So what does a relevant Bond game look like? A lot like Solace...but a tad longer, and with something more than me-too multiplayer. Keep the theatrics -- just tone 'em down a little: Bond's always been more about subtlety, with Bruckheimer moments reserved for the appropriate times. In Solace, it's the rule, not the exception. If the game weren't already tied to two movies, the developers could've just slapped a GoldenEye 2 label on the box. Even so, GoldenEye's heyday is long gone, and Solace relies too much on nostalgia and imitation to be anything close to the next shooter milestone.