560°

Sekiro: Shadows Die Twice Getting New Update; Here Are the Patch Notes

Today Activision and FromSoftware announced a new update for their popular game Sekiro: Shadows Die Twice.

UltraNova2206d ago

Well it seems From Soft is trying to make things somewhat easier by reducing Spirit Emblem cost in some prosthetics and the Bull's mini boss health and posture...

Dragonscale2206d ago

The bull isn't that bad really when you figure it out.

UltraNova2206d ago

I know and I wonder why From felt the need to nerf him.

Mulletino2206d ago

Because the “fight” is figuring out how to beat him. Once you do then they don’t want you spending as long beating him

UltraNova2206d ago

Mulletino,

Same goes for every single mini or regular Boss, yet they choose the Bull. Why?

DrumBeat2206d ago

The bull was a cake walk for me. Fire crackers, few hits, dodge, repeat.

Rimeskeem2206d ago

Once you figure out the cheese you can do every boss is like a minute long LUL

Daeloki2205d ago

Agreed, it's a pretty straightforward fight once you figure it out, but I think the issue was (or at least I felt that) the bull was a bit of a "bullet sponge". As in even when you were doing everything right, it took forever to wear him down.

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ArchangelMike2206d ago

They really need to reduce the hit box width of grab attacks. You could clearly have jumped or side stepped and still get grabbed. It is infuriatiing. Especially witht he ogre, and even more so with the guardian ape.

savedsynner2206d ago (Edited 2206d ago )

*Spoiler Alert*
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The only hit box I felt was really off so far was the Great Shinobi Owl fight. His slash attacks feel like they have a hitbox beyond the actual slash.

carcarias2206d ago

@savedsynner

Yeah, I felt that too. Like his arm suddenly grows 5 feet at the end of the attack.

It's only certain attacks though so I just made sure I kept further away, but it was irritating since it meant I couldn't get in to punish.

Servbot412206d ago (Edited 2206d ago )

I don't think reducing the spirit emblem cost of some things necessarily makes it easier, it just makes those prosthetics and combat arts not useless compared to the lower level ones. Like why would you ever use an attack that takes 6 emblems?

Thelastgideon2206d ago

Honestly the boss needed the nerf simply because it’s so inconsistent and that it’s health pool is so large versus how little damage you do at the point in the game where you encounter the bull it seems right, and on top of that it will charge and hit you around corners when it charges into a wall it can get a bit overwhelming

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william_cade2206d ago (Edited 2206d ago )

The Blazing Bull fight was fine. Run, deflect, run. deflect and so on. It has been one of the easier fights for me. Now that one armed Ninja is wiping the floor with me.

Xb1ps42206d ago

Man... that bull is kicking my ass lol... most time blocking won’t work.. so I been trying to run to his back or side when he does that hard turn with the burning thing on his head.. you get better hits when standing in front of him but that damn headbutt I just can’t block..

And it’s annoying as hell when you lose lock on! Had to remap the lock on to the left click, makes it easier for me since my thumb is always on the left thumb stick..

Loving the game though... this isn’t a gam3 you rush through

UltraNova2206d ago

Let him run to you, dodge to his side, wait for him to do a side head attack and when he drops to the ground attack 3 times, the moment he gets up, throw some firecrackers, attack 3 times. Rinse and repeat and steak will be served.

XVision842206d ago (Edited 2206d ago )

You don't need to block at all. There is a small square area to the right of where the bull first appears (where the door to advance forward is). You can keep the bull trapped in there. All you need to do is keep dodging to the side and force the bull to hit the walls. The bull will be forced to turn around. From the time it hits the wall, turns around, then charges again you can just keep hitting its butt until it dies.

william_cade2206d ago (Edited 2206d ago )

Yeah, there's a ton going on in that bull fight. run to the center, turn your camera and when he dips his head in the ground, give it a quick second and then deflect.

I had to remap the deflect button to L2 on the PS4, L1 is way too small for my left hand.

BadElf2206d ago

Yeah, firecrackers are key

antz11042206d ago

Firecrackers, lead him into the box corner, DO NOT lock on and stay behind him. You'll have it in one of two tries.

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Xb1ps42206d ago

Ultra

How you get the firecracker? I got the flame thrower and the axe.

Mulletino2206d ago

Tent vendor on a plateau decently early on. Grapple points up to him.

ArchangelMike2206d ago

A number of shop keepers sell the fire cracker. As far as I know, the first one you find is after you defeat Gyoubu, befoer you go throughthe gates, turn around and run up the steps. You'll meet Tengu, and then run to the right around the corner, and up andother flight of steps. You'll find shp keeper, I believe he sells the firecraker. But there is another shop keeper that sells it as well.

DaDrunkenJester2206d ago

You know where the old lady is that gives you the bell you thinks you're her son or nephew? She is right before the area with the guy that shoots the rockets at you. They're is a path off to the left where you can climb to the top to a plateau and there will be a merchant there that will sell you the firecrackers.

BlkMonk-EKing2206d ago

Right past that first mini boss samurai general. You will see a big ledge with a bunch of crows. Before you go through the gate look to the left and grapple up then keep grapple up to the left. Up on top is a merchant who sells firecrackers for 500 sen

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savedsynner2206d ago

Which one? There are quite a few of them?

Vanfernal2206d ago

The camera is the real boss when you fight the one armed ninja (Ashina Reservoir) lol. The tiny room with the horrible camera is rage inducing. I ended up just cheesing the crap out of him with the axe cause I was tired of dying because the camera wouldn't stay locked on and I couldn't see wtf was going on.

william_cade2204d ago

I think, I'll do the same lol

pyroxxx2204d ago

,.. yep ,.. but with every NG+ it takes forever,..since his hp VS your damage output,.. are not really connected,..it is annoying and takes way too long.

+ Show (2) more repliesLast reply 2204d ago
The_Blue2206d ago

Even with an invincible option how does one stop being thrown off map.

Xb1ps42206d ago

Ha! Lol that tall chained up dude with the wrestling moves threw me off a few times... loved that fight!

Vanfernal2206d ago

I started ng+ and was steamrolling everyone. Got to that guy and was pretty much fighting perfectly but somehow he managed to grab me at the worst possible angle and threw me off the cliff more times than I care to admit. Hurt my pride. XD

bujasem_892206d ago

@vanfernal when he throws you. You can grapple back to him.

SpinalRemains1382206d ago

Press L2 and latch onto his head.

Lexreborn22206d ago (Edited 2206d ago )

“Reduced the Posture damage dealt by the first hit of the Combat Arts "Senpou Leaping Kicks" and "High Monk" as it was causing more damage than intended in certain cases. Posture damage dealt in the latter-half of the combo has been increased.”

Sad but I used the Senpou Leaping Kick to destroy Genichiro and Isshin at the end lol. It interrupts certain strings and added so much Posture damage.

“Fixed a bug where certain enemies would sometimes stop attacking the player.“

This happened a few times and I was perfectly fine with it lol

sushimama2205d ago

I just used the double and single Ichimonji. Genichiro and Ishin stage 1 use double, Ishin 2 and 3 i used single, if I used them at all. The Double Ichimonji is such a succulent Ichi lol. I just deflected and attacked when necessary. Ran and ran back when needed. Great fight the last one. Surprised more people haven't finished it yet. Trophy percentage should be a little bit higher imo

Lexreborn22205d ago

Man the game was legit but new game plus with extra difficulty is on some other stuff

pyroxxx2206d ago

Nice ! At least they haven't screwed anything,..Don't understand nerfing the bull,.. but than again I am glad with anything that takes lass time,.. The costs of all the tools should be reduced in the first place(or moves),.. They are awesome, but you always dread using them more,..

Show all comments (53)
50°

Sekiro: Shadows Die Twice Review

NoobFeed editor Ahnaf Tajwar writes - FromSoftware cooked up one of the best combat systems with Sekiro: Shadows Die Twice and never did anything like it again. That may be a good thing, as it makes this game one of a kind. If you are a fan of Souls games or a borderline masochist, you will, without a doubt, love Sekiro: Shadows Die Twice because it is a masterpiece. It is a must-play for all hardcore gamers.

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noobfeed.com
SoloGamer1257d ago

ummm why are we getting a review for a 5 year old game?? everyone knows its a masterpiece... late much? lol

70°

GoodSmile Announces Two Sekiro: Shadows Die Twice Nendoroids

GoodSmile Company formally revealed two Nendoroids based off characters from Sekiro: Shadows Die Twice. - IS

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infinitestart.com
70°

Miyazaki wants to 'sharpen' Bloodborne and Sekiro's combat philosophy in his next games

Miyazaki's clearly got Sekiro and Bloodborne in his heart, and refining their combat philosophy is in his mind.

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videogamer.com
Psychonaut85319d ago

Hells yeah. Would love to see another really tight action focused title next. Be cool if he did something completely different, like a cyborg-ninja game.

Rikimaru-00319d ago

yes, now go and make a new tenchu