EA boss Andrew Wilson said that the missteps Star Wars Battlefront II had at launch on progression and monetization clouded an otherwise great game at launch, though players love it now after the updates improved it a lot.
The player base has definitely bounced back with the last few patches
Don’t know why you’re getting disagrees, they came out and said the playerbase recently hit the same numbers as launch week didn’t they?
I'm still hesitant to give them money for it, but I'm glad to have been hearing that the game is in a much better state than before. I still have issues with some of the games overall design though. Maybe if it goes on sale again I'll give it a shot.
It wasn't a great game though, that's the problem. It was a trimmed back title, missing content, pushed out with the "missteps" of abhorrent anti-consumer monetisation and play-to-win loot boxes. As for now, well I couldn't honestly say. Maybe the bounce back shows quality in the title, but I won't be playing it.
Haven't played this one yet
It should be super cheap nowadays.
5€ if you wait for a sale.
The player base did come back, but it doesn't justify the p2w lootbox BS. Clouded a good game yes, but disgusting implementation of such tactics is not a very good excuse.
Great game lol. it was medicore at best.
Nah, the starfighter assault mode was done well. I prefer Battlefront 1s gameplay for the ground combat though because it was far simpler and the walker assault mode was leaps and bounds better than the launch modes for BF2 and felt so much more like Star Wars. But of course everyone wanted to have their super competitive skill based shooter as though there already wasn't tons of them on the market and DICE caved.
I'm sorry. Great game? If EA are that kind of delusional then there's no hope for them.
Well, from what I played the moment to moment in that game of running and gunning was pretty enjoyable. Most of the problems came from progression and micro transactions for me, so I think there is some validity to his statement. That said, simply calling them missteps is a bit underwhelming to how much it tarnished the games design and reception.
Define "misstep" for me.
Apparently a corporate rape attemp on the consumers is a misstep!
I only played the single player, and it was weak. Outside of the fantastic graphics, the actual game design and lack of interactive environments were PSone generation quality. It was clearly rushed out only to serve as lip service to make it seem like EA actually listened to what fans wanted. But no, nothing of the sort.
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