution of Full HD (1920x1080p), not high-speed framerates for video capture.

And while I'm on video capture, EyeCreate ... https://www.playstation.com... used both 'technologies' (PS3 and PSEye) for video capture and movie creation . ... https://www.youtube.com/wat... , https://www.youtube.com/wat...

The forum post was either deleted or moved. Here's a link to a related forum post... https://forum.beyond3d.com/... The site's resident translator (username 'one'; based in Minato-ku, Tokyo) gave a summary of the source article.

If sites outside of Japan wanted clarification, they would've asked for it after getting wind of Kutaragi's claim. They had multiple opportunities to do so at every E3 and sit-down interview, but they didn't. They wanted to click-bait and fan flames.

stuckNhere4Good2187d ago

@bluefox755

The only time it really makes sense to pursue 120fps is if you have a top end PC?... That's not the only time. If the objectives for the platform are (were) to complete the circle of real-time 3D graphics... https://image.slidesharecdn... , https://image.slidesharecdn... , implement spatial 3D tracking... https://image.slidesharecdn... and lay the groundwork for what comes after S3D... https://www.youtube.com/wat... , https://www.gamerevolution....

Then 120fps is quite sensible. Ian Bickerstaff (2:14 - 2:30... https://www.youtube.com/wat... sure thought so:

"Eurogamer: What you're doing here is something I can really appreciate... taking something that's there in the home and being pushed beyond its original design specifications. Although having said that, the original PS3 specs talked about dual HDMI ports and 120Hz outputs. Ken Kutaragi really was thinking ahead of his time there.
Ian Bickerstaff: When I joined Evolution Studios, that was one of the reasons I joined. It's got two outputs! Connect that to two projectors and you've got 3D! It's ironic because the format that's now in PS3 is actually much more elegant and simple than that. Only one HDMI but it's producing that quality. It was a happy ending but it was a little annoying when I discovered that they'd removed that second HDMI port."... https://www.eurogamer.net/a...

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Gardenia2192d ago

There are still enough who don't even have a 4K TV. 8K is still years away so it's not important

nitus102191d ago

8K is out now although it is not cheap when compared to 4K and 1080p.

What is important is the actual screen size the distance you view the screen and how good your eyes are.

Seraphim2192d ago

Indeed. I love my Playstation consoles and gaming but...

PS3-1080P. We know it took several years to even get some games running full 1080P. Multi-plat. Forget about it. PS4-1080P. Still not all games were running 1080P. PS4 Pro - 4k. Though not native it does checkerboard to 4k and looks good. I'm certainly happy I upgraded to a Pro but it's still not native.

I'd imagine at the very best we're looking at true 4k games using the checkerboard scaling to reach 8k. Even that is likely a stretch that not all games will reach. Regardless, I have a nice, new [old] Sony 4k Bravia along with an upgraded receiver that isn't even as good as my original just for 4k. Needless to say I won't be parting with my tv and receiver [again] anytime soon for an 8K set.

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TopherMan2193d ago

It means we will all have to upgrade our homes to accommodate the 140 inch TVs that will make this relevant.

sprinterboy2192d ago

Was reading a article the other day about the human eye can't see better than 10k plus, so when we have 12\16k tvs in 15 years it will be like looking through a window, that's gonna be so bizarre especially with a animal documentary or horror films etc

TopherMan2192d ago (Edited 2192d ago )

yeah, the porn....uhh....I mean....animal documentaries....are going to be crazy. yeah.

Rude-ro2192d ago (Edited 2192d ago )

Ehhh frames has more of an impact than resolution for said scenario.
That will have to be 240htz and above.
Yes, it will be crystal clear, but to get the depth.. you need the frames.
4K @240htz or above has made people dizzy.. their senses get disoriented.

Profchaos2191d ago

I just got 4k last year along with most average consumers it hasn't even hit market saturation yet

fonger082193d ago

Streaming playback, Netflix, YouTube, etc. I don’t foresee any gameplay either in a native or “checkerboard” out of the box. It’s just to cost prohibitive to offer at this point.

Eonjay2192d ago

Again that's not really the issue. The issue is that an 8k PS5 is only going to be relevant to people with 8k tvs... so that's almost no one.

sprinterboy2192d ago

4ktv with hdmi 2.1 up scales to 8k

nitus102191d ago

@sprinterboy

A 4K TV/monitor will only display up to 4K.

A version 2.1 HMDI cable will support up to 8K. https://en.wikipedia.org/wi...

Yui_Suzumiya2192d ago

Exactly.. 1080p and 60fps is still rare for me

nitus102191d ago

Try Dark Souls II Scholar of the First Sin since that supports 1080p @ 60 fps. IMHO it has the best tutorial of the Dark Souls series and it contains all DLC. In addition, on PSN, you can get it very cheaply.

You still need to "git gud" 😉 especially in the later stages but you do have some reasonable handholding at the beginning. Also, plenty of people are still playing this game (well over 200 million worldwide deaths and loving it to date) so you can get help and also be invaded.

Profchaos2191d ago

We've seen Sony experiment with 8k games gt spoet was used to promote an 8k panel with the game running on a PC displaying at 8k.

It's possible to make a conclusion that we just saw a ps5 Dev kit playing GT sport at 8k a few months back.

However I tend to agree with you 8k games are a long way away

Lennoxb632192d ago

Nothing. Cause neither console is getting it. 8k textures sure. Some games today use them.

sprinterboy2192d ago

Gts has 8k textures at the ready, can't think of any others though.

Lennoxb632192d ago

Forza Horizon 3 and 4, World of Tanks, and theirs a couple more I don't remember.

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ABizzel11d 16h ago

They retired Ken Kutaragi, moved away from overly expensive custom hardware, and went with more traditional hardware available to the market and listened to developer needs.

Profchaos4h ago

It's true but also PlayStation publicly came out and stated third party wasn't important to them.

ironic that what worked for them the previous generation caused them significant pain in the subsequent one.

The PS2 was actually a significant challenge to develop for far worse than the PS1 ever was but the competition at the time was struggling so much they couldn't make up the ground Dreamcast had a stigma of being a last gen console by the time the PS2 came around and looked inferior compared to games like grab Turismo 3, the GameCube and Xbox were still a ways away and PlayStation had the reputation as being the place to play it was a perfect storm for them and the GTA games not coming to Dreamcast and Sony's embrace really helped.

Third party basically drove PlayStation yi success over more capable consoles Xbox may have looked better at the time but it didn't have GTA 3, vc, Sa or the stories games the mainline entries didn't hit the Xbox until many years after being on PlayStation.

Then the PS3 with it's cell architecture ramped it up again and just hurt Devs they didn't focus on the GPU as much as they should have and they didn't realise their deals they made with IBM could have resulted in the cell architecture being shared with Microsoft which it was and it did help them develop the 360

But really the 90s and 2000s were a wild time for game consoles now it's a little boring it's all off the shelf components and everything is mostly the same

gunnerforlife6h ago

After losing so many 3rd party exclusives, they buckled down and concentrated on amazing first party games! God of war 3, Killzone 2, resistance, uncharted, the last of us, MgS4, little big planet, demon souls and so many more games!! They won the gamers back by playing smart! Even though the media and all big gaming websites from ign, gamespot, kotaku etc were all against it!! I had fun with ps2, but it's ps3 where I really grew up and had the time of my life.

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